| Index: src/gpu/GrGeometryProcessor.cpp
|
| diff --git a/src/gpu/GrGeometryProcessor.cpp b/src/gpu/GrGeometryProcessor.cpp
|
| index 01ea85a78b30d7db42124af5029727a9b474eb3a..6bd6b2b54badd963b3a5794e301476f2a1cb3d48 100644
|
| --- a/src/gpu/GrGeometryProcessor.cpp
|
| +++ b/src/gpu/GrGeometryProcessor.cpp
|
| @@ -56,6 +56,25 @@ void GrGLGeometryProcessor::setupColorPassThrough(GrGLGPBuilder* pb,
|
| }
|
| }
|
|
|
| +void GrGLGeometryProcessor::addUniformViewMatrix(GrGLGPBuilder* pb) {
|
| + fViewMatrixUniform = pb->addUniform(GrGLProgramBuilder::kVertex_Visibility,
|
| + kMat33f_GrSLType, kDefault_GrSLPrecision,
|
| + "uViewM",
|
| + &fViewMatrixName);
|
| +}
|
| +
|
| +void GrGLGeometryProcessor::setUniformViewMatrix(const GrGLProgramDataManager& pdman,
|
| + const SkMatrix& viewMatrix) {
|
| + if (!fViewMatrix.cheapEqualTo(viewMatrix)) {
|
| + SkASSERT(fViewMatrixUniform.isValid());
|
| + fViewMatrix = viewMatrix;
|
| +
|
| + GrGLfloat viewMatrix[3 * 3];
|
| + GrGLGetMatrix<3>(viewMatrix, fViewMatrix);
|
| + pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
|
| + }
|
| +}
|
| +
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| struct PathBatchTracker {
|
|
|