Index: conformance/programs/get-active-test.html |
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--- conformance/programs/get-active-test.html (revision 0) |
+++ conformance/programs/get-active-test.html (revision 0) |
@@ -0,0 +1,135 @@ |
+<!-- |
+Copyright (C) 2011 Apple Computer, Inc. All rights reserved. |
+ |
+Redistribution and use in source and binary forms, with or without |
+modification, are permitted provided that the following conditions |
+are met: |
+1. Redistributions of source code must retain the above copyright |
+ notice, this list of conditions and the following disclaimer. |
+2. Redistributions in binary form must reproduce the above copyright |
+ notice, this list of conditions and the following disclaimer in the |
+ documentation and/or other materials provided with the distribution. |
+ |
+THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+--> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+ |
+<script> |
+description("Test of getActiveAttrib and getActiveUniform"); |
+ |
+var context = create3DContext(); |
+var context2 = create3DContext(); |
+var program = loadStandardProgram(context); |
+var program2 = loadProgram(context2, |
+ "../resources/intArrayUniformShader.vert", |
+ "../resources/noopUniformShader.frag"); |
+ |
+glErrorShouldBe(context, context.NO_ERROR); |
+shouldBe("context.getActiveUniform(program, 0).name", "'u_modelViewProjMatrix'"); |
+shouldBe("context.getActiveUniform(program, 0).type", "context.FLOAT_MAT4"); |
+shouldBe("context.getActiveUniform(program, 0).size", "1"); |
+shouldBeNull("context.getActiveUniform(program, 1)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+shouldBeNull("context.getActiveUniform(program, -1)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+shouldBeNull("context.getActiveUniform(null, 0)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+ |
+// we don't know the order the attribs will appear. |
+var info = [ |
+ context.getActiveAttrib(program, 0), |
+ context.getActiveAttrib(program, 1) |
+]; |
+for (var ii = 0; ii < info.length; ++ii) |
+ shouldBeNonNull("info[ii]"); |
+ |
+var expected = [ |
+ { name: 'a_normal', type: context.FLOAT_VEC3, size: 1 }, |
+ { name: 'a_vertex', type: context.FLOAT_VEC4, size: 1 } |
+]; |
+ |
+if (info[0].name != expected[0].name) { |
+ t = info[0]; |
+ info[0] = info[1]; |
+ info[1] = t; |
+} |
+ |
+for (var ii = 0; ii < info.length; ++ii) { |
+ shouldBe("info[ii].name", "expected[ii].name"); |
+ shouldBe("info[ii].type", "expected[ii].type"); |
+ shouldBe("info[ii].size", "expected[ii].size"); |
+} |
+ |
+// we don't know the order the uniforms will appear. |
+var info2 = [ |
+ context2.getActiveUniform(program2, 0), |
+ context2.getActiveUniform(program2, 1) |
+]; |
+for (var ii = 0; ii < info2.length; ++ii) |
+ shouldBeNonNull("info2[ii]"); |
+ |
+var expected2 = [ |
+ { name: 'ival', type: context2.INT, size: 1 }, |
+ { name: 'ival2[0]', type: context2.INT, size: 2 } |
+]; |
+ |
+if (info2[0].name != expected2[0].name) { |
+ t = info2[0]; |
+ info2[0] = info2[1]; |
+ info2[1] = t; |
+} |
+ |
+for (var ii = 0; ii < info2.length; ++ii) { |
+ shouldBe("info2[ii].name", "expected2[ii].name"); |
+ shouldBe("info2[ii].type", "expected2[ii].type"); |
+ shouldBe("info2[ii].size", "expected2[ii].size"); |
+} |
+ |
+shouldBeNull("context.getActiveAttrib(program, 2)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+shouldBeNull("context.getActiveAttrib(program, -1)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+shouldBeNull("context.getActiveAttrib(null, 0)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+ |
+glErrorShouldBe(context2, context.NO_ERROR); |
+ |
+debug("Check trying to get attribs from different context"); |
+shouldBeNull("context2.getActiveAttrib(program, 0)"); |
+glErrorShouldBe(context2, context2.INVALID_OPERATION); |
+shouldBeNull("context2.getActiveUniform(program, 0)"); |
+glErrorShouldBe(context2, context2.INVALID_OPERATION); |
+ |
+debug("Check trying to get attribs from deleted program"); |
+context.deleteProgram(program); |
+shouldBeNull("context.getActiveUniform(program, 0)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+shouldBeNull("context.getActiveAttrib(program, 0)"); |
+glErrorShouldBe(context, context.INVALID_VALUE); |
+ |
+successfullyParsed = true; |
+</script> |
+ |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
Property changes on: conformance/programs/get-active-test.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |