Index: conformance/buffers/buffer-bind-test.html |
=================================================================== |
--- conformance/buffers/buffer-bind-test.html (revision 0) |
+++ conformance/buffers/buffer-bind-test.html (revision 0) |
@@ -0,0 +1,63 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+ <head> |
+<meta charset="utf-8"> |
+ <title>WebGL BindBuffer conformance test.</title> |
+ <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+ <script src="../../resources/js-test-pre.js"></script> |
+ <script src="../resources/webgl-test.js"> </script> |
+</head> |
+<body> |
+<canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"></canvas> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script> |
+description("Checks a buffer can only be bound to 1 target."); |
+ |
+debug(""); |
+debug("Canvas.getContext"); |
+ |
+var gl = create3DContext(document.getElementById("canvas")); |
+if (!gl) { |
+ testFailed("context does not exist"); |
+} else { |
+ testPassed("context exists"); |
+ |
+ debug(""); |
+ |
+ var buf = gl.createBuffer(); |
+ gl.bindBuffer(gl.ARRAY_BUFFER, buf); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "should be able to bind buffer."); |
+ gl.bindBuffer(gl.ARRAY_BUFFER, null); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "should be able to unbind buffer."); |
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf); |
+ glErrorShouldBe(gl, gl.INVALID_OPERATION, |
+ "should get INVALID_OPERATION if attempting to bind buffer to different target"); |
+ |
+ var buf = gl.createBuffer(); |
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "should be able to bind buffer."); |
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null); |
+ glErrorShouldBe(gl, gl.NO_ERROR, |
+ "should be able to unbind buffer."); |
+ gl.bindBuffer(gl.ARRAY_BUFFER, buf); |
+ glErrorShouldBe(gl, gl.INVALID_OPERATION, |
+ "should get INVALID_OPERATION if attempting to bind buffer to different target"); |
+} |
+ |
+debug(""); |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+ |
+</body> |
+</html> |
+ |
Property changes on: conformance/buffers/buffer-bind-test.html |
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Added: svn:eol-style |
+ LF |