| Index: src/effects/SkArithmeticMode_gpu.cpp
|
| diff --git a/src/effects/SkArithmeticMode_gpu.cpp b/src/effects/SkArithmeticMode_gpu.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6ccd63ba747e17c52177a4d9de5de10f126d953c
|
| --- /dev/null
|
| +++ b/src/effects/SkArithmeticMode_gpu.cpp
|
| @@ -0,0 +1,174 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkArithmeticMode_gpu.h"
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrContext.h"
|
| +#include "GrFragmentProcessor.h"
|
| +#include "GrInvariantOutput.h"
|
| +#include "GrProcessor.h"
|
| +#include "GrTexture.h"
|
| +#include "gl/GrGLCaps.h"
|
| +#include "gl/GrGLProcessor.h"
|
| +#include "gl/GrGLProgramDataManager.h"
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| +
|
| +static const bool gUseUnpremul = false;
|
| +
|
| +class GLArithmeticFP : public GrGLFragmentProcessor {
|
| +public:
|
| + GLArithmeticFP(const GrProcessor&);
|
| + virtual ~GLArithmeticFP();
|
| +
|
| + virtual void emitCode(GrGLFPBuilder*,
|
| + const GrFragmentProcessor&,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray&) SK_OVERRIDE;
|
| +
|
| + virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
|
| +
|
| + static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b);
|
| +
|
| +private:
|
| + GrGLProgramDataManager::UniformHandle fKUni;
|
| + bool fEnforcePMColor;
|
| +
|
| + typedef GrGLFragmentProcessor INHERITED;
|
| +};
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4,
|
| + bool enforcePMColor, GrTexture* background)
|
| + : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
|
| + this->initClassID<GrArithmeticFP>();
|
| + if (background) {
|
| + fBackgroundTransform.reset(kLocal_GrCoordSet, background,
|
| + GrTextureParams::kNone_FilterMode);
|
| + this->addCoordTransform(&fBackgroundTransform);
|
| + fBackgroundAccess.reset(background);
|
| + this->addTextureAccess(&fBackgroundAccess);
|
| + } else {
|
| + this->setWillReadDstColor();
|
| + }
|
| +}
|
| +
|
| +void GrArithmeticFP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const {
|
| + GLArithmeticFP::GenKey(*this, caps, b);
|
| +}
|
| +
|
| +GrGLFragmentProcessor* GrArithmeticFP::createGLInstance() const {
|
| + return SkNEW_ARGS(GLArithmeticFP, (*this));
|
| +}
|
| +
|
| +bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const {
|
| + const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>();
|
| + return fK1 == fp.fK1 &&
|
| + fK2 == fp.fK2 &&
|
| + fK3 == fp.fK3 &&
|
| + fK4 == fp.fK4 &&
|
| + fEnforcePMColor == fp.fEnforcePMColor;
|
| +}
|
| +
|
| +void GrArithmeticFP::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
| + // TODO: optimize this
|
| + inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +GLArithmeticFP::GLArithmeticFP(const GrProcessor&)
|
| + : fEnforcePMColor(true) {
|
| +}
|
| +
|
| +GLArithmeticFP::~GLArithmeticFP() {
|
| +}
|
| +
|
| +void GLArithmeticFP::emitCode(GrGLFPBuilder* builder,
|
| + const GrFragmentProcessor& fp,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| + const TextureSamplerArray& samplers) {
|
| +
|
| + GrTexture* backgroundTex = fp.cast<GrArithmeticFP>().backgroundTexture();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + const char* dstColor;
|
| + if (backgroundTex) {
|
| + fsBuilder->codeAppend("\t\tvec4 bgColor = ");
|
| + fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
|
| + fsBuilder->codeAppendf(";\n");
|
| + dstColor = "bgColor";
|
| + } else {
|
| + dstColor = fsBuilder->dstColor();
|
| + }
|
| +
|
| + SkASSERT(dstColor);
|
| + fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + kVec4f_GrSLType, kDefault_GrSLPrecision,
|
| + "k");
|
| + const char* kUni = builder->getUniformCStr(fKUni);
|
| +
|
| + // We don't try to optimize for this case at all
|
| + if (NULL == inputColor) {
|
| + fsBuilder->codeAppendf("\t\tconst vec4 src = vec4(1);\n");
|
| + } else {
|
| + fsBuilder->codeAppendf("\t\tvec4 src = %s;\n", inputColor);
|
| + if (gUseUnpremul) {
|
| + fsBuilder->codeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
|
| + }
|
| + }
|
| +
|
| + fsBuilder->codeAppendf("\t\tvec4 dst = %s;\n", dstColor);
|
| + if (gUseUnpremul) {
|
| + fsBuilder->codeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
|
| + }
|
| +
|
| + fsBuilder->codeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
|
| + fsBuilder->codeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
|
| + if (gUseUnpremul) {
|
| + fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|
| + } else if (fEnforcePMColor) {
|
| + fsBuilder->codeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
|
| + }
|
| +}
|
| +
|
| +void GLArithmeticFP::setData(const GrGLProgramDataManager& pdman, const GrProcessor& processor) {
|
| + const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
|
| + pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
|
| + fEnforcePMColor = arith.enforcePMColor();
|
| +}
|
| +
|
| +void GLArithmeticFP::GenKey(const GrProcessor& processor, const GrGLCaps&,
|
| + GrProcessorKeyBuilder* b) {
|
| + const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
|
| + uint32_t key = arith.enforcePMColor() ? 1 : 0;
|
| + if (arith.backgroundTexture()) {
|
| + key |= 2;
|
| + }
|
| + b->add32(key);
|
| +}
|
| +
|
| +GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand,
|
| + GrContext*,
|
| + const GrDrawTargetCaps&,
|
| + GrTexture*[]) {
|
| + float k1 = rand->nextF();
|
| + float k2 = rand->nextF();
|
| + float k3 = rand->nextF();
|
| + float k4 = rand->nextF();
|
| + bool enforcePMColor = rand->nextBool();
|
| +
|
| + return SkNEW_ARGS(GrArithmeticFP, (k1, k2, k3, k4, enforcePMColor, NULL));
|
| +}
|
| +
|
| +GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
|
| +
|
| +#endif
|
|
|