| Index: conformance/drawingbuffer-static-canvas-test.html
|
| ===================================================================
|
| --- conformance/drawingbuffer-static-canvas-test.html (revision 106149)
|
| +++ conformance/drawingbuffer-static-canvas-test.html (working copy)
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| @@ -1,61 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
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| -<head>
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| -<meta charset="utf-8">
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| -<title>WebGL Canvas Conformance Tests</title>
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| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
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| -<script src="../resources/js-test-pre.js"></script>
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| -<script src="resources/webgl-test.js"></script>
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| -<script src="resources/webgl-test-utils.js"></script>
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| -</head>
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| -<body>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
|
| -<script>
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| -description("This test ensures WebGL implementations correctly implement drawingbufferWidth/Height with compositing.");
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| -
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| -debug("");
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| -
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| -var wtu = WebGLTestUtils;
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| -var err;
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| -var maxSize;
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| -var canvas = document.getElementById("canvas");
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| -var gl = wtu.create3DContext(canvas);
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| -if (!gl) {
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| - testFailed("context does not exist");
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| -} else {
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| - testPassed("context exists");
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| -
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| - debug("");
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| - debug("Checking drawingBufferWidth/drawingBufferHeight");
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| -
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| - // Check that a canvas with no width or height is 300x150 pixels
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| - shouldBe('gl.drawingBufferWidth', 'canvas.width');
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| - shouldBe('gl.drawingBufferHeight', 'canvas.height');
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| -
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| - // Check that changing the canvas size to something too large falls back to reasonable values.
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| - maxSize = gl.getParameter(gl.MAX_VIEWPORT_DIMS);
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| - shouldBeTrue('maxSize[0] > 0');
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| - shouldBeTrue('maxSize[1] > 0');
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| -
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| - // debug("MAX_VIEWPORT_DIMS = " + maxSize[0] + "x" + maxSize[1]);
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| - canvas.width = maxSize[0] * 4;
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| - canvas.height = maxSize[1] * 4;
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| - shouldBeTrue('gl.drawingBufferWidth > 0');
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| - shouldBeTrue('gl.drawingBufferHeight > 0');
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| - shouldBeTrue('gl.drawingBufferWidth <= maxSize[0]');
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| - shouldBeTrue('gl.drawingBufferHeight <= maxSize[1]');
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| - shouldBe('gl.getError()', 'gl.NO_ERROR');
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| -}
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| -debug("")
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| -successfullyParsed = true;
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| -</script>
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| -<script src="../resources/js-test-post.js"></script>
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| -</body>
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| -</html>
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|
|