| Index: conformance/tex-image-with-invalid-data.html
|
| ===================================================================
|
| --- conformance/tex-image-with-invalid-data.html (revision 106149)
|
| +++ conformance/tex-image-with-invalid-data.html (working copy)
|
| @@ -1,101 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
|
| - <title>texImage2D and texSubImage2D tests with invalid data</title>
|
| - <link rel="stylesheet" href="../resources/js-test-style.css"/>
|
| - <script src="../resources/js-test-pre.js"></script>
|
| - <script src="resources/webgl-test.js"></script>
|
| -</head>
|
| -<body>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<canvas id="canvas" width="2" height="2"> </canvas>
|
| -<script type="text/javascript">
|
| -description("texImage2D and texSubImage2D tests with invalid data");
|
| -
|
| -var canvas = document.getElementById("canvas");
|
| -var gl = create3DContext(canvas);
|
| -if (!gl)
|
| - testFailed("Context created.");
|
| -else
|
| - testPassed("Context created.");
|
| -
|
| -var tex;
|
| -
|
| -function setup() {
|
| - tex = gl.createTexture();
|
| - gl.bindTexture(gl.TEXTURE_2D, bug32619_tests.tex);
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
| -}
|
| -
|
| -function teardown() {
|
| - gl.deleteTexture(tex);
|
| -}
|
| -
|
| -function test(desc, func, expected) {
|
| - debug(desc);
|
| -
|
| - var exc = null;
|
| - try {
|
| - func();
|
| - } catch (x) {
|
| - exc = x;
|
| - }
|
| -
|
| - if (expected == gl.INVALID_OPERATION) {
|
| - glErrorShouldBe(gl, expected);
|
| - } else if (expected == "exception") {
|
| - if (exc) {
|
| - testPassed("threw exception");
|
| - } else {
|
| - testFailed("did not throw exception");
|
| - }
|
| - }
|
| -}
|
| -
|
| -test("Passing a buffer not large enough to texImage2D should generate an INVALID_OPERATION",
|
| - function () {
|
| - var tooSmall = new Uint8Array(64);
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, tooSmall);
|
| - },
|
| - gl.INVALID_OPERATION);
|
| -
|
| -test("Passing texImage2D parameter data of Number type should throw an exception",
|
| - function () {
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, 42);
|
| - },
|
| - "exception");
|
| -
|
| -test("Passing texImage2D parameter data of String type should throw a TypeError",
|
| - function () {
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, "not a buffer");
|
| - },
|
| - "exception");
|
| -test("Passing a buffer not large enough to texSubImage2D should generate an INVALID_OPERATION",
|
| - function () {
|
| - var tooSmall = new Uint8Array(64);
|
| - gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, tooSmall);
|
| - },
|
| - gl.INVALID_OPERATION);
|
| -
|
| -test("Passing texSubImage2D parameter data of Number type should throw a TypeError",
|
| - function () {
|
| - gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, 42);
|
| - },
|
| - "exception");
|
| -
|
| -test("Passing texSubImage2D parameter data of String type should throw a TypeError",
|
| - function () {
|
| - gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, "not a buffer");
|
| - },
|
| - "exception");
|
| -
|
| -debug("");
|
| -successfullyParsed = true;
|
| -</script>
|
| -<script src="../resources/js-test-post.js"></script>
|
| -
|
| -</body>
|
| -</html>
|
| -
|
|
|