Index: conformance/more/performance/jsToGLOverhead.html |
=================================================================== |
--- conformance/more/performance/jsToGLOverhead.html (revision 0) |
+++ conformance/more/performance/jsToGLOverhead.html (revision 0) |
@@ -0,0 +1,40 @@ |
+<!DOCTYPE html> |
+<html><head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" type="text/css" href="../unit.css" /> |
+<script type="application/x-javascript" src="../unit.js"></script> |
+<script type="application/x-javascript" src="../util.js"></script> |
+<script type="application/x-javascript"> |
+ |
+Tests.autorun = false; |
+Tests.message = "This might take a second or two"; |
+ |
+Tests.testGLOverhead = function() { |
+ var gl = document.getElementById("gl").getContext(GL_CONTEXT_ID); |
+ var fakeGl = {getError: function(){ return 0; }}; |
+ time("testGLOverhead", function() { |
+ for (var i=0; i<1000000; i++) |
+ gl.getError(); |
+ }); |
+ time("testJSOverhead", function() { |
+ for (var i=0; i<1000000; i++) |
+ fakeGl.getError(); |
+ }); |
+ time("testLoopOverhead", function() { |
+ for (var i=0; i<1000000;) |
+ i++; |
+ }); |
+} |
+ |
+</script> |
+<style>canvas{ position:absolute; }</style> |
+</head><body> |
+<canvas id="gl" width="16" height="16"></canvas> |
+<h3>1000000x gl.getError() (measuring JS->GL call overhead)</h3> |
+<p id="testGLOverhead"></p> |
+<h3>1000000x fakeGl.getError() (measuring JS->JS call overhead)</h3> |
+<p id="testJSOverhead"></p> |
+<h3>1000000x i++ (measuring loop overhead)</h3> |
+<p id="testLoopOverhead"></p> |
+</body></html> |
+ |
Property changes on: conformance/more/performance/jsToGLOverhead.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |