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Side by Side Diff: ui/wm/core/window_animations.cc

Issue 832953002: Cleanup: Update the path to gfx size headers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: REBASE Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/wm/core/window_animations.h" 5 #include "ui/wm/core/window_animations.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <vector> 10 #include <vector>
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23 #include "ui/compositor/compositor_observer.h" 23 #include "ui/compositor/compositor_observer.h"
24 #include "ui/compositor/layer.h" 24 #include "ui/compositor/layer.h"
25 #include "ui/compositor/layer_animation_observer.h" 25 #include "ui/compositor/layer_animation_observer.h"
26 #include "ui/compositor/layer_animation_sequence.h" 26 #include "ui/compositor/layer_animation_sequence.h"
27 #include "ui/compositor/layer_animator.h" 27 #include "ui/compositor/layer_animator.h"
28 #include "ui/compositor/layer_tree_owner.h" 28 #include "ui/compositor/layer_tree_owner.h"
29 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 29 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
30 #include "ui/compositor/scoped_layer_animation_settings.h" 30 #include "ui/compositor/scoped_layer_animation_settings.h"
31 #include "ui/gfx/animation/animation.h" 31 #include "ui/gfx/animation/animation.h"
32 #include "ui/gfx/geometry/rect_conversions.h" 32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/vector2d.h"
33 #include "ui/gfx/geometry/vector3d_f.h" 34 #include "ui/gfx/geometry/vector3d_f.h"
34 #include "ui/gfx/interpolated_transform.h" 35 #include "ui/gfx/interpolated_transform.h"
35 #include "ui/gfx/screen.h" 36 #include "ui/gfx/screen.h"
36 #include "ui/gfx/vector2d.h"
37 #include "ui/wm/core/window_util.h" 37 #include "ui/wm/core/window_util.h"
38 #include "ui/wm/core/wm_core_switches.h" 38 #include "ui/wm/core/wm_core_switches.h"
39 #include "ui/wm/public/animation_host.h" 39 #include "ui/wm/public/animation_host.h"
40 40
41 DECLARE_WINDOW_PROPERTY_TYPE(int) 41 DECLARE_WINDOW_PROPERTY_TYPE(int)
42 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationType) 42 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationType)
43 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationTransition) 43 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationTransition)
44 DECLARE_WINDOW_PROPERTY_TYPE(float) 44 DECLARE_WINDOW_PROPERTY_TYPE(float)
45 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_EXPORT, bool) 45 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_EXPORT, bool)
46 46
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661 // being accessed via Remote Desktop. 661 // being accessed via Remote Desktop.
662 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() == 662 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() ==
663 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION) 663 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION)
664 return false; 664 return false;
665 665
666 // Let the user decide whether or not to play the animation. 666 // Let the user decide whether or not to play the animation.
667 return !gfx::Animation::ShouldRenderRichAnimation(); 667 return !gfx::Animation::ShouldRenderRichAnimation();
668 } 668 }
669 669
670 } // namespace wm 670 } // namespace wm
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