| Index: conformance/more/conformance/fuzzTheAPI.html
|
| ===================================================================
|
| --- conformance/more/conformance/fuzzTheAPI.html (revision 106149)
|
| +++ conformance/more/conformance/fuzzTheAPI.html (working copy)
|
| @@ -1,110 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html><head>
|
| -<meta charset="utf-8">
|
| -<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| -<script type="application/x-javascript" src="../unit.js"></script>
|
| -<script type="application/x-javascript" src="../util.js"></script>
|
| -
|
| -<script type="application/x-javascript">
|
| -
|
| -Tests.autorun = false;
|
| -Tests.message = "This will fuzz the API with random inputs for a [long] while."
|
| -
|
| -
|
| -function randomCall(testProgress, gl, m, arities) {
|
| - doTestNotify(m);
|
| - var argcs = {};
|
| - var foundArity = false;
|
| - if (arities == null) {
|
| - testProgress.textContent += " 500 random arity calls on " + m + "\n";
|
| - for (var i=0; i<50; i++) {
|
| - for (var j=0; j<10; j++) {
|
| - var args = generateRandomArgs(j);
|
| -// doTestNotify(m + ": " + args.toSource());
|
| - try {
|
| - gl[m].apply(gl, args);
|
| - argcs[j] = true;
|
| - foundArity = true;
|
| - } catch (e) {
|
| - }
|
| - }
|
| - }
|
| - for (var j in argcs) {
|
| - testProgress.textContent += "200 arity " + j + " calls on " + m + "\n";
|
| - for (var i=0; i<200; i++) {
|
| - var args = generateRandomArgs(j);
|
| -// doTestNotify(m + ": " + args.toSource());
|
| - try {
|
| - gl[m].apply(gl, args);
|
| - argcs[j] = true;
|
| - } catch (e) {
|
| - }
|
| - }
|
| - }
|
| - } else {
|
| - for (var k=0; k<arities.length; k++) {
|
| - var j = arities[k];
|
| - testProgress.textContent += "500 arity " + j + " calls on " + m + "\n";
|
| - for (var i=0; i<500; i++) {
|
| - var args = generateRandomArgs(j);
|
| -// doTestNotify(m + ": " + args.toSource());
|
| - try {
|
| - gl[m].apply(gl, args);
|
| - } catch (e) {
|
| - }
|
| - }
|
| - }
|
| - }
|
| -// doTestNotify(m+"--OK");
|
| -}
|
| -
|
| -Tests.testGetGLWeb20 = function() {
|
| - var testProgress = document.getElementById('testProgress');
|
| - var funcnames = document.getElementById('funcnames').value.split(",");
|
| - var canvas = document.getElementById('glweb20');
|
| - var gl;
|
| - assertOk(function(){gl = canvas.getContext(GL_CONTEXT_ID);});
|
| - var funcs = [];
|
| - for (var i=0; i<funcnames.length; i++) {
|
| - var fn = funcnames[i];
|
| - fn = fn.replace(/^\s+|\s+$/g, '');
|
| - if (fn.length > 0)
|
| - funcs.push(fn);
|
| - }
|
| - if (funcs.length == 0) {
|
| - for (var m in gl)
|
| - try{if (typeof gl[m] == 'function')
|
| - funcs.push(m);}catch(e){}
|
| - }
|
| - var idx = 0;
|
| - var count = 0;
|
| - var limit = 1000;
|
| - var iv1;
|
| - var iv2;
|
| - iv1 = setInterval(function(){
|
| - if (idx >= funcs.length) {
|
| - iv2 = setInterval(function(){
|
| - if (count >= limit) {
|
| - clearInterval(iv2);
|
| - return false;
|
| - }
|
| - count++;
|
| - var f = Math.floor(Math.random() * funcs.length);
|
| - randomCall(testProgress, gl, funcs[f]);
|
| - }, 50);
|
| - clearInterval(iv1);
|
| - return false;
|
| - }
|
| - randomCall(testProgress, gl, funcs[idx]);
|
| - idx++;
|
| - }, 50);
|
| -}
|
| -
|
| -</script>
|
| -<style>canvas{ position:absolute; }</style>
|
| -</head><body>
|
| - <canvas id="glweb20" width="16" height="16"></canvas>
|
| - <p>Optional: Enter a comma-separated list of functions to fuzz (leave blank for full API)</p>
|
| - <input type="text" size="40" id="funcnames" value="">
|
| - <pre id="testProgress"></pre>
|
| -</body></html>
|
|
|