| Index: conformance/programs/get-active-test.html
|
| ===================================================================
|
| --- conformance/programs/get-active-test.html (revision 0)
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| +++ conformance/programs/get-active-test.html (revision 0)
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| @@ -0,0 +1,135 @@
|
| +<!--
|
| +Copyright (C) 2011 Apple Computer, Inc. All rights reserved.
|
| +
|
| +Redistribution and use in source and binary forms, with or without
|
| +modification, are permitted provided that the following conditions
|
| +are met:
|
| +1. Redistributions of source code must retain the above copyright
|
| + notice, this list of conditions and the following disclaimer.
|
| +2. Redistributions in binary form must reproduce the above copyright
|
| + notice, this list of conditions and the following disclaimer in the
|
| + documentation and/or other materials provided with the distribution.
|
| +
|
| +THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| +EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| +PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| +OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +-->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
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| +
|
| +<script>
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| +description("Test of getActiveAttrib and getActiveUniform");
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| +
|
| +var context = create3DContext();
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| +var context2 = create3DContext();
|
| +var program = loadStandardProgram(context);
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| +var program2 = loadProgram(context2,
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| + "../resources/intArrayUniformShader.vert",
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| + "../resources/noopUniformShader.frag");
|
| +
|
| +glErrorShouldBe(context, context.NO_ERROR);
|
| +shouldBe("context.getActiveUniform(program, 0).name", "'u_modelViewProjMatrix'");
|
| +shouldBe("context.getActiveUniform(program, 0).type", "context.FLOAT_MAT4");
|
| +shouldBe("context.getActiveUniform(program, 0).size", "1");
|
| +shouldBeNull("context.getActiveUniform(program, 1)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +shouldBeNull("context.getActiveUniform(program, -1)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +shouldBeNull("context.getActiveUniform(null, 0)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
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| +
|
| +// we don't know the order the attribs will appear.
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| +var info = [
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| + context.getActiveAttrib(program, 0),
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| + context.getActiveAttrib(program, 1)
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| +];
|
| +for (var ii = 0; ii < info.length; ++ii)
|
| + shouldBeNonNull("info[ii]");
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| +
|
| +var expected = [
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| + { name: 'a_normal', type: context.FLOAT_VEC3, size: 1 },
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| + { name: 'a_vertex', type: context.FLOAT_VEC4, size: 1 }
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| +];
|
| +
|
| +if (info[0].name != expected[0].name) {
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| + t = info[0];
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| + info[0] = info[1];
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| + info[1] = t;
|
| +}
|
| +
|
| +for (var ii = 0; ii < info.length; ++ii) {
|
| + shouldBe("info[ii].name", "expected[ii].name");
|
| + shouldBe("info[ii].type", "expected[ii].type");
|
| + shouldBe("info[ii].size", "expected[ii].size");
|
| +}
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| +
|
| +// we don't know the order the uniforms will appear.
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| +var info2 = [
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| + context2.getActiveUniform(program2, 0),
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| + context2.getActiveUniform(program2, 1)
|
| +];
|
| +for (var ii = 0; ii < info2.length; ++ii)
|
| + shouldBeNonNull("info2[ii]");
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| +
|
| +var expected2 = [
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| + { name: 'ival', type: context2.INT, size: 1 },
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| + { name: 'ival2[0]', type: context2.INT, size: 2 }
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| +];
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| +
|
| +if (info2[0].name != expected2[0].name) {
|
| + t = info2[0];
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| + info2[0] = info2[1];
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| + info2[1] = t;
|
| +}
|
| +
|
| +for (var ii = 0; ii < info2.length; ++ii) {
|
| + shouldBe("info2[ii].name", "expected2[ii].name");
|
| + shouldBe("info2[ii].type", "expected2[ii].type");
|
| + shouldBe("info2[ii].size", "expected2[ii].size");
|
| +}
|
| +
|
| +shouldBeNull("context.getActiveAttrib(program, 2)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +shouldBeNull("context.getActiveAttrib(program, -1)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +shouldBeNull("context.getActiveAttrib(null, 0)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
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| +
|
| +glErrorShouldBe(context2, context.NO_ERROR);
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| +
|
| +debug("Check trying to get attribs from different context");
|
| +shouldBeNull("context2.getActiveAttrib(program, 0)");
|
| +glErrorShouldBe(context2, context2.INVALID_OPERATION);
|
| +shouldBeNull("context2.getActiveUniform(program, 0)");
|
| +glErrorShouldBe(context2, context2.INVALID_OPERATION);
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| +
|
| +debug("Check trying to get attribs from deleted program");
|
| +context.deleteProgram(program);
|
| +shouldBeNull("context.getActiveUniform(program, 0)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +shouldBeNull("context.getActiveAttrib(program, 0)");
|
| +glErrorShouldBe(context, context.INVALID_VALUE);
|
| +
|
| +successfullyParsed = true;
|
| +</script>
|
| +
|
| +<script src="../../resources/js-test-post.js"></script>
|
| +</body>
|
| +</html>
|
|
|
| Property changes on: conformance/programs/get-active-test.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
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|
|