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| 1 <!-- |
| 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 3 Use of this source code is governed by a BSD-style license that can be |
| 4 found in the LICENSE file. |
| 5 --> |
| 6 <!DOCTYPE html> |
| 7 <html> |
| 8 <head> |
| 9 <meta charset="utf-8"> |
| 10 <title>WebGL texImage2D conformance test.</title> |
| 11 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| 12 <script src="../../resources/js-test-pre.js"></script> |
| 13 <script src="../resources/webgl-test.js"> </script> |
| 14 <script src="../resources/webgl-test-utils.js"> </script> |
| 15 </head> |
| 16 <body> |
| 17 <canvas id="example" width="256" height="16" style="width: 256px; height: 48px;"
></canvas> |
| 18 <div id="description"></div> |
| 19 <div id="console"></div> |
| 20 <script> |
| 21 description("Test texImage2D conversions."); |
| 22 var wtu = WebGLTestUtils; |
| 23 var canvas = document.getElementById("example"); |
| 24 var gl = wtu.create3DContext(canvas); |
| 25 var program = wtu.setupTexturedQuad(gl); |
| 26 |
| 27 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 28 |
| 29 var imgURLs = [ |
| 30 '../resources/gray-ramp-256-with-128-alpha.png', |
| 31 '../resources/gray-ramp-256.png', |
| 32 '../resources/gray-ramp-default-gamma.png', |
| 33 '../resources/gray-ramp-gamma0.1.png', |
| 34 '../resources/gray-ramp-gamma1.0.png', |
| 35 '../resources/gray-ramp-gamma2.0.png', |
| 36 '../resources/gray-ramp-gamma4.0.png', |
| 37 '../resources/gray-ramp-gamma9.0.png', |
| 38 '../resources/gray-ramp.png', |
| 39 '../resources/zero-alpha.png', |
| 40 '../resources/3x3.png', |
| 41 '../resources/blue-1x1.jpg', |
| 42 '../resources/red-indexed.png', |
| 43 '../resources/green-2x2-16bit.png', |
| 44 '../resources/small-square-with-colorspin-profile.jpg', |
| 45 '../resources/small-square-with-colorspin-profile.png', |
| 46 '../resources/small-square-with-cie-rgb-profile.png', |
| 47 '../resources/small-square-with-colormatch-profile.png', |
| 48 '../resources/small-square-with-e-srgb-profile.png', |
| 49 '../resources/small-square-with-smpte-c-profile.png', |
| 50 '../resources/small-square-with-srgb-iec61966-2.1-profile.png']; |
| 51 |
| 52 |
| 53 wtu.loadImagesAsync(imgURLs, runTests); |
| 54 |
| 55 function runTests(imgs) { |
| 56 var loc = gl.getUniformLocation(program, "tex"); |
| 57 gl.uniform1i(loc, 0); |
| 58 |
| 59 gl.disable(gl.BLEND); |
| 60 gl.disable(gl.DEPTH_TEST); |
| 61 |
| 62 var width = canvas.width; |
| 63 var height = canvas.height; |
| 64 |
| 65 function checkPixel(buf, x, y, color) { |
| 66 var off = (y * width + x) * 4; |
| 67 var msg = "pixel " + x + ", " + y + " should be " + |
| 68 color[0] + ", " + |
| 69 color[1] + ", " + |
| 70 color[2] + ", " + |
| 71 color[3] + " was " + |
| 72 buf[off + 0] + ", " + |
| 73 buf[off + 1] + ", " + |
| 74 buf[off + 2] + ", " + |
| 75 buf[off + 3]; |
| 76 |
| 77 for (var ii = 0; ii < 4; ++ii) { |
| 78 if (buf[off + ii] != color[ii]) { |
| 79 testFailed(msg); |
| 80 return; |
| 81 } |
| 82 } |
| 83 testPassed(msg); |
| 84 } |
| 85 |
| 86 function checkPixelRange(buf, x, y, color, allowedRange) { |
| 87 var off = (y * width + x) * 4; |
| 88 var msg = "pixel " + x + ", " + y + " should be within " + |
| 89 allowedRange + " units of " + |
| 90 color[0] + ", " + |
| 91 color[1] + ", " + |
| 92 color[2] + ", " + |
| 93 color[3]; |
| 94 var subMsg = " was " + |
| 95 buf[off + 0] + ", " + |
| 96 buf[off + 1] + ", " + |
| 97 buf[off + 2] + ", " + |
| 98 buf[off + 3]; |
| 99 // When running in WebKit's test harness, we don't want to print the |
| 100 // pixel value when the test passes, because different machines might |
| 101 // have different results and we record the text output. |
| 102 var inDumpRenderTree = window.layoutTestController; |
| 103 for (var ii = 0; ii < 4; ++ii) { |
| 104 if (Math.abs(buf[off + ii] - color[ii]) > allowedRange) { |
| 105 testFailed(msg + subMsg); |
| 106 return; |
| 107 } |
| 108 } |
| 109 testPassed(msg + (inDumpRenderTree ? "" : subMsg)); |
| 110 } |
| 111 |
| 112 var tex = gl.createTexture(); |
| 113 gl.bindTexture(gl.TEXTURE_2D, tex); |
| 114 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| 115 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| 116 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| 117 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| 118 |
| 119 var buf = new Uint8Array(width * height * 4); |
| 120 |
| 121 debug(""); |
| 122 debug("check pixels are NOT pre-multiplied"); |
| 123 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 124 imgs['../resources/zero-alpha.png']); |
| 125 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 126 wtu.drawQuad(gl); |
| 127 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 128 |
| 129 var left = 0; |
| 130 var middle = Math.floor(width / 2); |
| 131 var right = width - 1; |
| 132 var bottom = 0; |
| 133 var center = Math.floor(height / 2); |
| 134 var top = height - 1; |
| 135 checkPixel(buf, left, top, [ 0, 0, 0, 255]); |
| 136 checkPixel(buf, middle, top, [255, 0, 255, 255]); |
| 137 checkPixel(buf, right, top, [ 0, 0, 255, 255]); |
| 138 checkPixel(buf, left, center, [128, 128, 128, 255]); |
| 139 checkPixel(buf, middle, center, [255, 255, 255, 255]); |
| 140 checkPixel(buf, right, center, [ 0, 255, 255, 255]); |
| 141 checkPixel(buf, left, bottom, [255, 0, 0, 255]); |
| 142 checkPixel(buf, middle, bottom, [255, 255, 0, 255]); |
| 143 checkPixel(buf, right, bottom, [ 0, 255, 0, 255]); |
| 144 |
| 145 debug(""); |
| 146 debug("check quantization"); |
| 147 var quantInfo = [ |
| 148 {format: gl.RGBA, type: gl.UNSIGNED_BYTE, counts: [256, 256, 256, 2
56]}, |
| 149 {format: gl.RGBA, type: gl.UNSIGNED_SHORT_4_4_4_4, counts: [ 16, 16, 16,
16]}, |
| 150 {format: gl.RGB, type: gl.UNSIGNED_SHORT_5_6_5, counts: [ 32, 64, 32,
1]}, |
| 151 {format: gl.RGBA, type: gl.UNSIGNED_SHORT_5_5_5_1, counts: [ 32, 32, 32,
2]}]; |
| 152 for (var qq = 0; qq < quantInfo.length; ++qq) { |
| 153 var info = quantInfo[qq]; |
| 154 gl.texImage2D( |
| 155 gl.TEXTURE_2D, 0, info.format, info.format, info.type, |
| 156 imgs['../resources/gray-ramp-256.png']); |
| 157 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 158 wtu.drawQuad(gl); |
| 159 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 160 var counts = [{ }, { }, { }, { }]; |
| 161 var numUniqueValues = [0, 0, 0, 0]; |
| 162 // Count the number of unique values in each channel. |
| 163 for (var ii = 0; ii < width * height * 4; ii += 4) { |
| 164 for (var jj = 0; jj < 4; ++jj) { |
| 165 var v = buf[ii + jj]; |
| 166 if (!counts[jj][v]) { |
| 167 counts[jj][v] = 1; |
| 168 ++numUniqueValues[jj]; |
| 169 } else { |
| 170 ++counts[jj][v]; |
| 171 } |
| 172 } |
| 173 } |
| 174 for (var ii = 0; ii < 4; ++ii) { |
| 175 assertMsg(numUniqueValues[ii] == info.counts[ii], |
| 176 "There should be " + info.counts[ii] + |
| 177 " unique values in channel " + ii + ". Found " + |
| 178 numUniqueValues[ii]); |
| 179 } |
| 180 } |
| 181 |
| 182 debug(""); |
| 183 debug("Check that gamma settings don't effect 8bit pngs"); |
| 184 gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE); |
| 185 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 186 imgs['../resources/gray-ramp-default-gamma.png']); |
| 187 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 188 wtu.drawQuad(gl); |
| 189 var ref = new Uint8Array(width * height * 4); |
| 190 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, ref); |
| 191 |
| 192 var gammaImages = [ |
| 193 '../resources/gray-ramp-gamma0.1.png', |
| 194 '../resources/gray-ramp-gamma1.0.png', |
| 195 '../resources/gray-ramp-gamma2.0.png', |
| 196 '../resources/gray-ramp-gamma4.0.png', |
| 197 '../resources/gray-ramp-gamma9.0.png']; |
| 198 for (var ii = 0; ii < gammaImages.length; ++ii) { |
| 199 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 200 imgs[gammaImages[ii]]); |
| 201 wtu.drawQuad(gl); |
| 202 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 203 var same = true; |
| 204 for (var jj = 0; jj < width * height * 4; ++jj) { |
| 205 if (buf[jj] != ref[jj]) { |
| 206 same = false; |
| 207 break; |
| 208 } |
| 209 } |
| 210 assertMsg(same, "pixels should be same regardless of gamma settings."); |
| 211 } |
| 212 |
| 213 debug(""); |
| 214 debug("check pixels are UN pre-multiplied"); |
| 215 for (var ii = 0; ii < 2; ++ii) { |
| 216 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE,
null); |
| 217 if (ii == 0) { |
| 218 var canvas2d = document.createElement("canvas"); |
| 219 canvas2d.width = 256; |
| 220 canvas2d.height = 1; |
| 221 var ctx = canvas2d.getContext("2d"); |
| 222 ctx.drawImage(imgs['../resources/gray-ramp-256-with-128-alpha.png'], 0, 0)
; |
| 223 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, canvas2d
); |
| 224 } else { |
| 225 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 226 imgs['../resources/gray-ramp-256-with-128-alpha.png']); |
| 227 } |
| 228 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 229 wtu.drawQuad(gl); |
| 230 var buf = new Uint8Array(width * height * 4); |
| 231 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 232 var lt128Count = [0, 0, 0]; |
| 233 var ge128Count = [0, 0, 0]; |
| 234 for (var jj = 0; jj < width; ++jj) { |
| 235 var off = jj * 4; |
| 236 for (var cc = 0; cc < 3; ++cc) { |
| 237 if (buf[off + cc] < 128) { |
| 238 ++lt128Count[cc]; |
| 239 } else { |
| 240 ++ge128Count[cc]; |
| 241 } |
| 242 } |
| 243 } |
| 244 // Not sure the exact count here because gamma does effect drawing into the |
| 245 // canvas but it should be close to 50% so I'll pass 45% |
| 246 for (var jj = 0; jj < 3; ++jj) { |
| 247 assertMsg(ge128Count[jj] > 256 * 0.45, |
| 248 "Half the pixels in channel " + jj + |
| 249 " should be >= 128,128,128. found " + |
| 250 ((ge128Count[jj] / 256) * 100).toFixed() + "%"); |
| 251 assertMsg(lt128Count[jj] > 256 * 0.45, |
| 252 "Half the pixels in channel " + jj + |
| 253 " should be < 128,128,128. found " + |
| 254 ((lt128Count[jj] / 256) * 100).toFixed() + "%"); |
| 255 } |
| 256 } |
| 257 |
| 258 debug(""); |
| 259 debug("check canvas pixels are UN pre-multiplied"); |
| 260 var canvas2d = document.createElement("canvas"); |
| 261 canvas2d.width = 1; |
| 262 canvas2d.height = 1; |
| 263 var ctx = canvas2d.getContext("2d"); |
| 264 ctx.fillStyle ="rgba(255,255,255,0.5)"; |
| 265 ctx.fillRect(0, 0, 256, 1); |
| 266 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
| 267 wtu.drawQuad(gl); |
| 268 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 269 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 270 checkPixelRange(buf, 0, 0, [255, 255, 255, 127], 4); |
| 271 |
| 272 debug(""); |
| 273 debug("check canvas pixels are pre-multiplied"); |
| 274 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true); |
| 275 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
| 276 wtu.drawQuad(gl); |
| 277 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 278 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 279 checkPixelRange(buf, 0, 0, [127, 127, 127, 127], 4); |
| 280 |
| 281 |
| 282 debug(""); |
| 283 debug("check pixels are pre-multiplied"); |
| 284 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true); |
| 285 // TODO(gman): use different texture that won't pass on failure |
| 286 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, |
| 287 imgs['../resources/zero-alpha.png']); |
| 288 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 289 wtu.drawQuad(gl); |
| 290 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 291 |
| 292 var same = true; |
| 293 for (var jj = 0; jj < width * height * 4; ++jj) { |
| 294 if (buf[jj] != 0) { |
| 295 same = false; |
| 296 break; |
| 297 } |
| 298 } |
| 299 assertMsg(same, "pixels should all be 0."); |
| 300 |
| 301 debug(""); |
| 302 debug("check pixels are flipped"); |
| 303 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); |
| 304 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true); |
| 305 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 306 imgs['../resources/3x3.png']); |
| 307 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 308 wtu.drawQuad(gl); |
| 309 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 310 |
| 311 checkPixel(buf, left, top, [255, 0, 0, 255]); |
| 312 checkPixel(buf, middle, top, [255, 255, 0, 255]); |
| 313 checkPixel(buf, right, top, [255, 0, 0, 255]); |
| 314 checkPixel(buf, left, center, [255, 0, 255, 255]); |
| 315 checkPixel(buf, middle, center, [255, 0, 0, 255]); |
| 316 checkPixel(buf, right, center, [ 0, 255, 0, 255]); |
| 317 checkPixel(buf, left, bottom, [ 0, 0, 0, 255]); |
| 318 checkPixel(buf, middle, bottom, [ 0, 0, 255, 255]); |
| 319 checkPixel(buf, right, bottom, [255, 0, 0, 255]); |
| 320 |
| 321 debug(""); |
| 322 debug("check uploading of images with no alpha channel works"); |
| 323 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); |
| 324 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); |
| 325 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 326 imgs['../resources/blue-1x1.jpg']); |
| 327 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 328 wtu.drawQuad(gl); |
| 329 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 330 checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10); |
| 331 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors"); |
| 332 |
| 333 debug(""); |
| 334 debug("check uploading of 16-bit images"); |
| 335 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); |
| 336 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); |
| 337 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 338 imgs['../resources/green-2x2-16bit.png']); |
| 339 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 340 wtu.drawQuad(gl); |
| 341 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 342 checkPixelRange(buf, middle, center, [ 15, 121, 0, 255], 10); |
| 343 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors"); |
| 344 |
| 345 debug(""); |
| 346 debug("check uploading of images with ICC profiles"); |
| 347 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); |
| 348 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); |
| 349 gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE); |
| 350 |
| 351 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 352 imgs['../resources/small-square-with-colorspin-profile.jpg']); |
| 353 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 354 wtu.drawQuad(gl); |
| 355 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 356 // The image is red. However, if we ignore the color profile, it is blue. |
| 357 checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10); |
| 358 |
| 359 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 360 imgs['../resources/small-square-with-colorspin-profile.png']); |
| 361 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 362 wtu.drawQuad(gl); |
| 363 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 364 // The image is red. However, if we ignore the color profile, it is blue. |
| 365 checkPixelRange(buf, middle, center, [ 0, 0, 255, 255], 10); |
| 366 |
| 367 var iccPNGs = [ |
| 368 '../resources/small-square-with-cie-rgb-profile.png', |
| 369 '../resources/small-square-with-colormatch-profile.png', |
| 370 '../resources/small-square-with-e-srgb-profile.png', |
| 371 '../resources/small-square-with-smpte-c-profile.png', |
| 372 '../resources/small-square-with-srgb-iec61966-2.1-profile.png']; |
| 373 for (var ii = 0; ii < iccPNGs.length; ++ii) { |
| 374 var buf2 = new Uint8Array(width * height * 4); |
| 375 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 376 imgs[iccPNGs[ii]]); |
| 377 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 378 wtu.drawQuad(gl); |
| 379 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf2); |
| 380 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors"); |
| 381 var same = true; |
| 382 for (var jj = 0; jj < buf.length; ++jj) { |
| 383 if (buf[jj] != buf2[jj]) { |
| 384 same = false; |
| 385 break; |
| 386 } |
| 387 } |
| 388 assertMsg(same, "uploading PNGs with same data but various ICC profiles shou
ld generate the same results"); |
| 389 } |
| 390 |
| 391 debug(""); |
| 392 debug("check uploading of indexed PNG images"); |
| 393 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, |
| 394 imgs['../resources/red-indexed.png']); |
| 395 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup"); |
| 396 wtu.drawQuad(gl); |
| 397 gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
| 398 // The image should be red. |
| 399 checkPixelRange(buf, middle, center, [ 255, 0, 0, 255 ], 10); |
| 400 |
| 401 debug(""); |
| 402 successfullyParsed = true; |
| 403 shouldBeTrue("successfullyParsed"); |
| 404 debug('<br /><span class="pass">TEST COMPLETE</span>'); |
| 405 notifyFinishedToHarness(); |
| 406 } |
| 407 </script> |
| 408 </body> |
| 409 </html> |
| 410 |
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