Index: conformance/more/functions/bufferSubData.html |
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--- conformance/more/functions/bufferSubData.html (revision 0) |
+++ conformance/more/functions/bufferSubData.html (revision 0) |
@@ -0,0 +1,111 @@ |
+<!DOCTYPE html> |
+<html><head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" type="text/css" href="../unit.css" /> |
+<script type="application/x-javascript" src="../unit.js"></script> |
+<script type="application/x-javascript" src="../util.js"></script> |
+<script type="application/x-javascript"> |
+ |
+Tests.startUnit = function () { |
+ var canvas = document.getElementById('gl'); |
+ var gl = canvas.getContext(GL_CONTEXT_ID); |
+ var buf = gl.createBuffer(); |
+ var ebuf = gl.createBuffer(); |
+ gl.bindBuffer(gl.ARRAY_BUFFER, buf); |
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebuf); |
+ return [gl, buf, ebuf]; |
+} |
+ |
+Tests.testBufferSubData = function(gl, buf, ebuf) { |
+ var data = [0,0,0,0, 1,0,0,0, 0,1,0,0]; |
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STATIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 32, new Float32Array([1,1,1,1])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW); |
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STREAM_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STREAM_DRAW); |
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.DYNAMIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int8Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint8Array([1,1,1,1])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.DYNAMIC_DRAW); |
+ |
+ gl.bufferData(gl.ARRAY_BUFFER, 12, gl.STATIC_DRAW); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW); |
+ |
+ gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.STATIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 32, new Float32Array([1,1,1,1])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STATIC_DRAW); |
+ gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.STREAM_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.STREAM_DRAW); |
+ gl.bufferData(gl.ARRAY_BUFFER, 12*4, gl.DYNAMIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Float32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3,4])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int32Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Int8Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint8Array([1,1,1,1])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*4); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_USAGE), gl.DYNAMIC_DRAW); |
+ |
+ gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.STATIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.STREAM_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ gl.bufferData(gl.ARRAY_BUFFER, new Uint16Array(data), gl.DYNAMIC_DRAW); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ assertEquals(gl.getBufferParameter(gl.ARRAY_BUFFER, gl.BUFFER_SIZE), 12*2); |
+ throwError(gl, "array bufferSubData"); |
+} |
+Tests.testBufferSubDataElement = function(gl, buf, ebuf) { |
+ var data = [0,0,0,0, 1,0,0,0, 0,1,0,0]; |
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.STATIC_DRAW); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.STREAM_DRAW); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.DYNAMIC_DRAW); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 16, new Uint16Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3,4])); |
+ assertEquals(gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE), 12*2); |
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint8Array(data), gl.DYNAMIC_DRAW); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 4, new Uint8Array([1,1,1,1])); |
+ gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint8Array([1,2,3,4])); |
+ assertEquals(gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE), 12); |
+ throwError(gl, "element array bufferSubData"); |
+} |
+ |
+Tests.endUnit = function(gl, buf, ebuf) { |
+ gl.deleteBuffer(buf); |
+ gl.deleteBuffer(ebuf); |
+} |
+ |
+</script> |
+<style>canvas{ position:absolute; }</style> |
+</head><body> |
+<canvas id="gl" width="16" height="16"></canvas> |
+</body></html> |
Property changes on: conformance/more/functions/bufferSubData.html |
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Added: svn:eol-style |
+ LF |