| Index: conformance/more/functions/uniformfArrayLen1.html
|
| ===================================================================
|
| --- conformance/more/functions/uniformfArrayLen1.html (revision 0)
|
| +++ conformance/more/functions/uniformfArrayLen1.html (revision 0)
|
| @@ -0,0 +1,94 @@
|
| +<!DOCTYPE html>
|
| +<html><head>
|
| +<meta charset="utf-8">
|
| +<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| +<script type="application/x-javascript" src="../unit.js"></script>
|
| +<script type="application/x-javascript" src="../util.js"></script>
|
| +<script type="application/x-javascript">
|
| +
|
| +Tests.startUnit = function () {
|
| + var canvas = document.getElementById('gl');
|
| + var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
|
| + return [gl];
|
| +}
|
| +
|
| +Tests.testUniformArray = function(gl) {
|
| + var sh = new Filter(gl, 'foobar-vert', 'foobar-frag');
|
| + sh.apply(function(f){
|
| + var uniV4 = f.uniform('uniV4');
|
| + var uniFloat = f.uniform('uniFloat');
|
| + assertOk("1fv on 1fv",
|
| + function(){gl.uniform1fv(uniFloat, [2]);});
|
| + assertOk("5 values on 1fv",
|
| + function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);});
|
| + assertOk("4fv on 4fv",
|
| + function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);});
|
| + assertOk("8 values on 4fv",
|
| + function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);});
|
| +
|
| + var uniformsFound = 0;
|
| + var numUniforms = gl.getProgramParameter(f.shader.program, gl.ACTIVE_UNIFORMS);
|
| + for (var i = 0; i < numUniforms; ++i) {
|
| + var uniformName = gl.getActiveUniform(f.shader.program, i).name;
|
| + if (uniformName.indexOf('uniV4') == 0 || uniformName.indexOf('uniFloat') == 0) {
|
| + assert("Uniform array of length 1 ends with [0]", uniformName.indexOf("[0]") != -1);
|
| + ++uniformsFound;
|
| + }
|
| + }
|
| + assert("Both uniforms found", uniformsFound == 2);
|
| +
|
| + uniV4 = f.uniform('uniV4[0]');
|
| + uniFloat = f.uniform('uniFloat[0]');
|
| + assertOk("1fv on 1fv",
|
| + function(){gl.uniform1fv(uniFloat, [2]);});
|
| + assertOk("5 values on 1fv",
|
| + function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);});
|
| + assertOk("4fv on 4fv",
|
| + function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);});
|
| + assertOk("8 values on 4fv",
|
| + function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);});
|
| +
|
| + });
|
| + var d = new Uint8Array(4);
|
| + gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d);
|
| + assertArrayEquals([1,2,3,8], d);
|
| + sh.destroy();
|
| + throwError(gl);
|
| +}
|
| +
|
| +Tests.endUnit = function(gl) {
|
| +}
|
| +
|
| +</script>
|
| +<script id="foobar-vert" type="x-shader/x-vertex">
|
| +attribute vec3 Vertex;
|
| +attribute vec2 Tex;
|
| +
|
| +uniform float uniFloat[1];
|
| +
|
| +varying vec4 texCoord0;
|
| +void main()
|
| +{
|
| + texCoord0 = vec4(Tex.s, 1.0-Tex.t, uniFloat[0], 0.0);
|
| + gl_Position = vec4(Vertex, 1.0);
|
| +}
|
| +</script>
|
| +<script id="foobar-frag" type="x-shader/x-fragment">
|
| +precision mediump float;
|
| +
|
| +uniform vec4 uniV4[1];
|
| +
|
| +varying vec4 texCoord0;
|
| +void main()
|
| +{
|
| + gl_FragColor = vec4(
|
| + uniV4[0].r/256.0,
|
| + uniV4[0].g/256.0,
|
| + uniV4[0].b/256.0,
|
| + uniV4[0].a*texCoord0.z/256.0);
|
| +}
|
| +</script>
|
| +<style>canvas{ position:absolute; }</style>
|
| +</head><body>
|
| +<canvas id="gl" width="16" height="16"></canvas>
|
| +</body></html>
|
|
|
| Property changes on: conformance/more/functions/uniformfArrayLen1.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
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|
|