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Unified Diff: chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc

Issue 83163002: [Aura] Adding Writing direction to the context menu for Aura. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 1 month ago
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Index: chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc
diff --git a/chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc b/chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc
index 19294bacc477e2bc632e3947051c3a1a2cacb11b..f6e08d8209741d2f66b8c0a3b868c848d9034701 100644
--- a/chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc
+++ b/chrome/browser/ui/views/tab_contents/render_view_context_menu_views.cc
@@ -17,6 +17,11 @@
#include "ui/views/controls/menu/menu_item_view.h"
#include "ui/views/controls/menu/menu_runner.h"
+#if !defined(OS_WIN)
+#include "content/public/browser/render_view_host.h"
+#include "ui/base/l10n/l10n_util.h"
+#endif // !OS_WIN
+
using content::WebContents;
////////////////////////////////////////////////////////////////////////////////
@@ -25,7 +30,11 @@ using content::WebContents;
RenderViewContextMenuViews::RenderViewContextMenuViews(
WebContents* web_contents,
const content::ContextMenuParams& params)
- : RenderViewContextMenu(web_contents, params) {
+ : RenderViewContextMenu(web_contents, params)
+#if !defined(OS_WIN)
+ , bidi_submenu_model_(this)
+#endif // !OS_WIN
+{
}
RenderViewContextMenuViews::~RenderViewContextMenuViews() {
@@ -109,6 +118,90 @@ bool RenderViewContextMenuViews::GetAcceleratorForCommandId(
}
}
+#if !defined(OS_WIN)
+void RenderViewContextMenuViews::ExecuteCommand(
+ int command_id, int event_flags) {
Peter Kasting 2013/11/22 21:53:03 Nit: One arg per line; try to put the first arg on
pals 2013/11/25 06:28:13 Done.
+ switch (command_id) {
+ case IDC_WRITING_DIRECTION_DEFAULT:
+ // WebKit's current behavior is for this menu item to always be disabled.
+ NOTREACHED();
+ break;
+
+ case IDC_WRITING_DIRECTION_RTL:
+ case IDC_WRITING_DIRECTION_LTR: {
+ content::RenderViewHost* view_host = GetRenderViewHost();
+ blink::WebTextDirection dir = blink::WebTextDirectionLeftToRight;
+ if (command_id == IDC_WRITING_DIRECTION_RTL)
+ dir = blink::WebTextDirectionRightToLeft;
+ view_host->UpdateTextDirection(dir);
Peter Kasting 2013/11/22 21:53:03 Nit: Shorter and simpler: view_host->Update
pals 2013/11/25 06:28:13 Done. looks better.
+ view_host->NotifyTextDirection();
+ break;
+ }
+
+ default:
+ RenderViewContextMenu::ExecuteCommand(command_id, event_flags);
+ break;
+ }
+}
+
+bool RenderViewContextMenuViews::IsCommandIdChecked(int command_id) const {
+ switch (command_id) {
+ case IDC_WRITING_DIRECTION_DEFAULT:
+ return params_.writing_direction_default &
+ blink::WebContextMenuData::CheckableMenuItemChecked;
+ case IDC_WRITING_DIRECTION_RTL:
+ return params_.writing_direction_right_to_left &
+ blink::WebContextMenuData::CheckableMenuItemChecked;
+ case IDC_WRITING_DIRECTION_LTR:
+ return params_.writing_direction_left_to_right &
+ blink::WebContextMenuData::CheckableMenuItemChecked;
+
+ default:
+ return RenderViewContextMenu::IsCommandIdChecked(command_id);
+ }
+}
+
+bool RenderViewContextMenuViews::IsCommandIdEnabled(int command_id) const {
+ switch (command_id) {
+ case IDC_WRITING_DIRECTION_MENU:
+ return true;
+ case IDC_WRITING_DIRECTION_DEFAULT: // Provided to match OS defaults.
+ return params_.writing_direction_default &
+ blink::WebContextMenuData::CheckableMenuItemEnabled;
+ case IDC_WRITING_DIRECTION_RTL:
+ return params_.writing_direction_right_to_left &
+ blink::WebContextMenuData::CheckableMenuItemEnabled;
+ case IDC_WRITING_DIRECTION_LTR:
+ return params_.writing_direction_left_to_right &
+ blink::WebContextMenuData::CheckableMenuItemEnabled;
+
+ default:
+ return RenderViewContextMenu::IsCommandIdEnabled(command_id);
+ }
+}
+
+void RenderViewContextMenuViews::AppendPlatformEditableItems() {
+ // OS X and Linux provide a contextual menu to set writing direction for BiDi
+ // languages.
+ // This functionality is exposed as a keyboard shortcut on Windows.
Peter Kasting 2013/11/22 21:53:03 We need to have a keyboard shortcut on all platfor
pals 2013/11/25 06:28:13 As per the comment #31 http://code.google.com/p/ch
Peter Kasting 2013/11/26 02:18:31 I'm not necessarily opposed to having a context me
+ AppendBidiSubMenu();
+}
+
+void RenderViewContextMenuViews::AppendBidiSubMenu() {
+ bidi_submenu_model_.AddCheckItem(IDC_WRITING_DIRECTION_DEFAULT,
+ l10n_util::GetStringUTF16(IDS_CONTENT_CONTEXT_WRITING_DIRECTION_DEFAULT));
+ bidi_submenu_model_.AddCheckItem(IDC_WRITING_DIRECTION_LTR,
+ l10n_util::GetStringUTF16(IDS_CONTENT_CONTEXT_WRITING_DIRECTION_LTR));
+ bidi_submenu_model_.AddCheckItem(IDC_WRITING_DIRECTION_RTL,
+ l10n_util::GetStringUTF16(IDS_CONTENT_CONTEXT_WRITING_DIRECTION_RTL));
+
+ menu_model_.AddSubMenu(
+ IDC_WRITING_DIRECTION_MENU,
+ l10n_util::GetStringUTF16(IDS_CONTENT_CONTEXT_WRITING_DIRECTION_MENU),
+ &bidi_submenu_model_);
+}
+#endif // !OS_WIN
+
void RenderViewContextMenuViews::UpdateMenuItem(int command_id,
bool enabled,
bool hidden,

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