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Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL GLSL Conformance Tests</title>
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
12 <script src="../../../resources/js-test-pre.js"></script>
13 <script src="../../resources/webgl-test-utils.js"></script>
14 <script src="../../resources/glsl-conformance-test.js"></script>
15 </head>
16 <body>
17 <div id="description"></div>
18 <div id="console"></div>
19 <script id="fragmentShader" type="text/something-not-javascript">
20 // fragment shader (3.4) undefined preprocessor symbol should fail
21 #if UNDEFINED_FOO
22 // according to ES GLSL spec 3.4 undefined symbols should fail.
23 #else
24 precision mediump float;
25 void main()
26 {
27 gl_FragColor = vec4(0.0,0.0,0.0,1.0);
28 }
29 #endif
30 </script>
31 <script>
32 GLSLConformanceTester.runTest();
33 successfullyParsed = true;
34 </script>
35 </body>
36 </html>
37
38
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