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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1302 native_context()->set_call_as_constructor_delegate(*delegate); | 1302 native_context()->set_call_as_constructor_delegate(*delegate); |
1303 delegate->shared()->DontAdaptArguments(); | 1303 delegate->shared()->DontAdaptArguments(); |
1304 } | 1304 } |
1305 | 1305 |
1306 // Initialize the out of memory slot. | 1306 // Initialize the out of memory slot. |
1307 native_context()->set_out_of_memory(heap->false_value()); | 1307 native_context()->set_out_of_memory(heap->false_value()); |
1308 | 1308 |
1309 // Initialize the embedder data slot. | 1309 // Initialize the embedder data slot. |
1310 Handle<FixedArray> embedder_data = factory->NewFixedArray(2); | 1310 Handle<FixedArray> embedder_data = factory->NewFixedArray(2); |
1311 native_context()->set_embedder_data(*embedder_data); | 1311 native_context()->set_embedder_data(*embedder_data); |
1312 | |
1313 // Allocate the random seed slot. | |
1314 Handle<ByteArray> random_seed = factory->NewByteArray(kRandomStateSize); | |
1315 native_context()->set_random_seed(*random_seed); | |
1316 } | 1312 } |
1317 | 1313 |
1318 | 1314 |
1319 Handle<JSFunction> Genesis::InstallTypedArray( | 1315 Handle<JSFunction> Genesis::InstallTypedArray( |
1320 const char* name, ElementsKind elementsKind) { | 1316 const char* name, ElementsKind elementsKind) { |
1321 Handle<JSObject> global = Handle<JSObject>(native_context()->global_object()); | 1317 Handle<JSObject> global = Handle<JSObject>(native_context()->global_object()); |
1322 Handle<JSFunction> result = InstallFunction(global, name, JS_TYPED_ARRAY_TYPE, | 1318 Handle<JSFunction> result = InstallFunction(global, name, JS_TYPED_ARRAY_TYPE, |
1323 JSTypedArray::kSize, isolate()->initial_object_prototype(), | 1319 JSTypedArray::kSize, isolate()->initial_object_prototype(), |
1324 Builtins::kIllegal, false, true); | 1320 Builtins::kIllegal, false, true); |
1325 | 1321 |
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2629 MakeFunctionInstancePrototypeWritable(); | 2625 MakeFunctionInstancePrototypeWritable(); |
2630 | 2626 |
2631 if (!ConfigureGlobalObjects(global_template)) return; | 2627 if (!ConfigureGlobalObjects(global_template)) return; |
2632 isolate->counters()->contexts_created_from_scratch()->Increment(); | 2628 isolate->counters()->contexts_created_from_scratch()->Increment(); |
2633 } | 2629 } |
2634 | 2630 |
2635 // Initialize experimental globals and install experimental natives. | 2631 // Initialize experimental globals and install experimental natives. |
2636 InitializeExperimentalGlobal(); | 2632 InitializeExperimentalGlobal(); |
2637 if (!InstallExperimentalNatives()) return; | 2633 if (!InstallExperimentalNatives()) return; |
2638 | 2634 |
| 2635 // We can't (de-)serialize typed arrays currently, but we are lucky: The state |
| 2636 // of the random number generator needs no initialization during snapshot |
| 2637 // creation time and we don't need trigonometric functions then. |
2639 if (!Serializer::enabled()) { | 2638 if (!Serializer::enabled()) { |
| 2639 // Initially seed the per-context random number generator using the |
| 2640 // per-isolate random number generator. |
| 2641 const int num_elems = 2; |
| 2642 const int num_bytes = num_elems * sizeof(uint32_t); |
| 2643 uint32_t* state = reinterpret_cast<uint32_t*>(malloc(num_bytes)); |
| 2644 |
| 2645 do { |
| 2646 isolate->random_number_generator()->NextBytes(state, num_bytes); |
| 2647 } while (state[0] == 0 || state[1] == 0); |
| 2648 |
| 2649 v8::Local<v8::ArrayBuffer> buffer = v8::ArrayBuffer::New(state, num_bytes); |
| 2650 Utils::OpenHandle(*buffer)->set_should_be_freed(true); |
| 2651 v8::Local<v8::Uint32Array> ta = v8::Uint32Array::New(buffer, 0, num_elems); |
2640 Handle<JSBuiltinsObject> builtins(native_context()->builtins()); | 2652 Handle<JSBuiltinsObject> builtins(native_context()->builtins()); |
| 2653 ForceSetProperty(builtins, |
| 2654 factory()->InternalizeOneByteString( |
| 2655 STATIC_ASCII_VECTOR("rngstate")), |
| 2656 Utils::OpenHandle(*ta), |
| 2657 NONE); |
| 2658 |
2641 // Initialize trigonometric lookup tables and constants. | 2659 // Initialize trigonometric lookup tables and constants. |
2642 // The snapshot cannot contain typed arrays, and we don't need it to. | |
2643 const int table_num_bytes = TrigonometricLookupTable::table_num_bytes(); | 2660 const int table_num_bytes = TrigonometricLookupTable::table_num_bytes(); |
2644 v8::Local<v8::ArrayBuffer> sin_buffer = v8::ArrayBuffer::New( | 2661 v8::Local<v8::ArrayBuffer> sin_buffer = v8::ArrayBuffer::New( |
2645 TrigonometricLookupTable::sin_table(), table_num_bytes); | 2662 TrigonometricLookupTable::sin_table(), table_num_bytes); |
2646 v8::Local<v8::ArrayBuffer> cos_buffer = v8::ArrayBuffer::New( | 2663 v8::Local<v8::ArrayBuffer> cos_buffer = v8::ArrayBuffer::New( |
2647 TrigonometricLookupTable::cos_x_interval_table(), table_num_bytes); | 2664 TrigonometricLookupTable::cos_x_interval_table(), table_num_bytes); |
2648 v8::Local<v8::Float64Array> sin_table = v8::Float64Array::New( | 2665 v8::Local<v8::Float64Array> sin_table = v8::Float64Array::New( |
2649 sin_buffer, 0, TrigonometricLookupTable::table_size()); | 2666 sin_buffer, 0, TrigonometricLookupTable::table_size()); |
2650 v8::Local<v8::Float64Array> cos_table = v8::Float64Array::New( | 2667 v8::Local<v8::Float64Array> cos_table = v8::Float64Array::New( |
2651 cos_buffer, 0, TrigonometricLookupTable::table_size()); | 2668 cos_buffer, 0, TrigonometricLookupTable::table_size()); |
2652 | 2669 |
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2667 TrigonometricLookupTable::samples()), | 2684 TrigonometricLookupTable::samples()), |
2668 NONE); | 2685 NONE); |
2669 ForceSetProperty(builtins, | 2686 ForceSetProperty(builtins, |
2670 factory()->InternalizeOneByteString( | 2687 factory()->InternalizeOneByteString( |
2671 STATIC_ASCII_VECTOR("kIndexConvert")), | 2688 STATIC_ASCII_VECTOR("kIndexConvert")), |
2672 factory()->NewHeapNumber( | 2689 factory()->NewHeapNumber( |
2673 TrigonometricLookupTable::samples_over_pi_half()), | 2690 TrigonometricLookupTable::samples_over_pi_half()), |
2674 NONE); | 2691 NONE); |
2675 } | 2692 } |
2676 | 2693 |
2677 // Initially seed the per-context random number generator | |
2678 // using the per-isolate random number generator. | |
2679 uint32_t* state = reinterpret_cast<uint32_t*>( | |
2680 native_context()->random_seed()->GetDataStartAddress()); | |
2681 do { | |
2682 isolate->random_number_generator()->NextBytes(state, kRandomStateSize); | |
2683 } while (state[0] == 0 || state[1] == 0); | |
2684 | |
2685 result_ = native_context(); | 2694 result_ = native_context(); |
2686 } | 2695 } |
2687 | 2696 |
2688 | 2697 |
2689 // Support for thread preemption. | 2698 // Support for thread preemption. |
2690 | 2699 |
2691 // Reserve space for statics needing saving and restoring. | 2700 // Reserve space for statics needing saving and restoring. |
2692 int Bootstrapper::ArchiveSpacePerThread() { | 2701 int Bootstrapper::ArchiveSpacePerThread() { |
2693 return sizeof(NestingCounterType); | 2702 return sizeof(NestingCounterType); |
2694 } | 2703 } |
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2708 return from + sizeof(NestingCounterType); | 2717 return from + sizeof(NestingCounterType); |
2709 } | 2718 } |
2710 | 2719 |
2711 | 2720 |
2712 // Called when the top-level V8 mutex is destroyed. | 2721 // Called when the top-level V8 mutex is destroyed. |
2713 void Bootstrapper::FreeThreadResources() { | 2722 void Bootstrapper::FreeThreadResources() { |
2714 ASSERT(!IsActive()); | 2723 ASSERT(!IsActive()); |
2715 } | 2724 } |
2716 | 2725 |
2717 } } // namespace v8::internal | 2726 } } // namespace v8::internal |
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