Index: conformance/reading/read-pixels-test.html |
=================================================================== |
--- conformance/reading/read-pixels-test.html (revision 0) |
+++ conformance/reading/read-pixels-test.html (revision 0) |
@@ -0,0 +1,225 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<title>WebGL ReadPixels conformance test.</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"> </script> |
+<script src="../resources/webgl-test-utils.js"> </script> |
+</head> |
+<body> |
+<canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script> |
+description("Checks that ReadPixels works as expected."); |
+ |
+var wtu = WebGLTestUtils; |
+var canvas = document.getElementById("example"); |
+var gl = create3DContext(canvas); |
+ |
+if (window.initNonKhronosFramework) { |
+ window.initNonKhronosFramework(true); |
+} |
+ |
+var actual; |
+var expected; |
+var width = 2; |
+var height = 2; |
+var continueTestFunc = continueTestPart1; |
+ |
+gl.clearColor(1, 1, 1, 1); |
+gl.clear(gl.COLOR_BUFFER_BIT); |
+ |
+// Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer. |
+// that shouldn't be there. |
+canvas.addEventListener("webglcontextlost", function(e) { e.preventDefault(); }, false); |
+canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false); |
+canvas.width = width; |
+canvas.height = height; |
+if (gl.getError() != gl.CONTEXT_LOST_WEBGL) { |
+ continueTestPart1(); |
+} |
+ |
+function continueTestAfterContextRestored() { |
+ window.gl = create3DContext(canvas); |
+ var func = continueTestFunc; |
+ window.continueTestFunc = function() { testFailed("should not be here"); }; |
+ func(); |
+} |
+ |
+function continueTestPart1() { |
+ gl.clearColor(0.5, 0.7, 1.0, 1); |
+ gl.clear(gl.COLOR_BUFFER_BIT); |
+ |
+ var innerColor = [0.5, 0.7, 1.0, 1]; |
+ var outerColor = [0, 0, 0, 0]; |
+ |
+ var tests = [ |
+ { msg: 'in range', checkColor: innerColor, x: 0, y: 0, |
+ oneColor: innerColor, oneX: 0, oneY: 0}, |
+ { msg: 'off top left', checkColor: outerColor, x: -1, y: -1, |
+ oneColor: innerColor, oneX: 1, oneY: 1}, |
+ { msg: 'off bottom right', checkColor: outerColor, x: 1, y: 1, |
+ oneColor: innerColor, oneX: 0, oneY: 0}, |
+ { msg: 'completely off top ', checkColor: outerColor, x: 0, y: -2, |
+ oneColor: outerColor, oneX: 0, oneY: 0}, |
+ { msg: 'completely off bottom', checkColor: outerColor, x: 0, y: 2, |
+ oneColor: outerColor, oneX: 0, oneY: 0}, |
+ { msg: 'completely off left', checkColor: outerColor, x: -2, y: 0, |
+ oneColor: outerColor, oneX: 0, oneY: 0}, |
+ { msg: 'completeley off right', checkColor: outerColor, x: 2, y: 0, |
+ oneColor: outerColor, oneX: 0, oneY: 0} |
+ ]; |
+ |
+ for (var tt = 0; tt < tests.length; ++tt) { |
+ var test = tests[tt]; |
+ debug(""); |
+ debug("checking: " + test.msg); |
+ checkBuffer(test.checkColor, test.x, test.y, |
+ test.oneColor, test.oneX, test.oneY); |
+ } |
+ |
+ glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors"); |
+ |
+ function checkBuffer(checkColor, x, y, oneColor, oneX, oneY) { |
+ var buf = new Uint8Array(width * height * 4); |
+ gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
+ for (var yy = 0; yy < height; ++yy) { |
+ for (var xx = 0; xx < width; ++xx) { |
+ var offset = (yy * width + xx) * 4; |
+ var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor; |
+ for (var cc = 0; cc < 4; ++cc) { |
+ var expectedColor = expectedColors[cc] * 255; |
+ var color = buf[offset + cc]; |
+ var diff = Math.abs(expectedColor - color); |
+ assertMsg(diff < 3, |
+ "color pixel at " + xx + ", " + yy + " should be about " + expectedColor); |
+ } |
+ } |
+ } |
+ } |
+ |
+ var badFormats = [ |
+ { |
+ format: gl.RGB, |
+ type: gl.UNSIGNED_BYTE, |
+ dest: new Uint8Array(3), |
+ error: gl.INVALID_OPERATION |
+ }, |
+ { |
+ format: gl.RGB, |
+ type: gl.UNSIGNED_SHORT_5_6_5, |
+ dest: new Uint8Array(3), |
+ error: gl.INVALID_OPERATION |
+ }, |
+ { |
+ format: gl.RGBA, |
+ type: gl.UNSIGNED_SHORT_5_5_5_1, |
+ dest: new Uint16Array(1), |
+ error: gl.INVALID_OPERATION |
+ }, |
+ { |
+ format: gl.RGBA, |
+ type: gl.UNSIGNED_SHORT_4_4_4_4, |
+ dest: new Uint16Array(1), |
+ error: gl.INVALID_OPERATION |
+ }, |
+ { |
+ format: gl.ALPHA, |
+ type: gl.UNSIGNED_BYTE, |
+ dest: new Uint8Array(1), |
+ error: gl.INVALID_OPERATION |
+ }, |
+ { |
+ format: gl.LUMINANCE, |
+ type: gl.UNSIGNED_BYTE, |
+ dest: new Uint8Array(1), |
+ error: gl.INVALID_ENUM |
+ }, |
+ { |
+ format: gl.LUMINANCE_ALPHA, |
+ type: gl.UNSIGNED_BYTE, |
+ dest: new Uint8Array(2), |
+ error: gl.INVALID_ENUM |
+ } |
+ ]; |
+ debug(""); |
+ debug("check disallowed formats"); |
+ for (var tt = 0; tt < badFormats.length; ++ tt) { |
+ var info = badFormats[tt] |
+ var format = info.format; |
+ var type = info.type; |
+ var dest = info.dest; |
+ var error = info.error; |
+ gl.readPixels(0, 0, 1, 1, format, type, dest); |
+ // note that the GL error is INVALID_OPERATION if both format and type are invalid, but |
+ // INVALID_ENUM if only one is. |
+ glErrorShouldBe( |
+ gl, error, |
+ "Should not be able to read as " + wtu.glEnumToString(gl, format) + |
+ " / " + wtu.glEnumToString(gl, type)); |
+ } |
+ |
+ debug(""); |
+ debug("check reading with lots of drawing"); |
+ continueTestFunc = continueTestPart2; |
+ width = 1024; |
+ height = 1024; |
+ canvas.width = width; |
+ canvas.height = height; |
+ if (gl.getError() != gl.CONTEXT_LOST_WEBGL) { |
+ continueTestPart2(); |
+ } |
+} |
+ |
+function continueTestPart2() { |
+ gl.viewport(0, 0, 1024, 1024); |
+ var program = wtu.setupTexturedQuad(gl); |
+ var loc = gl.getUniformLocation(program, "tex"); |
+ gl.disable(gl.BLEND); |
+ gl.disable(gl.DEPTH_TEST); |
+ var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]]; |
+ var textures = []; |
+ var results = []; |
+ for (var ii = 0; ii < colors.length; ++ii) { |
+ gl.activeTexture(gl.TEXTURE0 + ii); |
+ var tex = gl.createTexture(); |
+ wtu.fillTexture(gl, tex, 1, 1, colors[ii]); |
+ textures.push(tex); |
+ } |
+ for (var ii = 0; ii < colors.length; ++ii) { |
+ for (var jj = 0; jj < 300 + ii + 1; ++jj) { |
+ gl.uniform1i(loc, jj % 3); |
+ gl.drawArrays(gl.TRIANGLES, 0, 6); |
+ } |
+ var buf = new Uint8Array(4); |
+ gl.readPixels(512, 512, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
+ results.push(buf); |
+ for (var kk = 0; kk < 99; ++kk) { |
+ gl.uniform1i(loc, (jj + kk) % 3); |
+ gl.drawArrays(gl.TRIANGLES, 0, 6); |
+ } |
+ } |
+ for (var ii = 0; ii < colors.length; ++ii) { |
+ var buf = results[ii]; |
+ var color = colors[ii]; |
+ actual = [buf[0], buf[1], buf[2], buf[3]]; |
+ expected = [color[0], color[1], color[2], color[3]]; |
+ shouldBe("actual", "expected"); |
+ } |
+ glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors"); |
+ |
+ debug(""); |
+ finishTest(); |
+} |
+</script> |
+</body> |
+</html> |
+ |
Property changes on: conformance/reading/read-pixels-test.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |