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| 1 <!DOCTYPE html> | |
| 2 <html><head> | |
| 3 <meta charset="utf-8"> | |
| 4 <!-- | |
| 5 Tests for the OpenGL ES 2.0 HTML Canvas context | |
| 6 | |
| 7 Copyright (C) 2011 Ilmari Heikkinen <ilmari.heikkinen@gmail.com> | |
| 8 | |
| 9 Permission is hereby granted, free of charge, to any person | |
| 10 obtaining a copy of this software and associated documentation | |
| 11 files (the "Software"), to deal in the Software without | |
| 12 restriction, including without limitation the rights to use, | |
| 13 copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| 14 copies of the Software, and to permit persons to whom the | |
| 15 Software is furnished to do so, subject to the following | |
| 16 conditions: | |
| 17 | |
| 18 The above copyright notice and this permission notice shall be | |
| 19 included in all copies or substantial portions of the Software. | |
| 20 | |
| 21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | |
| 23 OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
| 24 NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | |
| 25 HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
| 26 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
| 27 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
| 28 OTHER DEALINGS IN THE SOFTWARE. | |
| 29 | |
| 30 --> | |
| 31 <link rel="stylesheet" type="text/css" href="../unit.css" /> | |
| 32 <script type="application/x-javascript" src="../unit.js"></script> | |
| 33 <script type="application/x-javascript" src="../util.js"></script> | |
| 34 <script type="application/x-javascript"> | |
| 35 | |
| 36 Tests.startUnit = function () { | |
| 37 var canvas = document.getElementById('gl'); | |
| 38 var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID)); | |
| 39 return [gl]; | |
| 40 } | |
| 41 | |
| 42 Tests.testReadPixels = function(gl) { | |
| 43 var id = new Uint8Array(16 * 16 * 4); | |
| 44 assertOk(function(){gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, id);}); | |
| 45 assertOk(function(){gl.readPixels(0,0,16,16,gl.RGBA, gl.UNSIGNED_BYTE, id);}); | |
| 46 assertOk(function(){gl.readPixels(15,15,1,1,gl.RGBA, gl.UNSIGNED_BYTE, id);}); | |
| 47 } | |
| 48 Tests.testReadPixelsRGBA = function(gl) { | |
| 49 gl.clearColor(1, 0, 1, 0); | |
| 50 gl.clear(gl.COLOR_BUFFER_BIT); | |
| 51 var id = new Uint8Array(4); | |
| 52 gl.readPixels(1,2,1,1,gl.RGBA, gl.UNSIGNED_BYTE, id); | |
| 53 assertArrayEquals([255, 0, 255, 0], id); | |
| 54 } | |
| 55 | |
| 56 Tests.endUnit = function(gl) { | |
| 57 } | |
| 58 | |
| 59 </script> | |
| 60 <style>canvas{ position:absolute; }</style> | |
| 61 </head><body> | |
| 62 <canvas id="gl" width="16" height="16"></canvas> | |
| 63 </body></html> | |
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