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| 1 <!DOCTYPE html> |
| 2 <html><head> |
| 3 <meta charset="utf-8"> |
| 4 <link rel="stylesheet" type="text/css" href="../unit.css" /> |
| 5 <script type="application/x-javascript" src="../unit.js"></script> |
| 6 <script type="application/x-javascript" src="../util.js"></script> |
| 7 <script type="application/x-javascript" src="quickCheckAPI.js"></script> |
| 8 |
| 9 <script type="application/x-javascript"> |
| 10 |
| 11 // Test that all GL functions specified in ArgGenerators fail |
| 12 // when called with randomly generated invalid arguments |
| 13 // Works only on tests with checkArgValidity defined |
| 14 Tests.testInvalidArgs = function() { |
| 15 var randomTestCount = 100; |
| 16 for (var name in ArgGenerators) { |
| 17 try { |
| 18 if (!GL[name]) |
| 19 throw (new Error(name + " is missing from the WebGL context")); |
| 20 var argGen = ArgGenerators[name]; |
| 21 var alreadyTriedArgs = {}; |
| 22 if (!argGen.generate || !argGen.checkArgValidity) continue; |
| 23 // test each GL function with randomTestCount randomly generated valid arg
s |
| 24 argGeneratorTestRunner(argGen, function(args, gen, setupVars) { |
| 25 var mutatedArgs; |
| 26 var foundArgs = false; |
| 27 for (var j=0; j<100; j++) { |
| 28 mutatedArgs = mutateArgs(args); |
| 29 var validArgs = false; |
| 30 try { |
| 31 validArgs = gen.checkArgValidity.apply(gen, mutatedArgs); |
| 32 } catch(e) {} |
| 33 if (!validArgs) { |
| 34 if (gen.noAlreadyTriedCheck) { |
| 35 foundArgs = true; |
| 36 break; // found new invalid args |
| 37 } |
| 38 var src = Object.toSource(mutatedArgs); |
| 39 if (!alreadyTriedArgs[src]) { |
| 40 alreadyTriedArgs[src] = true; |
| 41 foundArgs = true; |
| 42 break; // found new invalid args |
| 43 } |
| 44 } |
| 45 } |
| 46 if (!foundArgs) |
| 47 return true; |
| 48 var ok = false; |
| 49 var rv; |
| 50 // assert that GL function fails when called with invalid args |
| 51 assertFail("This should fail: "+name+"("+mutatedArgs.map(function(a){ret
urn Object.toSource(a)}).join(",")+")", |
| 52 function(){ |
| 53 GL.getError(); // clear off existing error |
| 54 rv = GL[name].apply(GL, mutatedArgs); |
| 55 throwError(GL, name); |
| 56 ok = true; |
| 57 }); |
| 58 // if we need to cleanup the return value, do it here |
| 59 // e.g. calling gl.deleteBuffer(rv) after testing gl.createBuffer() abov
e |
| 60 if (gen.returnValueCleanup && rv != null) { |
| 61 assertOk("Cleaning up return value after "+name+"("+mutatedArgs.map(fu
nction(a){return Object.toSource(a)}).join(",")+")", |
| 62 function() { gen.returnValueCleanup(rv); }); |
| 63 } |
| 64 GL.getError(); |
| 65 return !ok; |
| 66 }, argGen.testCount || randomTestCount); |
| 67 } catch(e) { |
| 68 testFailed(name, e.name, formatError(e)); |
| 69 } |
| 70 } |
| 71 } |
| 72 |
| 73 </script> |
| 74 <style>canvas{position:absolute;}</style> |
| 75 </head><body> |
| 76 </body></html> |
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