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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDither.h" | 8 #include "SkDither.h" |
9 #include "SkPerlinNoiseShader.h" | 9 #include "SkPerlinNoiseShader.h" |
10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
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44 return noiseValue; | 44 return noiseValue; |
45 } | 45 } |
46 | 46 |
47 inline SkScalar smoothCurve(SkScalar t) { | 47 inline SkScalar smoothCurve(SkScalar t) { |
48 static const SkScalar SK_Scalar3 = SkFloatToScalar(3.0f); | 48 static const SkScalar SK_Scalar3 = SkFloatToScalar(3.0f); |
49 | 49 |
50 // returns t * t * (3 - 2 * t) | 50 // returns t * t * (3 - 2 * t) |
51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t); | 51 return SkScalarMul(SkScalarSquare(t), SK_Scalar3 - 2 * t); |
52 } | 52 } |
53 | 53 |
54 bool perlin_noise_type_is_valid(SkPerlinNoiseShader::Type type) { | |
55 switch (type) { | |
Stephen White
2013/11/25 16:11:21
Nit: this could be:
return type == SkPerlinNoiseS
sugoi
2013/11/25 16:20:33
Done.
| |
56 case SkPerlinNoiseShader::kFractalNoise_Type: | |
57 case SkPerlinNoiseShader::kTurbulence_Type: | |
58 return true; | |
59 default: | |
60 break; | |
61 } | |
62 return false; | |
63 } | |
64 | |
54 } // end namespace | 65 } // end namespace |
55 | 66 |
56 struct SkPerlinNoiseShader::StitchData { | 67 struct SkPerlinNoiseShader::StitchData { |
57 StitchData() | 68 StitchData() |
58 : fWidth(0) | 69 : fWidth(0) |
59 , fWrapX(0) | 70 , fWrapX(0) |
60 , fHeight(0) | 71 , fHeight(0) |
61 , fWrapY(0) | 72 , fWrapY(0) |
62 {} | 73 {} |
63 | 74 |
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272 | 283 |
273 SkPerlinNoiseShader::SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, | 284 SkPerlinNoiseShader::SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, |
274 SkScalar baseFrequencyX, | 285 SkScalar baseFrequencyX, |
275 SkScalar baseFrequencyY, | 286 SkScalar baseFrequencyY, |
276 int numOctaves, | 287 int numOctaves, |
277 SkScalar seed, | 288 SkScalar seed, |
278 const SkISize* tileSize) | 289 const SkISize* tileSize) |
279 : fType(type) | 290 : fType(type) |
280 , fBaseFrequencyX(baseFrequencyX) | 291 , fBaseFrequencyX(baseFrequencyX) |
281 , fBaseFrequencyY(baseFrequencyY) | 292 , fBaseFrequencyY(baseFrequencyY) |
282 , fNumOctaves(numOctaves & 0xFF /*[0,255] octaves allowed*/) | 293 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/) |
283 , fSeed(seed) | 294 , fSeed(seed) |
284 , fStitchTiles((tileSize != NULL) && !tileSize->isEmpty()) | 295 , fStitchTiles((tileSize != NULL) && !tileSize->isEmpty()) |
285 , fPaintingData(NULL) | 296 , fPaintingData(NULL) |
286 { | 297 { |
287 SkASSERT(numOctaves >= 0 && numOctaves < 256); | 298 SkASSERT(numOctaves >= 0 && numOctaves < 256); |
288 setTileSize(fStitchTiles ? *tileSize : SkISize::Make(0,0)); | 299 setTileSize(fStitchTiles ? *tileSize : SkISize::Make(0,0)); |
289 fMatrix.reset(); | 300 fMatrix.reset(); |
290 } | 301 } |
291 | 302 |
292 SkPerlinNoiseShader::SkPerlinNoiseShader(SkFlattenableReadBuffer& buffer) : | 303 SkPerlinNoiseShader::SkPerlinNoiseShader(SkFlattenableReadBuffer& buffer) : |
293 INHERITED(buffer), fPaintingData(NULL) { | 304 INHERITED(buffer), fPaintingData(NULL) { |
294 fType = (SkPerlinNoiseShader::Type) buffer.readInt(); | 305 fType = (SkPerlinNoiseShader::Type) buffer.readInt(); |
295 fBaseFrequencyX = buffer.readScalar(); | 306 fBaseFrequencyX = buffer.readScalar(); |
296 fBaseFrequencyY = buffer.readScalar(); | 307 fBaseFrequencyY = buffer.readScalar(); |
297 fNumOctaves = buffer.readInt(); | 308 fNumOctaves = buffer.readInt(); |
298 fSeed = buffer.readScalar(); | 309 fSeed = buffer.readScalar(); |
299 fStitchTiles = buffer.readBool(); | 310 fStitchTiles = buffer.readBool(); |
300 fTileSize.fWidth = buffer.readInt(); | 311 fTileSize.fWidth = buffer.readInt(); |
301 fTileSize.fHeight = buffer.readInt(); | 312 fTileSize.fHeight = buffer.readInt(); |
302 setTileSize(fTileSize); | 313 setTileSize(fTileSize); |
303 fMatrix.reset(); | 314 fMatrix.reset(); |
315 buffer.validate(perlin_noise_type_is_valid(fType) && | |
316 (fNumOctaves >= 0) && (fNumOctaves <= 255)); | |
304 } | 317 } |
305 | 318 |
306 SkPerlinNoiseShader::~SkPerlinNoiseShader() { | 319 SkPerlinNoiseShader::~SkPerlinNoiseShader() { |
307 // Safety, should have been done in endContext() | 320 // Safety, should have been done in endContext() |
308 SkDELETE(fPaintingData); | 321 SkDELETE(fPaintingData); |
309 } | 322 } |
310 | 323 |
311 void SkPerlinNoiseShader::flatten(SkFlattenableWriteBuffer& buffer) const { | 324 void SkPerlinNoiseShader::flatten(SkFlattenableWriteBuffer& buffer) const { |
312 this->INHERITED::flatten(buffer); | 325 this->INHERITED::flatten(buffer); |
313 buffer.writeInt((int) fType); | 326 buffer.writeInt((int) fType); |
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1378 str->append(" seed: "); | 1391 str->append(" seed: "); |
1379 str->appendScalar(fSeed); | 1392 str->appendScalar(fSeed); |
1380 str->append(" stitch tiles: "); | 1393 str->append(" stitch tiles: "); |
1381 str->append(fStitchTiles ? "true " : "false "); | 1394 str->append(fStitchTiles ? "true " : "false "); |
1382 | 1395 |
1383 this->INHERITED::toString(str); | 1396 this->INHERITED::toString(str); |
1384 | 1397 |
1385 str->append(")"); | 1398 str->append(")"); |
1386 } | 1399 } |
1387 #endif | 1400 #endif |
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