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Issue 82763005: Reland "Implement Math.random() purely in JavaScript" plus fixes. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Added assertion Created 7 years ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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89 bool take_snapshot = false); 89 bool take_snapshot = false);
90 90
91 // Allows an entropy source to be provided for use in random number 91 // Allows an entropy source to be provided for use in random number
92 // generation. 92 // generation.
93 static void SetEntropySource(EntropySource source); 93 static void SetEntropySource(EntropySource source);
94 // Support for return-address rewriting profilers. 94 // Support for return-address rewriting profilers.
95 static void SetReturnAddressLocationResolver( 95 static void SetReturnAddressLocationResolver(
96 ReturnAddressLocationResolver resolver); 96 ReturnAddressLocationResolver resolver);
97 // Support for entry hooking JITed code. 97 // Support for entry hooking JITed code.
98 static void SetFunctionEntryHook(FunctionEntryHook entry_hook); 98 static void SetFunctionEntryHook(FunctionEntryHook entry_hook);
99 // Random number generation support. Not cryptographically safe.
100 static uint32_t Random(Context* context);
101 99
102 static void AddCallCompletedCallback(CallCompletedCallback callback); 100 static void AddCallCompletedCallback(CallCompletedCallback callback);
103 static void RemoveCallCompletedCallback(CallCompletedCallback callback); 101 static void RemoveCallCompletedCallback(CallCompletedCallback callback);
104 static void FireCallCompletedCallback(Isolate* isolate); 102 static void FireCallCompletedCallback(Isolate* isolate);
105 103
106 static v8::ArrayBuffer::Allocator* ArrayBufferAllocator() { 104 static v8::ArrayBuffer::Allocator* ArrayBufferAllocator() {
107 return array_buffer_allocator_; 105 return array_buffer_allocator_;
108 } 106 }
109 107
110 static void SetArrayBufferAllocator(v8::ArrayBuffer::Allocator *allocator) { 108 static void SetArrayBufferAllocator(v8::ArrayBuffer::Allocator *allocator) {
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131 129
132 // JavaScript defines two kinds of 'nil'. 130 // JavaScript defines two kinds of 'nil'.
133 enum NilValue { kNullValue, kUndefinedValue }; 131 enum NilValue { kNullValue, kUndefinedValue };
134 132
135 133
136 } } // namespace v8::internal 134 } } // namespace v8::internal
137 135
138 namespace i = v8::internal; 136 namespace i = v8::internal;
139 137
140 #endif // V8_V8_H_ 138 #endif // V8_V8_H_
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