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| 1 <!DOCTYPE html> | |
| 2 <html><head> | |
| 3 <meta charset="utf-8"> | |
| 4 <link rel="stylesheet" type="text/css" href="../unit.css" /> | |
| 5 <script type="application/x-javascript" src="../unit.js"></script> | |
| 6 <script type="application/x-javascript" src="../util.js"></script> | |
| 7 <script type="application/x-javascript"> | |
| 8 | |
| 9 Tests.startUnit = function () { | |
| 10 var canvas = document.getElementById('gl'); | |
| 11 var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID)); | |
| 12 return [gl]; | |
| 13 } | |
| 14 | |
| 15 Tests.testUniformf = function(gl) { | |
| 16 var sh = new Filter(gl, 'foobar-vert', 'foobar-frag'); | |
| 17 sh.apply(function(f){ | |
| 18 var foo = f.uniform('foo'); | |
| 19 var bar = f.uniform('bar'); | |
| 20 gl.uniform4fv(foo, [1,2,3,4]); | |
| 21 gl.uniform1fv(bar, [2]); | |
| 22 }); | |
| 23 var d = new Uint8Array(4); | |
| 24 gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d); | |
| 25 assertEquals([1,2,3,8], [d[0], d[1], d[2], d[3]]); | |
| 26 sh.apply(function(f){ | |
| 27 var foo = f.uniform('foo'); | |
| 28 var bar = f.uniform('bar'); | |
| 29 gl.uniform4f(foo, 2,2,3,4); | |
| 30 gl.uniform1f(bar, 3); | |
| 31 }); | |
| 32 gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d); | |
| 33 assertEquals([2,2,3,12], [d[0], d[1], d[2], d[3]]); | |
| 34 sh.destroy(); | |
| 35 } | |
| 36 | |
| 37 Tests.endUnit = function(gl) { | |
| 38 } | |
| 39 | |
| 40 </script> | |
| 41 <script id="foobar-vert" type="x-shader/x-vertex"> | |
| 42 attribute vec3 Vertex; | |
| 43 attribute vec2 Tex; | |
| 44 | |
| 45 uniform float bar; | |
| 46 | |
| 47 varying vec4 texCoord0; | |
| 48 void main() | |
| 49 { | |
| 50 texCoord0 = vec4(Tex.s, 1.0-Tex.t, bar, 0.0); | |
| 51 gl_Position = vec4(Vertex, 1.0); | |
| 52 } | |
| 53 </script> | |
| 54 <script id="foobar-frag" type="x-shader/x-fragment"> | |
| 55 precision mediump float; | |
| 56 | |
| 57 uniform vec4 foo; | |
| 58 | |
| 59 varying vec4 texCoord0; | |
| 60 void main() | |
| 61 { | |
| 62 gl_FragColor = vec4(foo.r/256.0, foo.g/256.0, foo.b/256.0, foo.a*texCoord0.z
/256.0); | |
| 63 } | |
| 64 </script> | |
| 65 <style>canvas{ position:absolute; }</style> | |
| 66 </head><body> | |
| 67 <canvas id="gl" width="16" height="16"></canvas> | |
| 68 </body></html> | |
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