Index: media/audio/mac/audio_manager_mac.cc |
diff --git a/media/audio/mac/audio_manager_mac.cc b/media/audio/mac/audio_manager_mac.cc |
index 33020060de7f8534cb669e55cd84437173cba0dd..147c1187d5424faf2eaaeb9df1c468a1acbe7131 100644 |
--- a/media/audio/mac/audio_manager_mac.cc |
+++ b/media/audio/mac/audio_manager_mac.cc |
@@ -545,7 +545,7 @@ AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream( |
// For I/O, the simplest case is when the default input and output |
// devices are the same. |
GetDefaultOutputDevice(&device); |
- LOG(INFO) << "UNIFIED: default input and output devices are identical"; |
+ VLOG(0) << "UNIFIED: default input and output devices are identical"; |
} else { |
// Some audio hardware is presented as separate input and output devices |
// even though they are really the same physical hardware and |
@@ -558,7 +558,7 @@ AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream( |
// so we get the lowest latency and use fewer threads. |
device = aggregate_device_manager_.GetDefaultAggregateDevice(); |
if (device != kAudioObjectUnknown) |
- LOG(INFO) << "Using AGGREGATE audio device"; |
+ VLOG(0) << "Using AGGREGATE audio device"; |
} |
if (device != kAudioObjectUnknown && |