| Index: conformance/textures/texture-transparent-pixels-initialized.html
|
| ===================================================================
|
| --- conformance/textures/texture-transparent-pixels-initialized.html (revision 0)
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| +++ conformance/textures/texture-transparent-pixels-initialized.html (revision 0)
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| @@ -0,0 +1,115 @@
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| +<!--
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| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +
|
| +Redistribution and use in source and binary forms, with or without
|
| +modification, are permitted provided that the following conditions are
|
| +met:
|
| +
|
| + * Redistributions of source code must retain the above copyright
|
| +notice, this list of conditions and the following disclaimer.
|
| + * Redistributions in binary form must reproduce the above
|
| +copyright notice, this list of conditions and the following disclaimer
|
| +in the documentation and/or other materials provided with the
|
| +distribution.
|
| + * Neither the name of Google Inc. nor the names of its
|
| +contributors may be used to endorse or promote products derived from
|
| +this software without specific prior written permission.
|
| +
|
| +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +-->
|
| +<!DOCTYPE html>
|
| +<html>
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| +<head>
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| +<meta charset="utf-8">
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
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| +<script src="../resources/webgl-test-utils.js"></script>
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| +<script>
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| +var wtu = WebGLTestUtils;
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| +var gl = null;
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| +var textureLoc = null;
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| +var successfullyParsed = false;
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| +
|
| +function init()
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| +{
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| + if (window.initNonKhronosFramework) {
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| + window.initNonKhronosFramework(true);
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| + }
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| +
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| + description('Tests there is no garbage in transparent regions of images uploaded as textures');
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| +
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| + wtu = WebGLTestUtils;
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| + var canvas = document.getElementById("example");
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| + gl = wtu.create3DContext(canvas);
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| + var program = wtu.setupTexturedQuad(gl);
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| + gl.clearColor(0.5,0.5,0.5,1);
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| + gl.clearDepth(1);
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| +
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| + textureLoc = gl.getUniformLocation(program, "tex");
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| +
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| + // The input texture has 8 characters; take the leftmost one
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| + var coeff = 1.0 / 8.0;
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| + var texCoords = new Float32Array([
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| + coeff, 1.0,
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| + 0.0, 1.0,
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| + 0.0, 0.0,
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| + coeff, 1.0,
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| + 0.0, 0.0,
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| + coeff, 0.0]);
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| +
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| + var vbo = gl.createBuffer();
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| + gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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| + gl.bufferData(gl.ARRAY_BUFFER, texCoords, gl.STATIC_DRAW);
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| + gl.enableVertexAttribArray(1);
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| + gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 0, 0);
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| +
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| + texture = wtu.loadTexture(gl, "../resources/bug-32888-texture.png", runTest);
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| +}
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| +
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| +// These two declarations need to be global for "shouldBe" to see them
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| +var buf = null;
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| +var idx = 0;
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| +
|
| +function runTest()
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| +{
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| + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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| + gl.enable(gl.BLEND);
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| + gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
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| + // Bind the texture to texture unit 0
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| + gl.bindTexture(gl.TEXTURE_2D, texture);
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| + // Point the uniform sampler to texture unit 0
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| + gl.uniform1i(textureLoc, 0);
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| + // Draw the triangles
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| + wtu.drawQuad(gl, [0, 0, 0, 255]);
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| +
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| + // Spot check a couple of 2x2 regions in the upper and lower left
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| + // corners; they should be the rgb values in the texture.
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| + color = [0, 0, 0];
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| + debug("Checking lower left corner");
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| + wtu.checkCanvasRect(gl, 1, gl.canvas.height - 3, 2, 2, color,
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| + "shouldBe " + color);
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| + debug("Checking upper left corner");
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| + wtu.checkCanvasRect(gl, 1, 1, 2, 2, color,
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| + "shouldBe " + color);
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| +
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| + finishTest();
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| +}
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| +</script>
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| +</head>
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| +<body onload="init()">
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| +<canvas id="example" width="32px" height="32px"></canvas>
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| +<div id="description"></div>
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| +<div id="console"></div>
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| +</body>
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| +</html>
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|
|
| Property changes on: conformance/textures/texture-transparent-pixels-initialized.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
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| + LF
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|