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Unified Diff: conformance/more/functions/uniformfArrayLen1.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/more/functions/uniformfArrayLen1.html
===================================================================
--- conformance/more/functions/uniformfArrayLen1.html (revision 0)
+++ conformance/more/functions/uniformfArrayLen1.html (revision 0)
@@ -0,0 +1,94 @@
+<!DOCTYPE html>
+<html><head>
+<meta charset="utf-8">
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/x-javascript" src="../unit.js"></script>
+<script type="application/x-javascript" src="../util.js"></script>
+<script type="application/x-javascript">
+
+Tests.startUnit = function () {
+ var canvas = document.getElementById('gl');
+ var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
+ return [gl];
+}
+
+Tests.testUniformArray = function(gl) {
+ var sh = new Filter(gl, 'foobar-vert', 'foobar-frag');
+ sh.apply(function(f){
+ var uniV4 = f.uniform('uniV4');
+ var uniFloat = f.uniform('uniFloat');
+ assertOk("1fv on 1fv",
+ function(){gl.uniform1fv(uniFloat, [2]);});
+ assertOk("5 values on 1fv",
+ function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);});
+ assertOk("4fv on 4fv",
+ function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);});
+ assertOk("8 values on 4fv",
+ function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);});
+
+ var uniformsFound = 0;
+ var numUniforms = gl.getProgramParameter(f.shader.program, gl.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var uniformName = gl.getActiveUniform(f.shader.program, i).name;
+ if (uniformName.indexOf('uniV4') == 0 || uniformName.indexOf('uniFloat') == 0) {
+ assert("Uniform array of length 1 ends with [0]", uniformName.indexOf("[0]") != -1);
+ ++uniformsFound;
+ }
+ }
+ assert("Both uniforms found", uniformsFound == 2);
+
+ uniV4 = f.uniform('uniV4[0]');
+ uniFloat = f.uniform('uniFloat[0]');
+ assertOk("1fv on 1fv",
+ function(){gl.uniform1fv(uniFloat, [2]);});
+ assertOk("5 values on 1fv",
+ function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);});
+ assertOk("4fv on 4fv",
+ function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);});
+ assertOk("8 values on 4fv",
+ function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);});
+
+ });
+ var d = new Uint8Array(4);
+ gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d);
+ assertArrayEquals([1,2,3,8], d);
+ sh.destroy();
+ throwError(gl);
+}
+
+Tests.endUnit = function(gl) {
+}
+
+</script>
+<script id="foobar-vert" type="x-shader/x-vertex">
+attribute vec3 Vertex;
+attribute vec2 Tex;
+
+uniform float uniFloat[1];
+
+varying vec4 texCoord0;
+void main()
+{
+ texCoord0 = vec4(Tex.s, 1.0-Tex.t, uniFloat[0], 0.0);
+ gl_Position = vec4(Vertex, 1.0);
+}
+</script>
+<script id="foobar-frag" type="x-shader/x-fragment">
+precision mediump float;
+
+uniform vec4 uniV4[1];
+
+varying vec4 texCoord0;
+void main()
+{
+ gl_FragColor = vec4(
+ uniV4[0].r/256.0,
+ uniV4[0].g/256.0,
+ uniV4[0].b/256.0,
+ uniV4[0].a*texCoord0.z/256.0);
+}
+</script>
+<style>canvas{ position:absolute; }</style>
+</head><body>
+<canvas id="gl" width="16" height="16"></canvas>
+</body></html>
Property changes on: conformance/more/functions/uniformfArrayLen1.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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