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Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3
4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions are
6 met:
7
8 * Redistributions of source code must retain the above copyright
9 notice, this list of conditions and the following disclaimer.
10 * Redistributions in binary form must reproduce the above
11 copyright notice, this list of conditions and the following disclaimer
12 in the documentation and/or other materials provided with the
13 distribution.
14 * Neither the name of Google Inc. nor the names of its
15 contributors may be used to endorse or promote products derived from
16 this software without specific prior written permission.
17
18 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 -->
30 <!DOCTYPE html>
31 <html>
32 <head>
33 <meta charset="utf-8">
34 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
35 <script src="../../resources/js-test-pre.js"></script>
36 <script src="../resources/webgl-test.js"></script>
37 </head>
38 <body>
39 <div id="description"></div>
40 <div id="console"></div>
41
42 <script>
43 description("Tests generation of synthetic and real GL errors");
44
45 var context = create3DContext();
46 var program = loadStandardProgram(context);
47
48 // Other tests in this directory like getActiveTest and
49 // incorrect-context-object-behaviour already test the raising of many
50 // synthetic GL errors. This test verifies the raising of certain
51 // known real GL errors, and contains a few regression tests for bugs
52 // discovered in the synthetic error generation and in the WebGL
53 // implementation itself.
54
55 glErrorShouldBe(context, context.NO_ERROR);
56
57 debug("Testing getActiveAttrib");
58 // Synthetic OpenGL error
59 shouldBeNull("context.getActiveAttrib(null, 2)");
60 glErrorShouldBe(context, context.INVALID_VALUE);
61 // Error state should be clear by this point
62 glErrorShouldBe(context, context.NO_ERROR);
63 // Real OpenGL error
64 shouldBeNull("context.getActiveAttrib(program, 2)");
65 glErrorShouldBe(context, context.INVALID_VALUE);
66 // Error state should be clear by this point
67 glErrorShouldBe(context, context.NO_ERROR);
68
69 debug("Testing getActiveUniform");
70 // Synthetic OpenGL error
71 shouldBeNull("context.getActiveUniform(null, 0)");
72 glErrorShouldBe(context, context.INVALID_VALUE);
73 // Error state should be clear by this point
74 glErrorShouldBe(context, context.NO_ERROR);
75 // Real OpenGL error
76 shouldBeNull("context.getActiveUniform(program, 50)");
77 glErrorShouldBe(context, context.INVALID_VALUE);
78 // Error state should be clear by this point
79 glErrorShouldBe(context, context.NO_ERROR);
80
81 debug("Testing attempts to manipulate the default framebuffer");
82 shouldBeUndefined("context.bindFramebuffer(context.FRAMEBUFFER, null)");
83 glErrorShouldBe(context, context.NO_ERROR);
84 shouldBeUndefined("context.framebufferRenderbuffer(context.FRAMEBUFFER, context. DEPTH_ATTACHMENT, context.RENDERBUFFER, null)");
85 // Synthetic OpenGL error
86 glErrorShouldBe(context, context.INVALID_OPERATION);
87 // Error state should be clear by this point
88 glErrorShouldBe(context, context.NO_ERROR);
89 shouldBeUndefined("context.framebufferTexture2D(context.FRAMEBUFFER, context.COL OR_ATTACHMENT0, context.TEXTURE_2D, null, 0)");
90 // Synthetic OpenGL error
91 glErrorShouldBe(context, context.INVALID_OPERATION);
92 // Error state should be clear by this point
93 glErrorShouldBe(context, context.NO_ERROR);
94
95 successfullyParsed = true;
96 </script>
97
98 <script src="../../resources/js-test-post.js"></script>
99 </body>
100 </html>
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