| Index: conformance/read-pixels-test.html
|
| ===================================================================
|
| --- conformance/read-pixels-test.html (revision 106149)
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| +++ conformance/read-pixels-test.html (working copy)
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| @@ -1,224 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
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| -<meta charset="utf-8">
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| -<title>WebGL ReadPixels conformance test.</title>
|
| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
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| -<script src="../resources/js-test-pre.js"></script>
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| -<script src="resources/webgl-test.js"> </script>
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| -<script src="resources/webgl-test-utils.js"> </script>
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| -</head>
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| -<body>
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| -<canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<script>
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| -description("Checks that ReadPixels works as expected.");
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| -
|
| -var wtu = WebGLTestUtils;
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| -var canvas = document.getElementById("example");
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| -var gl = create3DContext(canvas);
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| -
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| -if (window.initNonKhronosFramework) {
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| - window.initNonKhronosFramework(true);
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| -}
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| -
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| -var actual;
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| -var expected;
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| -var width = 2;
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| -var height = 2;
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| -var continueTestFunc = continueTestPart1;
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| -
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| -gl.clearColor(1, 1, 1, 1);
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| -gl.clear(gl.COLOR_BUFFER_BIT);
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| -
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| -// Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer.
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| -// that shouldn't be there.
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| -canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false);
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| -canvas.width = width;
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| -canvas.height = height;
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| -if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
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| - continueTestPart1();
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| -}
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| -
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| -function continueTestAfterContextRestored() {
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| - window.gl = create3DContext(canvas);
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| - var func = continueTestFunc;
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| - window.continueTestFunc = function() { testFailed("should not be here"); };
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| - func();
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| -}
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| -
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| -function continueTestPart1() {
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| - gl.clearColor(0.5, 0.7, 1.0, 1);
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| - gl.clear(gl.COLOR_BUFFER_BIT);
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| -
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| - var innerColor = [0.5, 0.7, 1.0, 1];
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| - var outerColor = [0, 0, 0, 0];
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| -
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| - var tests = [
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| - { msg: 'in range', checkColor: innerColor, x: 0, y: 0,
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| - oneColor: innerColor, oneX: 0, oneY: 0},
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| - { msg: 'off top left', checkColor: outerColor, x: -1, y: -1,
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| - oneColor: innerColor, oneX: 1, oneY: 1},
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| - { msg: 'off bottom right', checkColor: outerColor, x: 1, y: 1,
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| - oneColor: innerColor, oneX: 0, oneY: 0},
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| - { msg: 'completely off top ', checkColor: outerColor, x: 0, y: -2,
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| - oneColor: outerColor, oneX: 0, oneY: 0},
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| - { msg: 'completely off bottom', checkColor: outerColor, x: 0, y: 2,
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| - oneColor: outerColor, oneX: 0, oneY: 0},
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| - { msg: 'completely off left', checkColor: outerColor, x: -2, y: 0,
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| - oneColor: outerColor, oneX: 0, oneY: 0},
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| - { msg: 'completeley off right', checkColor: outerColor, x: 2, y: 0,
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| - oneColor: outerColor, oneX: 0, oneY: 0}
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| - ];
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| -
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| - for (var tt = 0; tt < tests.length; ++tt) {
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| - var test = tests[tt];
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| - debug("");
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| - debug("checking: " + test.msg);
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| - checkBuffer(test.checkColor, test.x, test.y,
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| - test.oneColor, test.oneX, test.oneY);
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| - }
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| -
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| - glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
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| -
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| - function checkBuffer(checkColor, x, y, oneColor, oneX, oneY) {
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| - var buf = new Uint8Array(width * height * 4);
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| - gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
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| - for (var yy = 0; yy < height; ++yy) {
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| - for (var xx = 0; xx < width; ++xx) {
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| - var offset = (yy * width + xx) * 4;
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| - var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor;
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| - for (var cc = 0; cc < 4; ++cc) {
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| - var expectedColor = expectedColors[cc] * 255;
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| - var color = buf[offset + cc];
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| - var diff = Math.abs(expectedColor - color);
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| - assertMsg(diff < 3,
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| - "color pixel at " + xx + ", " + yy + " should be about " + expectedColor);
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| - }
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| - }
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| - }
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| - }
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| -
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| - var badFormats = [
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| - {
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| - format: gl.RGB,
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| - type: gl.UNSIGNED_BYTE,
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| - dest: new Uint8Array(3),
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| - error: gl.INVALID_OPERATION
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| - },
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| - {
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| - format: gl.RGB,
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| - type: gl.UNSIGNED_SHORT_5_6_5,
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| - dest: new Uint8Array(3),
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| - error: gl.INVALID_OPERATION
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| - },
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| - {
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| - format: gl.RGBA,
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| - type: gl.UNSIGNED_SHORT_5_5_5_1,
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| - dest: new Uint16Array(1),
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| - error: gl.INVALID_OPERATION
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| - },
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| - {
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| - format: gl.RGBA,
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| - type: gl.UNSIGNED_SHORT_4_4_4_4,
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| - dest: new Uint16Array(1),
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| - error: gl.INVALID_OPERATION
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| - },
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| - {
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| - format: gl.ALPHA,
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| - type: gl.UNSIGNED_BYTE,
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| - dest: new Uint8Array(1),
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| - error: gl.INVALID_OPERATION
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| - },
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| - {
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| - format: gl.LUMINANCE,
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| - type: gl.UNSIGNED_BYTE,
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| - dest: new Uint8Array(1),
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| - error: gl.INVALID_ENUM
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| - },
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| - {
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| - format: gl.LUMINANCE_ALPHA,
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| - type: gl.UNSIGNED_BYTE,
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| - dest: new Uint8Array(2),
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| - error: gl.INVALID_ENUM
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| - }
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| - ];
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| - debug("");
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| - debug("check disallowed formats");
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| - for (var tt = 0; tt < badFormats.length; ++ tt) {
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| - var info = badFormats[tt]
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| - var format = info.format;
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| - var type = info.type;
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| - var dest = info.dest;
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| - var error = info.error;
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| - gl.readPixels(0, 0, 1, 1, format, type, dest);
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| - // note that the GL error is INVALID_OPERATION if both format and type are invalid, but
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| - // INVALID_ENUM if only one is.
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| - glErrorShouldBe(
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| - gl, error,
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| - "Should not be able to read as " + wtu.glEnumToString(gl, format) +
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| - " / " + wtu.glEnumToString(gl, type));
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| - }
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| -
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| - debug("");
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| - debug("check reading with lots of drawing");
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| - continueTestFunc = continueTestPart2;
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| - width = 1024;
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| - height = 1024;
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| - canvas.width = width;
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| - canvas.height = height;
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| - if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
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| - continueTestPart2();
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| - }
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| -}
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| -
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| -function continueTestPart2() {
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| - gl.viewport(0, 0, 1024, 1024);
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| - var program = wtu.setupTexturedQuad(gl);
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| - var loc = gl.getUniformLocation(program, "tex");
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| - gl.disable(gl.BLEND);
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| - gl.disable(gl.DEPTH_TEST);
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| - var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]];
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| - var textures = [];
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| - var results = [];
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| - for (var ii = 0; ii < colors.length; ++ii) {
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| - gl.activeTexture(gl.TEXTURE0 + ii);
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| - var tex = gl.createTexture();
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| - wtu.fillTexture(gl, tex, 1, 1, colors[ii]);
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| - textures.push(tex);
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| - }
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| - for (var ii = 0; ii < colors.length; ++ii) {
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| - for (var jj = 0; jj < 300 + ii + 1; ++jj) {
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| - gl.uniform1i(loc, jj % 3);
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| - gl.drawArrays(gl.TRIANGLES, 0, 6);
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| - }
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| - var buf = new Uint8Array(4);
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| - gl.readPixels(512, 512, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
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| - results.push(buf);
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| - for (var kk = 0; kk < 99; ++kk) {
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| - gl.uniform1i(loc, (jj + kk) % 3);
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| - gl.drawArrays(gl.TRIANGLES, 0, 6);
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| - }
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| - }
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| - for (var ii = 0; ii < colors.length; ++ii) {
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| - var buf = results[ii];
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| - var color = colors[ii];
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| - actual = [buf[0], buf[1], buf[2], buf[3]];
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| - expected = [color[0], color[1], color[2], color[3]];
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| - shouldBe("actual", "expected");
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| - }
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| - glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
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| -
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| - debug("");
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| - finishTest();
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| -}
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| -</script>
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| -</body>
|
| -</html>
|
| -
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|