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Unified Diff: conformance/more/performance/jsGCPause.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/more/performance/jsGCPause.html
===================================================================
--- conformance/more/performance/jsGCPause.html (revision 0)
+++ conformance/more/performance/jsGCPause.html (revision 0)
@@ -0,0 +1,58 @@
+<!DOCTYPE html>
+<html><head>
+<meta charset="utf-8">
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/x-javascript" src="../unit.js"></script>
+<script type="application/x-javascript" src="../util.js"></script>
+<script type="application/x-javascript">
+
+Tests.autorun = false;
+
+Tests.testInterval = function() {
+ document.getElementById('dtMax').textContent = "Running, please wait...";
+ setTimeout(function() {
+ var t0 = new Date().getTime();
+ var t = t0;
+ var dtMax = 0;
+ var frames = [];
+ var iv;
+ iv = setInterval(function() {
+ if (t > t0 + 10000) {
+ var hist = [];
+ var dtMed = 0, maxi = [0, 0];
+ for (var i=0; i<dtMax; i++) hist[i] = 0;
+ for (var i=0; i<frames.length; i++)
+ hist[frames[i]]++;
+ for (var i=0; i<hist.length; i++)
+ if (hist[i] > maxi[1]) maxi = [i, hist[i]];
+ dtMed = maxi[0];
+ var dtAvg = frames.reduce(function(s,i){return s + i;})/frames.length;
+ document.getElementById('dtMax').textContent = "Longest frame: " + dtMax + " ms. Average frame: " + Math.floor(dtAvg*100)*0.01 + " ms. Median frame: " + dtMed + " ms.";
+ clearInterval(iv);
+ var c = document.getElementById('dtCanvas');
+ c.width = frames.length;
+ c.height = dtMax;
+ var ctx = c.getContext('2d');
+ for (var i=0; i<frames.length; i++)
+ ctx.fillRect(i,0,1,frames[i]);
+ }
+ var t1 = new Date().getTime();
+ if (t1-t > dtMax) dtMax = t1-t;
+ frames.push(t1-t);
+ t = t1;
+ var rot = Matrix.rotate((t/400) % (2*Math.PI), [0, 1+(t%1000), 1]);
+ var trans = Matrix.translate3(0, Math.cos(t/1000)*1, Math.sin(t/1000)*3);
+ for (var i=0; i<200; i++)
+ var mat = Matrix.mul4x4(rot, trans);
+ }, 16);
+ }, 0);
+}
+
+</script>
+<style>canvas{ position:absolute; }</style>
+</head><body>
+<h3>10 seconds of 60fps 200x mul4x4, frame time statistics</h3>
+<p id="dtMax"></p>
+<canvas id="dtCanvas"></canvas>
+</body></html>
+
Property changes on: conformance/more/performance/jsGCPause.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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