| Index: conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html
 | 
| ===================================================================
 | 
| --- conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html	(revision 0)
 | 
| +++ conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html	(revision 0)
 | 
| @@ -0,0 +1,34 @@
 | 
| +<!--
 | 
| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
 | 
| +Use of this source code is governed by a BSD-style license that can be
 | 
| +found in the LICENSE file.
 | 
| +-->
 | 
| +<!DOCTYPE html>
 | 
| +<html>
 | 
| +<head>
 | 
| +<meta charset="utf-8">
 | 
| +<title>WebGL GLSL Conformance Tests</title>
 | 
| +<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
 | 
| +<script src="../../../resources/js-test-pre.js"></script>
 | 
| +<script src="../../resources/webgl-test-utils.js"></script>
 | 
| +<script src="../../resources/glsl-conformance-test.js"></script>
 | 
| +</head>
 | 
| +<body>
 | 
| +<div id="description"></div>
 | 
| +<div id="console"></div>
 | 
| +<script id="vertexShader" type="text/something-not-javascript">
 | 
| +
 | 
| +// implicit cast assigning ivec4 to vec4 should fail
 | 
| +void main()
 | 
| +{
 | 
| +    vec4 f = ivec4(1, 2, 3, 4);
 | 
| +}
 | 
| +</script>
 | 
| +<script>
 | 
| +GLSLConformanceTester.runTest();
 | 
| +successfullyParsed = true;
 | 
| +</script>
 | 
| +</body>
 | 
| +</html>
 | 
| +
 | 
| +
 | 
| 
 | 
| Property changes on: conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html
 | 
| ___________________________________________________________________
 | 
| Added: svn:eol-style
 | 
|    + LF
 | 
| 
 | 
| 
 |