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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 146 return from_handle(isolate->factory()->NewBox(value)); | 146 return from_handle(isolate->factory()->NewBox(value)); |
| 147 } | 147 } |
| 148 | 148 |
| 149 static Type* Union(Handle<Type> type1, Handle<Type> type2); | 149 static Type* Union(Handle<Type> type1, Handle<Type> type2); |
| 150 static Type* Intersect(Handle<Type> type1, Handle<Type> type2); | 150 static Type* Intersect(Handle<Type> type1, Handle<Type> type2); |
| 151 static Type* Optional(Handle<Type> type); // type \/ Undefined | 151 static Type* Optional(Handle<Type> type); // type \/ Undefined |
| 152 | 152 |
| 153 static Type* Of(Handle<i::Object> value) { | 153 static Type* Of(Handle<i::Object> value) { |
| 154 return from_bitset(LubBitset(*value)); | 154 return from_bitset(LubBitset(*value)); |
| 155 } | 155 } |
| 156 static Type* CurrentOf(Handle<i::Object> value); | |
| 157 | 156 |
| 158 bool Is(Type* that) { return (this == that) ? true : SlowIs(that); } | 157 bool Is(Type* that) { return (this == that) ? true : SlowIs(that); } |
| 159 bool Is(Handle<Type> that) { return this->Is(*that); } | 158 bool Is(Handle<Type> that) { return this->Is(*that); } |
| 160 bool Maybe(Type* that); | 159 bool Maybe(Type* that); |
| 161 bool Maybe(Handle<Type> that) { return this->Maybe(*that); } | 160 bool Maybe(Handle<Type> that) { return this->Maybe(*that); } |
| 162 | 161 |
| 162 // State-dependent versions of Of and Is that consider subtyping between |
| 163 // a constant and its map class. |
| 164 static Type* OfCurrently(Handle<i::Object> value); |
| 165 bool IsCurrently(Type* that); |
| 166 bool IsCurrently(Handle<Type> that) { return this->IsCurrently(*that); } |
| 167 |
| 163 bool IsClass() { return is_class(); } | 168 bool IsClass() { return is_class(); } |
| 164 bool IsConstant() { return is_constant(); } | 169 bool IsConstant() { return is_constant(); } |
| 165 Handle<i::Map> AsClass() { return as_class(); } | 170 Handle<i::Map> AsClass() { return as_class(); } |
| 166 Handle<i::Object> AsConstant() { return as_constant(); } | 171 Handle<i::Object> AsConstant() { return as_constant(); } |
| 167 | 172 |
| 168 int NumClasses(); | 173 int NumClasses(); |
| 169 int NumConstants(); | 174 int NumConstants(); |
| 170 | 175 |
| 171 template<class T> | 176 template<class T> |
| 172 class Iterator { | 177 class Iterator { |
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| 323 static Bounds NarrowUpper(Bounds b, Handle<Type> t, Isolate* isl) { | 328 static Bounds NarrowUpper(Bounds b, Handle<Type> t, Isolate* isl) { |
| 324 return Bounds( | 329 return Bounds( |
| 325 handle(Type::Intersect(b.lower, t), isl), | 330 handle(Type::Intersect(b.lower, t), isl), |
| 326 handle(Type::Intersect(b.upper, t), isl)); | 331 handle(Type::Intersect(b.upper, t), isl)); |
| 327 } | 332 } |
| 328 }; | 333 }; |
| 329 | 334 |
| 330 } } // namespace v8::internal | 335 } } // namespace v8::internal |
| 331 | 336 |
| 332 #endif // V8_TYPES_H_ | 337 #endif // V8_TYPES_H_ |
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