| Index: conformance/more/performance/jsToGLOverhead.html
|
| ===================================================================
|
| --- conformance/more/performance/jsToGLOverhead.html (revision 106149)
|
| +++ conformance/more/performance/jsToGLOverhead.html (working copy)
|
| @@ -1,40 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html><head>
|
| -<meta charset="utf-8">
|
| -<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| -<script type="application/x-javascript" src="../unit.js"></script>
|
| -<script type="application/x-javascript" src="../util.js"></script>
|
| -<script type="application/x-javascript">
|
| -
|
| -Tests.autorun = false;
|
| -Tests.message = "This might take a second or two";
|
| -
|
| -Tests.testGLOverhead = function() {
|
| - var gl = document.getElementById("gl").getContext(GL_CONTEXT_ID);
|
| - var fakeGl = {getError: function(){ return 0; }};
|
| - time("testGLOverhead", function() {
|
| - for (var i=0; i<1000000; i++)
|
| - gl.getError();
|
| - });
|
| - time("testJSOverhead", function() {
|
| - for (var i=0; i<1000000; i++)
|
| - fakeGl.getError();
|
| - });
|
| - time("testLoopOverhead", function() {
|
| - for (var i=0; i<1000000;)
|
| - i++;
|
| - });
|
| -}
|
| -
|
| -</script>
|
| -<style>canvas{ position:absolute; }</style>
|
| -</head><body>
|
| -<canvas id="gl" width="16" height="16"></canvas>
|
| -<h3>1000000x gl.getError() (measuring JS->GL call overhead)</h3>
|
| -<p id="testGLOverhead"></p>
|
| -<h3>1000000x fakeGl.getError() (measuring JS->JS call overhead)</h3>
|
| -<p id="testJSOverhead"></p>
|
| -<h3>1000000x i++ (measuring loop overhead)</h3>
|
| -<p id="testLoopOverhead"></p>
|
| -</body></html>
|
| -
|
|
|