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Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL instanceof test.</title>
11 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
12 <script src="../../resources/js-test-pre.js"></script>
13 <script src="../resources/webgl-test.js"> </script>
14 <script src="../resources/webgl-test-utils.js"> </script>
15 </head>
16 <body>
17 <canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"></ca nvas>
18 <div id="description"></div>
19 <div id="console"></div>
20 <script id="vshader" type="x-shader/x-vertex">
21 attribute vec4 vPosition;
22 varying vec2 texCoord;
23 void main()
24 {
25 gl_Position = vPosition;
26 }
27 </script>
28
29 <script id="fshader" type="x-shader/x-fragment">
30 precision mediump float;
31 uniform vec4 color;
32 void main()
33 {
34 gl_FragColor = color;
35 }
36 </script>
37 <script>
38 var wtu = WebGLTestUtils;
39 debug("Tests that instanceof works on WebGL objects.");
40 debug("");
41 var gl = create3DContext(document.getElementById("canvas"));
42 shouldBeTrue('gl instanceof WebGLRenderingContext');
43 shouldBeTrue('gl.createBuffer() instanceof WebGLBuffer');
44 shouldBeTrue('gl.createFramebuffer() instanceof WebGLFramebuffer');
45 shouldBeTrue('gl.createProgram() instanceof WebGLProgram');
46 shouldBeTrue('gl.createRenderbuffer() instanceof WebGLRenderbuffer');
47 shouldBeTrue('gl.createShader(gl.VERTEX_SHADER) instanceof WebGLShader');
48 shouldBeTrue('gl.createTexture() instanceof WebGLTexture');
49
50 var program = wtu.setupProgram(
51 gl,
52 [wtu.loadShaderFromScript(gl, 'vshader', gl.VERTEX_SHADER),
53 wtu.loadShaderFromScript(gl, 'fshader', gl.FRAGMENT_SHADER)],
54 ['vPosition'], [0]);
55
56 shouldBeTrue('gl.getUniformLocation(program, "color") instanceof WebGLUniformLoc ation');
57 shouldBeTrue('gl.getActiveAttrib(program, 0) instanceof WebGLActiveInfo');
58 shouldBeTrue('gl.getActiveUniform(program, 0) instanceof WebGLActiveInfo');
59
60 debug("");
61 debug("Tests that those WebGL objects can not be constructed through new operato r");
62 debug("");
63
64 function shouldThrowWithNew(objectType, objectName)
65 {
66 try {
67 new objectType;
68 testFailed('new ' + objectName + ' did not throw');
69 } catch (e) {
70 testPassed('new ' + objectName + ' threw an error');
71 }
72 }
73
74 shouldThrowWithNew(WebGLRenderingContext, 'WebGLRenderingContext');
75 shouldThrowWithNew(WebGLActiveInfo, 'WebGLActiveInfo');
76 shouldThrowWithNew(WebGLBuffer, 'WebGLBuffer');
77 shouldThrowWithNew(WebGLFramebuffer, 'WebGLFramebuffer');
78 shouldThrowWithNew(WebGLProgram, 'WebGLProgram');
79 shouldThrowWithNew(WebGLRenderbuffer, 'WebGLRenderbuffer');
80 shouldThrowWithNew(WebGLShader, 'WebGLShader');
81 shouldThrowWithNew(WebGLTexture, 'WebGLTexture');
82 shouldThrowWithNew(WebGLUniformLocation, 'WebGLUniformLocation');
83
84 successfullyParsed = true;
85 </script>
86 <script src="../../resources/js-test-post.js"></script>
87
88 </body>
89 </html>
90
91
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