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| 1 <!-- |
| 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 3 Use of this source code is governed by a BSD-style license that can be |
| 4 found in the LICENSE file. |
| 5 --> |
| 6 <!DOCTYPE html> |
| 7 <html> |
| 8 <head> |
| 9 <meta charset="utf-8"> |
| 10 <title>GLSL clamp-gentype function test</title> |
| 11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
| 12 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> |
| 13 <script src="../../../resources/js-test-pre.js"></script> |
| 14 <script src="../../resources/webgl-test.js"> </script> |
| 15 <script src="../../resources/webgl-test-utils.js"> </script> |
| 16 <script src="../../resources/glsl-generator.js"> </script> |
| 17 </head> |
| 18 <body> |
| 19 <div id="description"></div> |
| 20 <div id="console"></div> |
| 21 <script> |
| 22 GLSLGenerator.runFeatureTest({ |
| 23 feature: "clamp", |
| 24 args: "$(type) value, $(type) minValue, $(type) maxValue", |
| 25 baseArgs: "value$(field), minValue$(field), maxValue$(field)", |
| 26 testFunc: "$(func)($(type), $(type), $(type))", |
| 27 emuFunc: ["float $(func)_base(float value, float minValue, float maxValue) {", |
| 28 " return min(max(value, minValue), maxValue);", |
| 29 "}"].join("\n"), |
| 30 gridRes: 8, |
| 31 tests: [ |
| 32 ["$(output) = vec4(", |
| 33 " $(func)($(input).x * 6.0 - 3.0, -1.5, 1.5) / 3.0 + 0.5,", |
| 34 " $(func)($(input).y * 10.0 - 5.0, -2.5, 2.5) / 5.0 + 0.5,", |
| 35 " 0,", |
| 36 " 1);"].join("\n"), |
| 37 ["$(output) = vec4(", |
| 38 " $(func)($(input).xy * vec2(6, 10) - vec2(3, 5), ", |
| 39 " vec2(-1.5, -2.5), vec2(1.5, 2.5)) / ", |
| 40 " vec2(3.0, 5.0) + vec2(0.5, 0.5),", |
| 41 " 0, 1);"].join("\n"), |
| 42 ["$(output) = vec4(", |
| 43 " $(func)($(input).xyz * vec3(6, 10, 8) - vec3(3, 5, 4), ", |
| 44 " vec3(-1.5, -2.5, -2), vec3(1.5, 2.5, 2)) / vec3(3, 5, 4) + ", |
| 45 " vec3(0.5, 0.5, 0.5),", |
| 46 " 1);"].join("\n"), |
| 47 ["$(output) = ", |
| 48 " $(func)($(input) * vec4(6, 10, 8, 4) - vec4(3, 5, 4, 2),", |
| 49 " vec4(-1.5, -2.5, -2, -1), vec4(1.5, 2.5, 2, 1)) / ", |
| 50 " vec4(3, 5, 4, 2) + ", |
| 51 " vec4(0.5, 0.5, 0.5, 0.5);"].join("\n") |
| 52 ] |
| 53 }); |
| 54 successfullyParsed = true; |
| 55 </script> |
| 56 </body> |
| 57 </html> |
| 58 |
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