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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ |
6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ | 6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/message_loop/message_loop_proxy.h" | 10 #include "base/message_loop/message_loop_proxy.h" |
11 #include "cc/layers/video_frame_provider.h" | 11 #include "cc/layers/video_frame_provider.h" |
12 #include "gpu/command_buffer/common/mailbox.h" | 12 #include "gpu/command_buffer/common/mailbox.h" |
13 #include "ui/gfx/size.h" | 13 #include "ui/gfx/geometry/size.h" |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 namespace gles2 { | 16 namespace gles2 { |
17 class GLES2Interface; | 17 class GLES2Interface; |
18 } // namespace gles2 | 18 } // namespace gles2 |
19 } // namespace gpu | 19 } // namespace gpu |
20 | 20 |
21 namespace content { | 21 namespace content { |
22 | 22 |
23 // The proxy class for the gpu thread to notify the compositor thread | 23 // The proxy class for the gpu thread to notify the compositor thread |
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79 virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0; | 79 virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0; |
80 | 80 |
81 protected: | 81 protected: |
82 friend class base::RefCounted<StreamTextureFactory>; | 82 friend class base::RefCounted<StreamTextureFactory>; |
83 virtual ~StreamTextureFactory() {} | 83 virtual ~StreamTextureFactory() {} |
84 }; | 84 }; |
85 | 85 |
86 } // namespace content | 86 } // namespace content |
87 | 87 |
88 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ | 88 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ |
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