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Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL OES_standard_derivatives Conformance Tests</title>
11 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
12 <script src="../../resources/desktop-gl-constants.js" type="text/javascript"></s cript>
13 <script src="../../resources/js-test-pre.js"></script>
14 <script src="../resources/webgl-test.js"></script>
15 <script src="../resources/webgl-test-utils.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
20 <div id="console"></div>
21 <!-- Shaders for testing standard derivatives -->
22
23 <!-- Shader omitting the required #extension pragma -->
24 <script id="missingPragmaFragmentShader" type="x-shader/x-fragment">
25 precision mediump float;
26 varying vec2 texCoord;
27 void main() {
28 float dx = dFdx(texCoord.x);
29 float dy = dFdy(texCoord.y);
30 float w = fwidth(texCoord.x);
31 gl_FragColor = vec4(dx, dy, w, 1.0);
32 }
33 </script>
34
35 <!-- Shader to test macro definition -->
36 <script id="macroFragmentShader" type="x-shader/x-fragment">
37 precision mediump float;
38 void main() {
39 #ifdef GL_OES_standard_derivatives
40 gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
41 #else
42 // Error expected
43 #error no GL_OES_standard_derivatives;
44 #endif
45 }
46 </script>
47
48 <!-- Shader with required #extension pragma -->
49 <script id="testFragmentShader" type="x-shader/x-fragment">
50 #extension GL_OES_standard_derivatives : enable
51 precision mediump float;
52 varying vec2 texCoord;
53 void main() {
54 float dx = dFdx(texCoord.x);
55 float dy = dFdy(texCoord.y);
56 float w = fwidth(texCoord.x);
57 gl_FragColor = vec4(dx, dy, w, 1.0);
58 }
59 </script>
60
61 <!-- Shaders to test output -->
62 <script id="outputVertexShader" type="x-shader/x-vertex">
63 attribute vec4 vPosition;
64 varying vec4 position;
65 void main() {
66 position = vPosition;
67 gl_Position = vPosition;
68 }
69 </script>
70 <script id="outputFragmentShader" type="x-shader/x-fragment">
71 #extension GL_OES_standard_derivatives : enable
72 precision mediump float;
73 varying vec4 position;
74 void main() {
75 float dzdx = dFdx(position.z);
76 float dzdy = dFdy(position.z);
77 float fw = fwidth(position.z);
78 gl_FragColor = vec4(abs(dzdx), abs(dzdy), fw, 1.0);
79 }
80 </script>
81
82 <script>
83 description("This test verifies the functionality of the OES_standard_derivative s extension, if it is available.");
84
85 debug("");
86
87 var wtu = WebGLTestUtils;
88 var canvas = document.getElementById("canvas");
89 var gl = create3DContext(canvas);
90 var ext = null;
91
92 if (!gl) {
93 testFailed("WebGL context does not exist");
94 } else {
95 testPassed("WebGL context exists");
96
97 // Run tests with extension disabled
98 runHintTestDisabled();
99 runShaderTests(false);
100
101 // Query the extension and store globally so shouldBe can access it
102 ext = gl.getExtension("OES_standard_derivatives");
103 if (!ext) {
104 testPassed("No OES_standard_derivatives support -- this is legal");
105
106 runSupportedTest(false);
107 } else {
108 testPassed("Successfully enabled OES_standard_derivatives extension");
109
110 runSupportedTest(true);
111
112 runHintTestEnabled();
113 runShaderTests(true);
114 runOutputTests();
115 runUniqueObjectTest();
116 }
117 }
118
119 function runSupportedTest(extensionEnabled) {
120 var supported = gl.getSupportedExtensions();
121 if (supported.indexOf("OES_standard_derivatives") >= 0) {
122 if (extensionEnabled) {
123 testPassed("OES_standard_derivatives listed as supported and getExte nsion succeeded");
124 } else {
125 testFailed("OES_standard_derivatives listed as supported but getExte nsion failed");
126 }
127 } else {
128 if (extensionEnabled) {
129 testFailed("OES_standard_derivatives not listed as supported but get Extension succeeded");
130 } else {
131 testPassed("OES_standard_derivatives not listed as supported and get Extension failed -- this is legal");
132 }
133 }
134 }
135
136 function runHintTestDisabled() {
137 debug("Testing FRAGMENT_SHADER_DERIVATIVE_HINT_OES with extension disabled") ;
138
139 // Use the constant directly as we don't have the extension
140 var FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B;
141
142 gl.getParameter(FRAGMENT_SHADER_DERIVATIVE_HINT_OES);
143 glErrorShouldBe(gl, gl.INVALID_ENUM, "FRAGMENT_SHADER_DERIVATIVE_HINT_OES sh ould not be queryable if extension is disabled");
144
145 gl.hint(FRAGMENT_SHADER_DERIVATIVE_HINT_OES, gl.DONT_CARE);
146 glErrorShouldBe(gl, gl.INVALID_ENUM, "hint should not accept FRAGMENT_SHADER _DERIVATIVE_HINT_OES if extension is disabled");
147 }
148
149 function runHintTestEnabled() {
150 debug("Testing FRAGMENT_SHADER_DERIVATIVE_HINT_OES with extension enabled");
151
152 shouldBe("ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES", "0x8B8B");
153
154 gl.getParameter(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES);
155 glErrorShouldBe(gl, gl.NO_ERROR, "FRAGMENT_SHADER_DERIVATIVE_HINT_OES query should succeed if extension is enabled");
156
157 // Default value is DONT_CARE
158 if (gl.getParameter(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES) == gl.DONT_CARE ) {
159 testPassed("Default value of FRAGMENT_SHADER_DERIVATIVE_HINT_OES is DONT _CARE");
160 } else {
161 testFailed("Default value of FRAGMENT_SHADER_DERIVATIVE_HINT_OES is not DONT_CARE");
162 }
163
164 // Ensure that we can set the target
165 gl.hint(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES, gl.DONT_CARE);
166 glErrorShouldBe(gl, gl.NO_ERROR, "hint should accept FRAGMENT_SHADER_DERIVAT IVE_HINT_OES");
167
168 // Test all the hint modes
169 var validModes = ["FASTEST", "NICEST", "DONT_CARE"];
170 var anyFailed = false;
171 for (var n = 0; n < validModes.length; n++) {
172 var mode = validModes[n];
173 gl.hint(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES, gl[mode]);
174 if (gl.getParameter(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES) != gl[mode] ) {
175 testFailed("Round-trip of hint()/getParameter() failed on mode " + m ode);
176 anyFailed = true;
177 }
178 }
179 if (!anyFailed) {
180 testPassed("Round-trip of hint()/getParameter() with all supported modes ");
181 }
182 }
183
184 function runShaderTests(extensionEnabled) {
185 debug("Testing various shader compiles with extension " + (extensionEnabled ? "enabled" : "disabled"));
186
187 // Expect the macro shader to succeed ONLY if enabled
188 var macroFragmentShader = wtu.loadShaderFromScript(gl, "macroFragmentShader" );
189 if (extensionEnabled) {
190 if (macroFragmentShader) {
191 // Expected result
192 testPassed("GL_OES_standard_derivatives defined in shaders when exte nsion is enabled");
193 } else {
194 testFailed("GL_OES_standard_derivatives not defined in shaders when extension is enabled");
195 }
196 } else {
197 if (macroFragmentShader) {
198 testFailed("GL_OES_standard_derivatives defined in shaders when exte nsion is disabled");
199 } else {
200 testPassed("GL_OES_standard_derivatives not defined in shaders when extension disabled");
201 }
202 }
203
204 // Always expect the shader missing the #pragma to fail (whether enabled or not)
205 var missingPragmaFragmentShader = wtu.loadShaderFromScript(gl, "missingPragm aFragmentShader");
206 if (missingPragmaFragmentShader) {
207 testFailed("Shader built-ins allowed without #extension pragma");
208 } else {
209 testPassed("Shader built-ins disallowed without #extension pragma");
210 }
211
212 // Try to compile a shader using the built-ins that should only succeed if e nabled
213 var testFragmentShader = wtu.loadShaderFromScript(gl, "testFragmentShader");
214 if (extensionEnabled) {
215 if (testFragmentShader) {
216 testPassed("Shader built-ins compiled successfully when extension en abled");
217 } else {
218 testFailed("Shader built-ins failed to compile when extension enable d");
219 }
220 } else {
221 if (testFragmentShader) {
222 testFailed("Shader built-ins compiled successfully when extension di sabled");
223 } else {
224 testPassed("Shader built-ins failed to compile when extension disabl ed");
225 }
226 }
227 }
228
229 function runOutputTests() {
230 // This tests does several draws with various values of z.
231 // The output of the fragment shader is:
232 // [dFdx(z), dFdy(z), fwidth(z), 1.0]
233 // The expected math: (note the conversion to uint8)
234 // canvas.width = canvas.height = 50
235 // dFdx = totalChange.x / canvas.width = 0.5 / 50.0 = 0.01
236 // dFdy = totalChange.y / canvas.height = 0.5 / 50.0 = 0.01
237 // fw = abs(dFdx + dFdy) = 0.01 + 0.01 = 0.02
238 // r = floor(dFdx * 255) = 3
239 // g = floor(dFdy * 255) = 3
240 // b = floor(fw * 255) = 5
241
242 var e = 2; // Amount of variance to allow in result pixels - may need to be tweaked higher
243
244 debug("Testing various draws for valid built-in function behavior");
245
246 canvas.width = 50; canvas.height = 50;
247 gl.viewport(0, 0, canvas.width, canvas.height);
248 gl.hint(ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES, gl.NICEST);
249
250 var shaders = [
251 wtu.loadShaderFromScript(gl, "outputVertexShader"),
252 wtu.loadShaderFromScript(gl, "outputFragmentShader")
253 ];
254 var program = wtu.setupProgram(gl, shaders, ['vPosition', 'texCoord0'], [0, 1]);
255 var quadParameters = wtu.setupUnitQuad(gl, 0, 1);
256
257 function readLocation(x, y) {
258 var pixels = new Uint8Array(1 * 1 * 4);
259 var px = Math.floor(x * canvas.width);
260 var py = Math.floor(y * canvas.height);
261 gl.readPixels(px, py, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
262 return pixels;
263 };
264 function toString(arr) {
265 var s = "[";
266 for (var n = 0; n < arr.length; n++) {
267 s += arr[n];
268 if (n < arr.length - 1) {
269 s += ", ";
270 }
271 }
272 return s + "]";
273 };
274 function expectResult(target, successMessage, failureMessage) {
275 var locations = [
276 readLocation(0.1, 0.1),
277 readLocation(0.9, 0.1),
278 readLocation(0.1, 0.9),
279 readLocation(0.9, 0.9),
280 readLocation(0.5, 0.5)
281 ];
282 var anyDiffer = false;
283 for (var n = 0; n < locations.length; n++) {
284 var source = locations[n];
285 for (var m = 0; m < 4; m++) {
286 if (Math.abs(source[m] - target[m]) > e) {
287 anyDiffer = true;
288 testFailed(failureMessage + "; should be " + toString(target ) + ", was " + toString(source));
289 break;
290 }
291 }
292 }
293 if (!anyDiffer) {
294 testPassed(successMessage);
295 }
296 };
297
298 function setupBuffers(tl, tr, bl, br) {
299 gl.bindBuffer(gl.ARRAY_BUFFER, quadParameters[0]);
300 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
301 1.0, 1.0, tr,
302 -1.0, 1.0, tl,
303 -1.0, -1.0, bl,
304 1.0, 1.0, tr,
305 -1.0, -1.0, bl,
306 1.0, -1.0, br]), gl.STATIC_DRAW);
307 };
308
309 // Draw 1: (no variation)
310 setupBuffers(0.0, 0.0, 0.0, 0.0);
311 wtu.drawQuad(gl);
312 expectResult([0, 0, 0, 255],
313 "Draw 1 (no variation) returned the correct data",
314 "Draw 1 (no variation) returned incorrect data");
315
316 // Draw 2: (variation in x)
317 setupBuffers(1.0, 0.0, 1.0, 0.0);
318 wtu.drawQuad(gl);
319 expectResult([5, 0, 5, 255],
320 "Draw 2 (variation in x) returned the correct data",
321 "Draw 2 (variation in x) returned incorrect data");
322
323 // Draw 3: (variation in y)
324 setupBuffers(1.0, 1.0, 0.0, 0.0);
325 wtu.drawQuad(gl);
326 expectResult([0, 5, 5, 255],
327 "Draw 3 (variation in y) returned the correct data",
328 "Draw 3 (variation in y) returned incorrect data");
329
330 // Draw 4: (variation in x & y)
331 setupBuffers(1.0, 0.5, 0.5, 0.0);
332 wtu.drawQuad(gl);
333 expectResult([3, 3, 5, 255],
334 "Draw 4 (variation in x & y) returned the correct data",
335 "Draw 4 (variation in x & y) returned incorrect data");
336
337 }
338
339 function attemptToForceGC()
340 {
341 var holderArray = [];
342 var tempArray;
343 window.tempArray = holderArray;
344 for (var i = 0; i < 12; ++i) {
345 tempArray = [];
346 for (var j = 0; j < 1024 * 1024; ++j) {
347 tempArray.push(0);
348 }
349 holderArray.push(tempArray);
350 }
351 window.tempArray = null;
352 }
353
354 function runUniqueObjectTest()
355 {
356 debug("Testing that getExtension() returns the same object each time");
357 gl.getExtension("OES_standard_derivatives").myProperty = 2;
358 if (window.GCController) {
359 window.GCController.collect();
360 } else if (window.opera && window.opera.collect) {
361 window.opera.collect();
362 } else {
363 attemptToForceGC();
364 }
365 shouldBe('gl.getExtension("OES_standard_derivatives").myProperty', '2');
366 }
367
368
369 debug("");
370 successfullyParsed = true;
371 </script>
372 <script src="../../resources/js-test-post.js"></script>
373
374 </body>
375 </html>
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