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| 1 /* |
| 2 Copyright (C) 2009 Apple Computer, Inc. All rights reserved. |
| 3 |
| 4 Redistribution and use in source and binary forms, with or without |
| 5 modification, are permitted provided that the following conditions |
| 6 are met: |
| 7 1. Redistributions of source code must retain the above copyright |
| 8 notice, this list of conditions and the following disclaimer. |
| 9 2. Redistributions in binary form must reproduce the above copyright |
| 10 notice, this list of conditions and the following disclaimer in the |
| 11 documentation and/or other materials provided with the distribution. |
| 12 |
| 13 THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. AS IS AND ANY |
| 14 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 attribute vec4 a_vertex; |
| 26 attribute vec3 a_normal; |
| 27 |
| 28 uniform mediump mat4 u_modelViewProjMatrix; |
| 29 |
| 30 varying vec3 v_normal; |
| 31 |
| 32 void main() |
| 33 { |
| 34 v_normal = a_normal; |
| 35 gl_Position = u_modelViewProjMatrix * a_vertex; |
| 36 } |
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