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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 207   assertTrue(!!i_script, "invalid script for i1"); | 207   assertTrue(!!i_script, "invalid script for i1"); | 
| 208   Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, | 208   Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, | 
| 209                             i_script.id, 4); | 209                             i_script.id, 4); | 
| 210 } | 210 } | 
| 211 | 211 | 
| 212 // Creates the eval script and tries to set the breakpoint. | 212 // Creates the eval script and tries to set the breakpoint. | 
| 213 // The tricky part is that the script function must be strongly reachable at the | 213 // The tricky part is that the script function must be strongly reachable at the | 
| 214 // moment. Since there's no way of simply getting the pointer to the function, | 214 // moment. Since there's no way of simply getting the pointer to the function, | 
| 215 // we run this code while the script function is being activated on stack. | 215 // we run this code while the script function is being activated on stack. | 
| 216 eval('SetBreakpointInI1Script()\nfunction i1(){}\n\n\n\nfunction i2(){}\n'); | 216 eval('SetBreakpointInI1Script()\nfunction i1(){}\n\n\n\nfunction i2(){}\n'); | 
| 217 |  | 
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