Index: conformance/context/methods.html |
=================================================================== |
--- conformance/context/methods.html (revision 0) |
+++ conformance/context/methods.html (revision 0) |
@@ -0,0 +1,200 @@ |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<!-- |
+Copyright (c) 2011 Ilmari Heikkinen. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+--> |
+<title>WebGL Methods Test</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas> |
+<script> |
+description("This test ensures that the WebGL context has all the methods in the specification."); |
+ |
+var methods = [ |
+"canvas", |
+"getContextAttributes", |
+"activeTexture", |
+"attachShader", |
+"bindAttribLocation", |
+"bindBuffer", |
+"bindFramebuffer", |
+"bindRenderbuffer", |
+"bindTexture", |
+"blendColor", |
+"blendEquation", |
+"blendEquationSeparate", |
+"blendFunc", |
+"blendFuncSeparate", |
+"bufferData", |
+"bufferSubData", |
+"checkFramebufferStatus", |
+"clear", |
+"clearColor", |
+"clearDepth", |
+"clearStencil", |
+"colorMask", |
+"compileShader", |
+"copyTexImage2D", |
+"copyTexSubImage2D", |
+"createBuffer", |
+"createFramebuffer", |
+"createProgram", |
+"createRenderbuffer", |
+"createShader", |
+"createTexture", |
+"cullFace", |
+"deleteBuffer", |
+"deleteFramebuffer", |
+"deleteProgram", |
+"deleteRenderbuffer", |
+"deleteShader", |
+"deleteTexture", |
+"depthFunc", |
+"depthMask", |
+"depthRange", |
+"detachShader", |
+"disable", |
+"disableVertexAttribArray", |
+"drawArrays", |
+"drawElements", |
+"enable", |
+"enableVertexAttribArray", |
+"finish", |
+"flush", |
+"framebufferRenderbuffer", |
+"framebufferTexture2D", |
+"frontFace", |
+"generateMipmap", |
+"getActiveAttrib", |
+"getActiveUniform", |
+"getAttachedShaders", |
+"getAttribLocation", |
+"getParameter", |
+"getBufferParameter", |
+"getError", |
+"getFramebufferAttachmentParameter", |
+"getProgramParameter", |
+"getProgramInfoLog", |
+"getRenderbufferParameter", |
+"getShaderParameter", |
+"getShaderInfoLog", |
+"getShaderSource", |
+"getTexParameter", |
+"getUniform", |
+"getUniformLocation", |
+"getVertexAttrib", |
+"getVertexAttribOffset", |
+"hint", |
+"isBuffer", |
+"isEnabled", |
+"isFramebuffer", |
+"isProgram", |
+"isRenderbuffer", |
+"isShader", |
+"isTexture", |
+"lineWidth", |
+"linkProgram", |
+"pixelStorei", |
+"polygonOffset", |
+"readPixels", |
+"renderbufferStorage", |
+"sampleCoverage", |
+"scissor", |
+"shaderSource", |
+"stencilFunc", |
+"stencilFuncSeparate", |
+"stencilMask", |
+"stencilMaskSeparate", |
+"stencilOp", |
+"stencilOpSeparate", |
+"texImage2D", |
+"texParameterf", |
+"texParameteri", |
+"texSubImage2D", |
+"uniform1f", |
+"uniform1fv", |
+"uniform1i", |
+"uniform1iv", |
+"uniform2f", |
+"uniform2fv", |
+"uniform2i", |
+"uniform2iv", |
+"uniform3f", |
+"uniform3fv", |
+"uniform3i", |
+"uniform3iv", |
+"uniform4f", |
+"uniform4fv", |
+"uniform4i", |
+"uniform4iv", |
+"uniformMatrix2fv", |
+"uniformMatrix3fv", |
+"uniformMatrix4fv", |
+"useProgram", |
+"validateProgram", |
+"vertexAttrib1f", |
+"vertexAttrib1fv", |
+"vertexAttrib2f", |
+"vertexAttrib2fv", |
+"vertexAttrib3f", |
+"vertexAttrib3fv", |
+"vertexAttrib4f", |
+"vertexAttrib4fv", |
+"vertexAttribPointer", |
+"viewport" |
+] |
+ |
+function assertProperty(v, p) { |
+ try { |
+ if (v[p] == null) { |
+ testFailed("Property does not exist: " + p) |
+ return false; |
+ } else { |
+ return true; |
+ } |
+ } catch(e) { |
+ testFailed("Trying to access the property '"+p+"' threw an error: "+e.toString()); |
+ } |
+} |
+ |
+debug(""); |
+debug("Canvas.getContext"); |
+ |
+var canvas = document.getElementById("canvas"); |
+var gl = create3DContext(canvas); |
+var passed = true; |
+for (var i=0; i<methods.length; i++) { |
+ var r = assertProperty(gl, methods[i]); |
+ passed = passed && r; |
+} |
+if (passed) { |
+ testPassed("All WebGL methods found."); |
+} |
+var extended = false; |
+for (var i in gl) { |
+ if (i.match(/^[a-z]/) && methods.indexOf(i) == -1) { |
+ if (!extended) { |
+ extended = true; |
+ debug("Also found the following extra methods:"); |
+ } |
+ debug(i); |
+ } |
+} |
+ |
+debug(""); |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+ |
+</body> |
+</html> |
Property changes on: conformance/context/methods.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |