Index: conformance/textures/copy-tex-image-and-sub-image-2d.html |
=================================================================== |
--- conformance/textures/copy-tex-image-and-sub-image-2d.html (revision 0) |
+++ conformance/textures/copy-tex-image-and-sub-image-2d.html (revision 0) |
@@ -0,0 +1,136 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+<script src="../resources/webgl-test-utils.js"></script> |
+ |
+<script> |
+var successfullyParsed = false; |
+ |
+function init() |
+{ |
+ if (window.initNonKhronosFramework) { |
+ window.initNonKhronosFramework(true); |
+ } |
+ |
+ description('Verify copyTexImage2D and copyTexSubImage2D'); |
+ |
+ runTest(); |
+} |
+ |
+var gl = null; |
+var wtu = WebGLTestUtils; |
+ |
+function runTestIteration(antialias) |
+{ |
+ var canvas = document.getElementById( |
+ antialias ? "antialiasOn" : "antialiasOff"); |
+ var attribs = antialias ? { antialias: false } : undefined; |
+ gl = wtu.create3DContext(canvas, attribs); |
+ var program = wtu.setupTexturedQuad(gl); |
+ var textureLoc = gl.getUniformLocation(program, "tex"); |
+ glErrorShouldBe(gl, gl.NO_ERROR, "During Initialization"); |
+ |
+ gl.colorMask(1, 1, 1, 1); |
+ gl.disable(gl.BLEND); |
+ debug('Testing copyTexImage2D'); |
+ |
+ // Red canvas |
+ gl.clearColor(1, 0, 0, 1); |
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
+ |
+ var texture = gl.createTexture(); |
+ // Bind the texture to texture unit 0 |
+ gl.bindTexture(gl.TEXTURE_2D, texture); |
+ // Set up texture |
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2, 2, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
+ gl.uniform1i(textureLoc, 0); |
+ |
+ var colors = [ |
+ [1, 0, 0, 1], |
+ [0, 1, 0, 1], |
+ [0, 0, 1, 1], |
+ [0.5, 0.5, 0.5, 0.5], |
+ ]; |
+ var count = 0; |
+ for (var yy = -2; yy <= 2; ++yy) { |
+ for (var xx = -2; xx <= 2; ++xx) { |
+ for (var ii = 0; ii < 2; ++ii) { |
+ var texColor = colors[count]; |
+ var clearColor = colors[(count + 1) % colors.length]; |
+ // clear to some color |
+ gl.clearColor(texColor[0], texColor[1], texColor[2], texColor[3]); |
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
+ |
+ // copy that color to the texture. |
+ switch (ii) { |
+ case 0: |
+ gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, xx, yy, 2, 2, 0); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "using copyTexImage2D: x =" + xx + ", y = " + yy); |
+ break; |
+ case 1: |
+ gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, xx, yy, 2, 2); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "using copyTexSubImage2D: x =" + xx + ", y = " + yy); |
+ break; |
+ } |
+ |
+ // clear to some other color. |
+ gl.clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
+ |
+ // Draw the triangles |
+ wtu.drawQuad(gl); |
+ |
+ // check the rendering results |
+ for (var iy = 0; iy < 2; ++iy) { |
+ for (var ix = 0; ix < 2; ++ix) { |
+ var x = xx + ix; |
+ var y = yy + iy; |
+ var expectedColor = (x < 0 || y < 0 || x >= 2 || y >= 2) ? |
+ [0,0,0,0] : |
+ [Math.floor(255 * texColor[0]), |
+ Math.floor(255 * texColor[1]), |
+ Math.floor(255 * texColor[2]), |
+ Math.floor(255 * texColor[3])]; |
+ wtu.checkCanvasRect(gl, ix, iy, 1, 1, expectedColor, |
+ "" + ix + ", " + iy + " should render " + expectedColor + " (+/-1)", 1); |
+ } |
+ } |
+ count = (count + 1) % colors.length; |
+ } |
+ } |
+ } |
+ |
+ debug(""); |
+} |
+ |
+function runTest(antialias) |
+{ |
+ debug("Testing with antialias on"); |
+ runTestIteration(true); |
+ debug("Testing with antialias off"); |
+ runTestIteration(false); |
+ |
+ finishTest(); |
+} |
+</script> |
+</head> |
+<body onload="init()"> |
+<canvas id="antialiasOn" width="2px" height="2px"></canvas> |
+<canvas id="antialiasOff" width="2px" height="2px"></canvas> |
+<div id="description"></div> |
+<div id="console"></div> |
+</body> |
+</html> |
Property changes on: conformance/textures/copy-tex-image-and-sub-image-2d.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |