Chromium Code Reviews| Index: conformance/resources/samplerUniformShader.frag |
| =================================================================== |
| --- conformance/resources/samplerUniformShader.frag (revision 0) |
| +++ conformance/resources/samplerUniformShader.frag (revision 0) |
| @@ -0,0 +1,8 @@ |
| +precision mediump float; |
| +uniform sampler2D s2D; |
| +uniform samplerCube sCube; |
| +void main() |
| +{ |
| + gl_FragColor = texture2D(s2D, vec2(0.5, 0.5)) + |
| + textureCube(sCube, vec3(0.5, 0.5, 0.5)); |
| +} |