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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 83183005: Add synthetic delay points for latency testing (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
11 #include <map> 11 #include <map>
12 #include <stack> 12 #include <stack>
13 #include <string> 13 #include <string>
14 #include <vector> 14 #include <vector>
15 15
16 #include "base/at_exit.h" 16 #include "base/at_exit.h"
17 #include "base/bind.h" 17 #include "base/bind.h"
18 #include "base/command_line.h" 18 #include "base/command_line.h"
19 #include "base/debug/trace_event.h" 19 #include "base/debug/trace_event.h"
20 #include "base/debug/trace_event_synthetic_delay.h"
20 #include "base/memory/scoped_ptr.h" 21 #include "base/memory/scoped_ptr.h"
21 #include "base/strings/string_number_conversions.h" 22 #include "base/strings/string_number_conversions.h"
22 #include "build/build_config.h" 23 #include "build/build_config.h"
23 #define GLES2_GPU_SERVICE 1 24 #define GLES2_GPU_SERVICE 1
24 #include "gpu/command_buffer/common/debug_marker_manager.h" 25 #include "gpu/command_buffer/common/debug_marker_manager.h"
25 #include "gpu/command_buffer/common/gles2_cmd_format.h" 26 #include "gpu/command_buffer/common/gles2_cmd_format.h"
26 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 27 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
27 #include "gpu/command_buffer/common/id_allocator.h" 28 #include "gpu/command_buffer/common/id_allocator.h"
28 #include "gpu/command_buffer/common/mailbox.h" 29 #include "gpu/command_buffer/common/mailbox.h"
29 #include "gpu/command_buffer/service/async_pixel_transfer_delegate.h" 30 #include "gpu/command_buffer/service/async_pixel_transfer_delegate.h"
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8805 int this_frame_number = frame_number_++; 8806 int this_frame_number = frame_number_++;
8806 // TRACE_EVENT for gpu tests: 8807 // TRACE_EVENT for gpu tests:
8807 TRACE_EVENT_INSTANT2("test_gpu", "SwapBuffersLatency", 8808 TRACE_EVENT_INSTANT2("test_gpu", "SwapBuffersLatency",
8808 TRACE_EVENT_SCOPE_THREAD, 8809 TRACE_EVENT_SCOPE_THREAD,
8809 "GLImpl", static_cast<int>(gfx::GetGLImplementation()), 8810 "GLImpl", static_cast<int>(gfx::GetGLImplementation()),
8810 "width", (is_offscreen ? offscreen_size_.width() : 8811 "width", (is_offscreen ? offscreen_size_.width() :
8811 surface_->GetSize().width())); 8812 surface_->GetSize().width()));
8812 TRACE_EVENT2("gpu", "GLES2DecoderImpl::DoSwapBuffers", 8813 TRACE_EVENT2("gpu", "GLES2DecoderImpl::DoSwapBuffers",
8813 "offscreen", is_offscreen, 8814 "offscreen", is_offscreen,
8814 "frame", this_frame_number); 8815 "frame", this_frame_number);
8816 {
8817 TRACE_EVENT_SYNTHETIC_DELAY("gpu.SwapBuffers");
8818 }
8819
8815 bool is_tracing; 8820 bool is_tracing;
8816 TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("gpu.debug"), 8821 TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
8817 &is_tracing); 8822 &is_tracing);
8818 if (is_tracing) { 8823 if (is_tracing) {
8819 ScopedFrameBufferBinder binder(this, GetBackbufferServiceId()); 8824 ScopedFrameBufferBinder binder(this, GetBackbufferServiceId());
8820 gpu_state_tracer_->TakeSnapshotWithCurrentFramebuffer( 8825 gpu_state_tracer_->TakeSnapshotWithCurrentFramebuffer(
8821 is_offscreen ? offscreen_size_ : surface_->GetSize()); 8826 is_offscreen ? offscreen_size_ : surface_->GetSize());
8822 } 8827 }
8823 8828
8824 // If offscreen then don't actually SwapBuffers to the display. Just copy 8829 // If offscreen then don't actually SwapBuffers to the display. Just copy
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10511 DoDidUseTexImageIfNeeded(texture, texture->target()); 10516 DoDidUseTexImageIfNeeded(texture, texture->target());
10512 } 10517 }
10513 10518
10514 // Include the auto-generated part of this file. We split this because it means 10519 // Include the auto-generated part of this file. We split this because it means
10515 // we can easily edit the non-auto generated parts right here in this file 10520 // we can easily edit the non-auto generated parts right here in this file
10516 // instead of having to edit some template or the code generator. 10521 // instead of having to edit some template or the code generator.
10517 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 10522 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
10518 10523
10519 } // namespace gles2 10524 } // namespace gles2
10520 } // namespace gpu 10525 } // namespace gpu
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