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| 1 /** | |
| 2 * A handy class to calculate color values. | |
| 3 * | |
| 4 * @version 1.0 | |
| 5 * @author Robert Eisele <robert@xarg.org> | |
| 6 * @copyright Copyright (c) 2010, Robert Eisele | |
| 7 * @link http://www.xarg.org/2010/03/generate-client-side-png-files-using-javascr
ipt/ | |
| 8 * @license http://www.opensource.org/licenses/bsd-license.php BSD License | |
| 9 * | |
| 10 */ | |
| 11 | |
| 12 (function() { | |
| 13 | |
| 14 // helper functions for that ctx | |
| 15 function write(buffer, offs) { | |
| 16 for (var i = 2; i < arguments.length; i++) { | |
| 17 for (var j = 0; j < arguments[i].length; j++) { | |
| 18 buffer[offs++] = arguments[i].charAt(j); | |
| 19 } | |
| 20 } | |
| 21 } | |
| 22 | |
| 23 function byte2(w) { | |
| 24 return String.fromCharCode((w >> 8) & 255, w & 255); | |
| 25 } | |
| 26 | |
| 27 function byte4(w) { | |
| 28 return String.fromCharCode((w >> 24) & 255, (w >> 16) & 255, (w >> 8) &
255, w & 255); | |
| 29 } | |
| 30 | |
| 31 function byte2lsb(w) { | |
| 32 return String.fromCharCode(w & 255, (w >> 8) & 255); | |
| 33 } | |
| 34 | |
| 35 window.PNGlib = function(width,height,depth) { | |
| 36 | |
| 37 this.width = width; | |
| 38 this.height = height; | |
| 39 this.depth = depth; | |
| 40 | |
| 41 // pixel data and row filter identifier size | |
| 42 this.pix_size = height * (width + 1); | |
| 43 | |
| 44 // deflate header, pix_size, block headers, adler32 checksum | |
| 45 this.data_size = 2 + this.pix_size + 5 * Math.floor((0xfffe + this.pix_s
ize) / 0xffff) + 4; | |
| 46 | |
| 47 // offsets and sizes of Png chunks | |
| 48 this.ihdr_offs = 0; // IHDR offset an
d size | |
| 49 this.ihdr_size = 4 + 4 + 13 + 4; | |
| 50 this.plte_offs = this.ihdr_offs + this.ihdr_size; // PLTE offset and
size | |
| 51 this.plte_size = 4 + 4 + 3 * depth + 4; | |
| 52 this.trns_offs = this.plte_offs + this.plte_size; // tRNS offset and
size | |
| 53 this.trns_size = 4 + 4 + depth + 4; | |
| 54 this.idat_offs = this.trns_offs + this.trns_size; // IDAT offset and
size | |
| 55 this.idat_size = 4 + 4 + this.data_size + 4; | |
| 56 this.iend_offs = this.idat_offs + this.idat_size; // IEND offset and
size | |
| 57 this.iend_size = 4 + 4 + 4; | |
| 58 this.buffer_size = this.iend_offs + this.iend_size; // total PNG siz
e | |
| 59 | |
| 60 this.buffer = new Array(); | |
| 61 this.palette = new Object(); | |
| 62 this.pindex = 0; | |
| 63 | |
| 64 var _crc32 = new Array(); | |
| 65 | |
| 66 // initialize buffer with zero bytes | |
| 67 for (var i = 0; i < this.buffer_size; i++) { | |
| 68 this.buffer[i] = "\x00"; | |
| 69 } | |
| 70 | |
| 71 // initialize non-zero elements | |
| 72 write(this.buffer, this.ihdr_offs, byte4(this.ihdr_size - 12), 'IHDR', b
yte4(width), byte4(height), "\x08\x03"); | |
| 73 write(this.buffer, this.plte_offs, byte4(this.plte_size - 12), 'PLTE'); | |
| 74 write(this.buffer, this.trns_offs, byte4(this.trns_size - 12), 'tRNS'); | |
| 75 write(this.buffer, this.idat_offs, byte4(this.idat_size - 12), 'IDAT'); | |
| 76 write(this.buffer, this.iend_offs, byte4(this.iend_size - 12), 'IEND'); | |
| 77 | |
| 78 // initialize deflate header | |
| 79 var header = ((8 + (7 << 4)) << 8) | (3 << 6); | |
| 80 header+= 31 - (header % 31); | |
| 81 | |
| 82 write(this.buffer, this.idat_offs + 8, byte2(header)); | |
| 83 | |
| 84 // initialize deflate block headers | |
| 85 for (var i = 0; (i << 16) - 1 < this.pix_size; i++) { | |
| 86 var size, bits; | |
| 87 if (i + 0xffff < this.pix_size) { | |
| 88 size = 0xffff; | |
| 89 bits = "\x00"; | |
| 90 } else { | |
| 91 size = this.pix_size - (i << 16) - i; | |
| 92 bits = "\x01"; | |
| 93 } | |
| 94 write(this.buffer, this.idat_offs + 8 + 2 + (i << 16) + (i << 2), bi
ts, byte2lsb(size), byte2lsb(~size)); | |
| 95 } | |
| 96 | |
| 97 /* Create crc32 lookup table */ | |
| 98 for (var i = 0; i < 256; i++) { | |
| 99 var c = i; | |
| 100 for (var j = 0; j < 8; j++) { | |
| 101 if (c & 1) { | |
| 102 c = -306674912 ^ ((c >> 1) & 0x7fffffff); | |
| 103 } else { | |
| 104 c = (c >> 1) & 0x7fffffff; | |
| 105 } | |
| 106 } | |
| 107 _crc32[i] = c; | |
| 108 } | |
| 109 | |
| 110 // compute the index into a png for a given pixel | |
| 111 this.index = function(x,y) { | |
| 112 var i = y * (this.width + 1) + x + 1; | |
| 113 var j = this.idat_offs + 8 + 2 + 5 * Math.floor((i / 0xffff) + 1) +
i; | |
| 114 return j; | |
| 115 } | |
| 116 | |
| 117 // convert a color and build up the palette | |
| 118 this.color = function(red, green, blue, alpha) { | |
| 119 | |
| 120 alpha = alpha >= 0 ? alpha : 255; | |
| 121 var color = (((((alpha << 8) | red) << 8) | green) << 8) | blue; | |
| 122 | |
| 123 if (typeof this.palette[color] == "undefined") { | |
| 124 if (this.pindex == this.depth) return "\x00"; | |
| 125 | |
| 126 var ndx = this.plte_offs + 8 + 3 * this.pindex; | |
| 127 | |
| 128 this.buffer[ndx + 0] = String.fromCharCode(red); | |
| 129 this.buffer[ndx + 1] = String.fromCharCode(green); | |
| 130 this.buffer[ndx + 2] = String.fromCharCode(blue); | |
| 131 this.buffer[this.trns_offs+8+this.pindex] = String.fromCharCode(
alpha); | |
| 132 | |
| 133 this.palette[color] = String.fromCharCode(this.pindex++); | |
| 134 } | |
| 135 return this.palette[color]; | |
| 136 } | |
| 137 | |
| 138 // output a PNG string, Base64 encoded | |
| 139 this.getBase64 = function() { | |
| 140 | |
| 141 var s = this.getDump(); | |
| 142 | |
| 143 var ch = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz012345
6789+/="; | |
| 144 var c1, c2, c3, e1, e2, e3, e4; | |
| 145 var l = s.length; | |
| 146 var i = 0; | |
| 147 var r = ""; | |
| 148 | |
| 149 do { | |
| 150 c1 = s.charCodeAt(i); | |
| 151 e1 = c1 >> 2; | |
| 152 c2 = s.charCodeAt(i+1); | |
| 153 e2 = ((c1 & 3) << 4) | (c2 >> 4); | |
| 154 c3 = s.charCodeAt(i+2); | |
| 155 if (l < i+2) { e3 = 64; } else { e3 = ((c2 & 0xf) << 2) | (c3 >>
6); } | |
| 156 if (l < i+3) { e4 = 64; } else { e4 = c3 & 0x3f; } | |
| 157 r+= ch.charAt(e1) + ch.charAt(e2) + ch.charAt(e3) + ch.charAt(e4
); | |
| 158 } while ((i+= 3) < l); | |
| 159 return r; | |
| 160 } | |
| 161 | |
| 162 // output a PNG string | |
| 163 this.getDump = function() { | |
| 164 | |
| 165 // compute adler32 of output pixels + row filter bytes | |
| 166 var BASE = 65521; /* largest prime smaller than 65536 */ | |
| 167 var NMAX = 5552; /* NMAX is the largest n such that 255n(n+1)/2 + (
n+1)(BASE-1) <= 2^32-1 */ | |
| 168 var s1 = 1; | |
| 169 var s2 = 0; | |
| 170 var n = NMAX; | |
| 171 | |
| 172 for (var y = 0; y < this.height; y++) { | |
| 173 for (var x = -1; x < this.width; x++) { | |
| 174 s1+= this.buffer[this.index(x, y)].charCodeAt(0); | |
| 175 s2+= s1; | |
| 176 if ((n-= 1) == 0) { | |
| 177 s1%= BASE; | |
| 178 s2%= BASE; | |
| 179 n = NMAX; | |
| 180 } | |
| 181 } | |
| 182 } | |
| 183 s1%= BASE; | |
| 184 s2%= BASE; | |
| 185 write(this.buffer, this.idat_offs + this.idat_size - 8, byte4((s2 <<
16) | s1)); | |
| 186 | |
| 187 // compute crc32 of the PNG chunks | |
| 188 function crc32(png, offs, size) { | |
| 189 var crc = -1; | |
| 190 for (var i = 4; i < size-4; i += 1) { | |
| 191 crc = _crc32[(crc ^ png[offs+i].charCodeAt(0)) & 0xff] ^ ((c
rc >> 8) & 0x00ffffff); | |
| 192 } | |
| 193 write(png, offs+size-4, byte4(crc ^ -1)); | |
| 194 } | |
| 195 | |
| 196 crc32(this.buffer, this.ihdr_offs, this.ihdr_size); | |
| 197 crc32(this.buffer, this.plte_offs, this.plte_size); | |
| 198 crc32(this.buffer, this.trns_offs, this.trns_size); | |
| 199 crc32(this.buffer, this.idat_offs, this.idat_size); | |
| 200 crc32(this.buffer, this.iend_offs, this.iend_size); | |
| 201 | |
| 202 // convert PNG to string | |
| 203 return "\211PNG\r\n\032\n"+this.buffer.join(''); | |
| 204 } | |
| 205 } | |
| 206 | |
| 207 })(); | |
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