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Issue 832953002: Cleanup: Update the path to gfx size headers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: REBASE Created 5 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/chromeos/first_run/steps/tray_step.h" 5 #include "chrome/browser/chromeos/first_run/steps/tray_step.h"
6 6
7 #include "ash/first_run/first_run_helper.h" 7 #include "ash/first_run/first_run_helper.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "base/i18n/rtl.h" 9 #include "base/i18n/rtl.h"
10 #include "chrome/browser/chromeos/first_run/step_names.h" 10 #include "chrome/browser/chromeos/first_run/step_names.h"
11 #include "chrome/browser/ui/webui/chromeos/first_run/first_run_actor.h" 11 #include "chrome/browser/ui/webui/chromeos/first_run/first_run_actor.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/size.h" 13 #include "ui/gfx/geometry/size.h"
14 14
15 namespace chromeos { 15 namespace chromeos {
16 namespace first_run { 16 namespace first_run {
17 17
18 TrayStep::TrayStep(ash::FirstRunHelper* shell_helper, FirstRunActor* actor) 18 TrayStep::TrayStep(ash::FirstRunHelper* shell_helper, FirstRunActor* actor)
19 : Step(kTrayStep, shell_helper, actor) { 19 : Step(kTrayStep, shell_helper, actor) {
20 } 20 }
21 21
22 void TrayStep::DoShow() { 22 void TrayStep::DoShow() {
23 if (!shell_helper()->IsTrayBubbleOpened()) 23 if (!shell_helper()->IsTrayBubbleOpened())
(...skipping 10 matching lines...) Expand all
34 alignment == ash::SHELF_ALIGNMENT_RIGHT) 34 alignment == ash::SHELF_ALIGNMENT_RIGHT)
35 position.SetRight(GetOverlaySize().width() - bounds.x()); 35 position.SetRight(GetOverlaySize().width() - bounds.x());
36 else 36 else
37 position.SetLeft(bounds.right()); 37 position.SetLeft(bounds.right());
38 actor()->ShowStepPositioned(name(), position); 38 actor()->ShowStepPositioned(name(), position);
39 } 39 }
40 40
41 } // namespace first_run 41 } // namespace first_run
42 } // namespace chromeos 42 } // namespace chromeos
43 43
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