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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/base/media_switches.h" | 5 #include "media/base/media_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 // Allow users to specify a custom buffer size for debugging purpose. | 9 // Allow users to specify a custom buffer size for debugging purpose. |
10 const char kAudioBufferSize[] = "audio-buffer-size"; | 10 const char kAudioBufferSize[] = "audio-buffer-size"; |
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90 | 90 |
91 // Use fake device for Media Stream to replace actual camera and microphone. | 91 // Use fake device for Media Stream to replace actual camera and microphone. |
92 const char kUseFakeDeviceForMediaStream[] = "use-fake-device-for-media-stream"; | 92 const char kUseFakeDeviceForMediaStream[] = "use-fake-device-for-media-stream"; |
93 | 93 |
94 // Use an .y4m file to play as the webcam. See the comments in | 94 // Use an .y4m file to play as the webcam. See the comments in |
95 // media/video/capture/file_video_capture_device.h for more details. | 95 // media/video/capture/file_video_capture_device.h for more details. |
96 const char kUseFileForFakeVideoCapture[] = "use-file-for-fake-video-capture"; | 96 const char kUseFileForFakeVideoCapture[] = "use-file-for-fake-video-capture"; |
97 | 97 |
98 // Play a .wav file as the microphone. Note that for WebRTC calls we'll treat | 98 // Play a .wav file as the microphone. Note that for WebRTC calls we'll treat |
99 // the bits as if they came from the microphone, which means you should disable | 99 // the bits as if they came from the microphone, which means you should disable |
100 // audio processing (lest your audio file will play back distorted). Also the | 100 // audio processing (lest your audio file will play back distorted). The input |
101 // wav file will have to have the same number of channels, bits per sample and | 101 // file is converted to suit Chrome's audio buses if necessary, so most sane |
102 // sampling frequency as the system's input device. | 102 // .wav files should work. |
103 const char kUseFileForFakeAudioCapture[] = "use-file-for-fake-audio-capture"; | 103 const char kUseFileForFakeAudioCapture[] = "use-file-for-fake-audio-capture"; |
104 | 104 |
105 // Enables support for inband text tracks in media content. | 105 // Enables support for inband text tracks in media content. |
106 const char kEnableInbandTextTracks[] = "enable-inband-text-tracks"; | 106 const char kEnableInbandTextTracks[] = "enable-inband-text-tracks"; |
107 | 107 |
108 } // namespace switches | 108 } // namespace switches |
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