| Index: cc/resources/raster_tile_priority_queue.h
|
| diff --git a/cc/resources/raster_tile_priority_queue.h b/cc/resources/raster_tile_priority_queue.h
|
| index 416a57a670a006e03daeaf7977d8d827b454f724..65c924798a8338de2e6002254a2c481f8fc742ca 100644
|
| --- a/cc/resources/raster_tile_priority_queue.h
|
| +++ b/cc/resources/raster_tile_priority_queue.h
|
| @@ -16,12 +16,20 @@
|
|
|
| namespace cc {
|
|
|
| +// TODO(vmpstr): Consider virtualizing this and adding ::Create with the
|
| +// parameters of ::Build that would create a simpler queue for required only
|
| +// tiles (ie, there's no need for the heap if all we're interested in are the
|
| +// required tiles.
|
| class CC_EXPORT RasterTilePriorityQueue {
|
| public:
|
| - struct PairedTilingSetQueue {
|
| + enum class Type { ALL, REQUIRED_FOR_ACTIVATION, REQUIRED_FOR_DRAW };
|
| +
|
| + class PairedTilingSetQueue {
|
| + public:
|
| PairedTilingSetQueue();
|
| PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair,
|
| - TreePriority tree_priority);
|
| + TreePriority tree_priority,
|
| + Type type);
|
| ~PairedTilingSetQueue();
|
|
|
| bool IsEmpty() const;
|
| @@ -33,19 +41,28 @@ class CC_EXPORT RasterTilePriorityQueue {
|
|
|
| scoped_refptr<base::debug::ConvertableToTraceFormat> StateAsValue() const;
|
|
|
| - scoped_ptr<TilingSetRasterQueue> active_queue;
|
| - scoped_ptr<TilingSetRasterQueue> pending_queue;
|
| - bool has_both_layers;
|
| + const TilingSetRasterQueue* active_queue() const {
|
| + return active_queue_.get();
|
| + }
|
| + const TilingSetRasterQueue* pending_queue() const {
|
| + return pending_queue_.get();
|
| + }
|
| +
|
| + private:
|
| + scoped_ptr<TilingSetRasterQueue> active_queue_;
|
| + scoped_ptr<TilingSetRasterQueue> pending_queue_;
|
| + bool has_both_layers_;
|
|
|
| // Set of returned tiles (excluding the current one) for DCHECKing.
|
| - std::set<const Tile*> returned_tiles_for_debug;
|
| + std::set<const Tile*> returned_tiles_for_debug_;
|
| };
|
|
|
| RasterTilePriorityQueue();
|
| ~RasterTilePriorityQueue();
|
|
|
| void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers,
|
| - TreePriority tree_priority);
|
| + TreePriority tree_priority,
|
| + Type type);
|
| void Reset();
|
|
|
| bool IsEmpty() const;
|
|
|