| Index: conformance/more/performance/jsToGLOverhead.html
|
| ===================================================================
|
| --- conformance/more/performance/jsToGLOverhead.html (revision 0)
|
| +++ conformance/more/performance/jsToGLOverhead.html (revision 0)
|
| @@ -0,0 +1,40 @@
|
| +<!DOCTYPE html>
|
| +<html><head>
|
| +<meta charset="utf-8">
|
| +<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| +<script type="application/x-javascript" src="../unit.js"></script>
|
| +<script type="application/x-javascript" src="../util.js"></script>
|
| +<script type="application/x-javascript">
|
| +
|
| +Tests.autorun = false;
|
| +Tests.message = "This might take a second or two";
|
| +
|
| +Tests.testGLOverhead = function() {
|
| + var gl = document.getElementById("gl").getContext(GL_CONTEXT_ID);
|
| + var fakeGl = {getError: function(){ return 0; }};
|
| + time("testGLOverhead", function() {
|
| + for (var i=0; i<1000000; i++)
|
| + gl.getError();
|
| + });
|
| + time("testJSOverhead", function() {
|
| + for (var i=0; i<1000000; i++)
|
| + fakeGl.getError();
|
| + });
|
| + time("testLoopOverhead", function() {
|
| + for (var i=0; i<1000000;)
|
| + i++;
|
| + });
|
| +}
|
| +
|
| +</script>
|
| +<style>canvas{ position:absolute; }</style>
|
| +</head><body>
|
| +<canvas id="gl" width="16" height="16"></canvas>
|
| +<h3>1000000x gl.getError() (measuring JS->GL call overhead)</h3>
|
| +<p id="testGLOverhead"></p>
|
| +<h3>1000000x fakeGl.getError() (measuring JS->JS call overhead)</h3>
|
| +<p id="testJSOverhead"></p>
|
| +<h3>1000000x i++ (measuring loop overhead)</h3>
|
| +<p id="testLoopOverhead"></p>
|
| +</body></html>
|
| +
|
|
|
| Property changes on: conformance/more/performance/jsToGLOverhead.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
|
|
|