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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 61 AccessibilityRole determineAccessibilityRoleUtil(); | 61 AccessibilityRole determineAccessibilityRoleUtil(); |
| 62 String accessibilityDescriptionForElements(WillBeHeapVector<RawPtrWillBeMemb
er<Element> > &elements) const; | 62 String accessibilityDescriptionForElements(WillBeHeapVector<RawPtrWillBeMemb
er<Element> > &elements) const; |
| 63 void alterSliderValue(bool increase); | 63 void alterSliderValue(bool increase); |
| 64 String ariaAccessibilityDescription() const; | 64 String ariaAccessibilityDescription() const; |
| 65 String ariaAutoComplete() const; | 65 String ariaAutoComplete() const; |
| 66 void ariaLabeledByElements(WillBeHeapVector<RawPtrWillBeMember<Element> >& e
lements) const; | 66 void ariaLabeledByElements(WillBeHeapVector<RawPtrWillBeMember<Element> >& e
lements) const; |
| 67 void changeValueByStep(bool increase); | 67 void changeValueByStep(bool increase); |
| 68 AccessibilityRole determineAriaRoleAttribute() const; | 68 AccessibilityRole determineAriaRoleAttribute() const; |
| 69 void elementsFromAttribute(WillBeHeapVector<RawPtrWillBeMember<Element> >& e
lements, const QualifiedName&) const; | 69 void elementsFromAttribute(WillBeHeapVector<RawPtrWillBeMember<Element> >& e
lements, const QualifiedName&) const; |
| 70 bool hasContentEditableAttributeSet() const; | 70 bool hasContentEditableAttributeSet() const; |
| 71 bool isDescendantOfBarrenParent() const; | 71 virtual bool isDescendantOfBarrenParent() const override; |
| 72 // This returns true if it's focusable but it's not content editable and it'
s not a control or ARIA control. | 72 // This returns true if it's focusable but it's not content editable and it'
s not a control or ARIA control. |
| 73 bool isGenericFocusableElement() const; | 73 bool isGenericFocusableElement() const; |
| 74 HTMLLabelElement* labelForElement(Element*) const; | 74 HTMLLabelElement* labelForElement(Element*) const; |
| 75 AXObject* menuButtonForMenu() const; | 75 AXObject* menuButtonForMenu() const; |
| 76 Element* menuItemElementForMenu() const; | 76 Element* menuItemElementForMenu() const; |
| 77 Element* mouseButtonListener() const; | 77 Element* mouseButtonListener() const; |
| 78 String placeholder() const; | 78 String placeholder() const; |
| 79 AccessibilityRole remapAriaRoleDueToParent(AccessibilityRole) const; | 79 AccessibilityRole remapAriaRoleDueToParent(AccessibilityRole) const; |
| 80 bool isNativeCheckboxOrRadio() const; | 80 bool isNativeCheckboxOrRadio() const; |
| 81 void setNode(Node*); | 81 void setNode(Node*); |
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| 202 void changeValueByPercent(float percentChange); | 202 void changeValueByPercent(float percentChange); |
| 203 float stepValueForRange() const; | 203 float stepValueForRange() const; |
| 204 AXObject* findChildWithTagName(const HTMLQualifiedName&) const; | 204 AXObject* findChildWithTagName(const HTMLQualifiedName&) const; |
| 205 }; | 205 }; |
| 206 | 206 |
| 207 DEFINE_AX_OBJECT_TYPE_CASTS(AXNodeObject, isAXNodeObject()); | 207 DEFINE_AX_OBJECT_TYPE_CASTS(AXNodeObject, isAXNodeObject()); |
| 208 | 208 |
| 209 } // namespace blink | 209 } // namespace blink |
| 210 | 210 |
| 211 #endif // AXNodeObject_h | 211 #endif // AXNodeObject_h |
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