| Index: conformance/reading/read-pixels-test.html
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| ===================================================================
|
| --- conformance/reading/read-pixels-test.html (revision 0)
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| +++ conformance/reading/read-pixels-test.html (revision 0)
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| @@ -0,0 +1,225 @@
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| +<!--
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| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
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| + -->
|
| +<!DOCTYPE html>
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| +<html>
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| +<head>
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| +<meta charset="utf-8">
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| +<title>WebGL ReadPixels conformance test.</title>
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"> </script>
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| +<script src="../resources/webgl-test-utils.js"> </script>
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| +</head>
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| +<body>
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| +<canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas>
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| +<div id="description"></div>
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| +<div id="console"></div>
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| +<script>
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| +description("Checks that ReadPixels works as expected.");
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| +
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| +var wtu = WebGLTestUtils;
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| +var canvas = document.getElementById("example");
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| +var gl = create3DContext(canvas);
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| +
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| +if (window.initNonKhronosFramework) {
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| + window.initNonKhronosFramework(true);
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| +}
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| +
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| +var actual;
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| +var expected;
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| +var width = 2;
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| +var height = 2;
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| +var continueTestFunc = continueTestPart1;
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| +
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| +gl.clearColor(1, 1, 1, 1);
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| +gl.clear(gl.COLOR_BUFFER_BIT);
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| +
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| +// Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer.
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| +// that shouldn't be there.
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| +canvas.addEventListener("webglcontextlost", function(e) { e.preventDefault(); }, false);
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| +canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false);
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| +canvas.width = width;
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| +canvas.height = height;
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| +if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
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| + continueTestPart1();
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| +}
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| +
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| +function continueTestAfterContextRestored() {
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| + window.gl = create3DContext(canvas);
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| + var func = continueTestFunc;
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| + window.continueTestFunc = function() { testFailed("should not be here"); };
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| + func();
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| +}
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| +
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| +function continueTestPart1() {
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| + gl.clearColor(0.5, 0.7, 1.0, 1);
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| + gl.clear(gl.COLOR_BUFFER_BIT);
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| +
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| + var innerColor = [0.5, 0.7, 1.0, 1];
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| + var outerColor = [0, 0, 0, 0];
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| +
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| + var tests = [
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| + { msg: 'in range', checkColor: innerColor, x: 0, y: 0,
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| + oneColor: innerColor, oneX: 0, oneY: 0},
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| + { msg: 'off top left', checkColor: outerColor, x: -1, y: -1,
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| + oneColor: innerColor, oneX: 1, oneY: 1},
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| + { msg: 'off bottom right', checkColor: outerColor, x: 1, y: 1,
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| + oneColor: innerColor, oneX: 0, oneY: 0},
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| + { msg: 'completely off top ', checkColor: outerColor, x: 0, y: -2,
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| + oneColor: outerColor, oneX: 0, oneY: 0},
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| + { msg: 'completely off bottom', checkColor: outerColor, x: 0, y: 2,
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| + oneColor: outerColor, oneX: 0, oneY: 0},
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| + { msg: 'completely off left', checkColor: outerColor, x: -2, y: 0,
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| + oneColor: outerColor, oneX: 0, oneY: 0},
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| + { msg: 'completeley off right', checkColor: outerColor, x: 2, y: 0,
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| + oneColor: outerColor, oneX: 0, oneY: 0}
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| + ];
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| +
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| + for (var tt = 0; tt < tests.length; ++tt) {
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| + var test = tests[tt];
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| + debug("");
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| + debug("checking: " + test.msg);
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| + checkBuffer(test.checkColor, test.x, test.y,
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| + test.oneColor, test.oneX, test.oneY);
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| + }
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| +
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| + glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
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| +
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| + function checkBuffer(checkColor, x, y, oneColor, oneX, oneY) {
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| + var buf = new Uint8Array(width * height * 4);
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| + gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
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| + for (var yy = 0; yy < height; ++yy) {
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| + for (var xx = 0; xx < width; ++xx) {
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| + var offset = (yy * width + xx) * 4;
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| + var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor;
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| + for (var cc = 0; cc < 4; ++cc) {
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| + var expectedColor = expectedColors[cc] * 255;
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| + var color = buf[offset + cc];
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| + var diff = Math.abs(expectedColor - color);
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| + assertMsg(diff < 3,
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| + "color pixel at " + xx + ", " + yy + " should be about " + expectedColor);
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| + }
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| + }
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| + }
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| + }
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| +
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| + var badFormats = [
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| + {
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| + format: gl.RGB,
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| + type: gl.UNSIGNED_BYTE,
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| + dest: new Uint8Array(3),
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| + error: gl.INVALID_OPERATION
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| + },
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| + {
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| + format: gl.RGB,
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| + type: gl.UNSIGNED_SHORT_5_6_5,
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| + dest: new Uint8Array(3),
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| + error: gl.INVALID_OPERATION
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| + },
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| + {
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| + format: gl.RGBA,
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| + type: gl.UNSIGNED_SHORT_5_5_5_1,
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| + dest: new Uint16Array(1),
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| + error: gl.INVALID_OPERATION
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| + },
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| + {
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| + format: gl.RGBA,
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| + type: gl.UNSIGNED_SHORT_4_4_4_4,
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| + dest: new Uint16Array(1),
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| + error: gl.INVALID_OPERATION
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| + },
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| + {
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| + format: gl.ALPHA,
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| + type: gl.UNSIGNED_BYTE,
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| + dest: new Uint8Array(1),
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| + error: gl.INVALID_OPERATION
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| + },
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| + {
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| + format: gl.LUMINANCE,
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| + type: gl.UNSIGNED_BYTE,
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| + dest: new Uint8Array(1),
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| + error: gl.INVALID_ENUM
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| + },
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| + {
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| + format: gl.LUMINANCE_ALPHA,
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| + type: gl.UNSIGNED_BYTE,
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| + dest: new Uint8Array(2),
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| + error: gl.INVALID_ENUM
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| + }
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| + ];
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| + debug("");
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| + debug("check disallowed formats");
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| + for (var tt = 0; tt < badFormats.length; ++ tt) {
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| + var info = badFormats[tt]
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| + var format = info.format;
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| + var type = info.type;
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| + var dest = info.dest;
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| + var error = info.error;
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| + gl.readPixels(0, 0, 1, 1, format, type, dest);
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| + // note that the GL error is INVALID_OPERATION if both format and type are invalid, but
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| + // INVALID_ENUM if only one is.
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| + glErrorShouldBe(
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| + gl, error,
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| + "Should not be able to read as " + wtu.glEnumToString(gl, format) +
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| + " / " + wtu.glEnumToString(gl, type));
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| + }
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| +
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| + debug("");
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| + debug("check reading with lots of drawing");
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| + continueTestFunc = continueTestPart2;
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| + width = 1024;
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| + height = 1024;
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| + canvas.width = width;
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| + canvas.height = height;
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| + if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
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| + continueTestPart2();
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| + }
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| +}
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| +
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| +function continueTestPart2() {
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| + gl.viewport(0, 0, 1024, 1024);
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| + var program = wtu.setupTexturedQuad(gl);
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| + var loc = gl.getUniformLocation(program, "tex");
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| + gl.disable(gl.BLEND);
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| + gl.disable(gl.DEPTH_TEST);
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| + var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]];
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| + var textures = [];
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| + var results = [];
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| + for (var ii = 0; ii < colors.length; ++ii) {
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| + gl.activeTexture(gl.TEXTURE0 + ii);
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| + var tex = gl.createTexture();
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| + wtu.fillTexture(gl, tex, 1, 1, colors[ii]);
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| + textures.push(tex);
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| + }
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| + for (var ii = 0; ii < colors.length; ++ii) {
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| + for (var jj = 0; jj < 300 + ii + 1; ++jj) {
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| + gl.uniform1i(loc, jj % 3);
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| + gl.drawArrays(gl.TRIANGLES, 0, 6);
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| + }
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| + var buf = new Uint8Array(4);
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| + gl.readPixels(512, 512, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
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| + results.push(buf);
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| + for (var kk = 0; kk < 99; ++kk) {
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| + gl.uniform1i(loc, (jj + kk) % 3);
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| + gl.drawArrays(gl.TRIANGLES, 0, 6);
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| + }
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| + }
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| + for (var ii = 0; ii < colors.length; ++ii) {
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| + var buf = results[ii];
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| + var color = colors[ii];
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| + actual = [buf[0], buf[1], buf[2], buf[3]];
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| + expected = [color[0], color[1], color[2], color[3]];
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| + shouldBe("actual", "expected");
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| + }
|
| + glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
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| +
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| + debug("");
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| + finishTest();
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| +}
|
| +</script>
|
| +</body>
|
| +</html>
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| +
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|
|
| Property changes on: conformance/reading/read-pixels-test.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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