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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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| 259 return; | 259 return; |
| 260 } | 260 } |
| 261 #endif | 261 #endif |
| 262 | 262 |
| 263 #if defined(OS_WIN) | 263 #if defined(OS_WIN) |
| 264 if (base::win::GetVersion() < base::win::VERSION_WIN7) { | 264 if (base::win::GetVersion() < base::win::VERSION_WIN7) { |
| 265 NOTIMPLEMENTED() << "HW video decode acceleration not available."; | 265 NOTIMPLEMENTED() << "HW video decode acceleration not available."; |
| 266 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | 266 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
| 267 return; | 267 return; |
| 268 } | 268 } |
| 269 DLOG(INFO) << "Initializing DXVA HW decoder for windows."; | 269 DVLOG(0) << "Initializing DXVA HW decoder for windows."; |
| 270 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( | 270 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( |
| 271 this, make_context_current_)); | 271 this, make_context_current_)); |
| 272 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) | 272 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
| 273 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( | 273 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( |
| 274 gfx::GLSurfaceEGL::GetHardwareDisplay(), | 274 gfx::GLSurfaceEGL::GetHardwareDisplay(), |
| 275 stub_->decoder()->GetGLContext()->GetHandle(), | 275 stub_->decoder()->GetGLContext()->GetHandle(), |
| 276 this, | 276 this, |
| 277 weak_factory_for_io_.GetWeakPtr(), | 277 weak_factory_for_io_.GetWeakPtr(), |
| 278 make_context_current_, | 278 make_context_current_, |
| 279 io_message_loop_)); | 279 io_message_loop_)); |
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| 493 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 493 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
| 494 GLenum target = texture_ref->texture()->target(); | 494 GLenum target = texture_ref->texture()->target(); |
| 495 gpu::gles2::TextureManager* texture_manager = | 495 gpu::gles2::TextureManager* texture_manager = |
| 496 stub_->decoder()->GetContextGroup()->texture_manager(); | 496 stub_->decoder()->GetContextGroup()->texture_manager(); |
| 497 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 497 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
| 498 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 498 texture_manager->SetLevelCleared(texture_ref, target, 0, true); |
| 499 uncleared_textures_.erase(it); | 499 uncleared_textures_.erase(it); |
| 500 } | 500 } |
| 501 | 501 |
| 502 } // namespace content | 502 } // namespace content |
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