Chromium Code Reviews| Index: content/common/gpu/media/accelerated_video_decoder.h |
| diff --git a/content/common/gpu/media/accelerated_video_decoder.h b/content/common/gpu/media/accelerated_video_decoder.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c906e818c21d47464c66a3b1fd630bcfdc050e9d |
| --- /dev/null |
| +++ b/content/common/gpu/media/accelerated_video_decoder.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_ACCELERATED_VIDEO_DECODER_ |
| +#define CONTENT_COMMON_GPU_MEDIA_ACCELERATED_VIDEO_DECODER_ |
| + |
| +#include "base/callback_forward.h" |
| +#include "base/callback_helpers.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "content/common/content_export.h" |
| +#include "ui/gfx/geometry/size.h" |
| + |
| +namespace content { |
| + |
| +// An AcceleratedVideoDecoder is a video decoder that requires support from an |
| +// external accelerator (typically a hardware accelerator) to partially offload |
| +// the decode process after parsing stream headers, and performing reference |
| +// frame and state management. |
| +class CONTENT_EXPORT AcceleratedVideoDecoder { |
|
Owen Lin
2015/01/09 09:56:14
I didn't see how the decoded frames be returned in
Pawel Osciak
2015/01/09 13:50:31
I'm also not happy with this detail, I agree. I wa
|
| + public: |
| + AcceleratedVideoDecoder() {} |
| + virtual ~AcceleratedVideoDecoder() {} |
| + |
| + virtual void SetStream(const uint8* ptr, size_t size) = 0; |
| + |
| + // Have the decoder flush its state and trigger output of all previously |
| + // decoded surfaces. Return false on failure. |
| + virtual bool Flush() WARN_UNUSED_RESULT = 0; |
| + |
| + // To be called during decoding. |
| + // Stop (pause) decoding, discarding all remaining inputs and outputs, |
| + // but do not flush decoder state, so that the playback can be resumed later, |
| + // possibly from a different location. |
| + virtual void Reset() = 0; |
| + |
| + // Decode result codes. |
| + enum DecResult { |
| + kDecodeError, // Error while decoding. |
| + // TODO posciak: unsupported streams are currently treated as error |
| + // in decoding; in future it could perhaps be possible to fall back |
| + // to software decoding instead. |
| + // kStreamError, // Error in stream. |
| + kAllocateNewSurfaces, // Need a new set of surfaces to be allocated. |
| + kRanOutOfStreamData, // Need more stream data to proceed. |
| + kRanOutOfSurfaces, // Waiting for the client to free up output surfaces. |
| + }; |
| + |
| + // Try to decode more of the stream, returning decoded frames asynchronously. |
| + // Return when more stream is needed, when we run out of free surfaces, when |
| + // we need a new set of them, or when an error occurs. |
| + virtual DecResult Decode() WARN_UNUSED_RESULT = 0; |
| + |
| + // Return dimensions/required number of output surfaces that client should |
| + // be ready to provide for the decoder to function properly. |
| + // To be used after Decode() returns kNeedNewSurfaces. |
| + virtual gfx::Size GetPicSize() = 0; |
|
Owen Lin
2015/01/09 09:56:14
Would it be better to move into those Accelerator?
Pawel Osciak
2015/01/09 13:50:31
We still need to return from Decode(), because we
|
| + virtual size_t GetRequiredNumOfPictures() = 0; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AcceleratedVideoDecoder); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_ACCELERATED_VIDEO_DECODER_ |