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Unified Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 827163004: Move Gpu ArithmeticMode xfer effect to _gpu files. (Closed) Base URL: https://skia.googlesource.com/skia.git@preCustomXP
Patch Set: Review cleanup Created 5 years, 11 months ago
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Index: src/effects/SkArithmeticMode_gpu.cpp
diff --git a/src/effects/SkArithmeticMode_gpu.cpp b/src/effects/SkArithmeticMode_gpu.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..6ccd63ba747e17c52177a4d9de5de10f126d953c
--- /dev/null
+++ b/src/effects/SkArithmeticMode_gpu.cpp
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkArithmeticMode_gpu.h"
+
+#if SK_SUPPORT_GPU
+#include "GrContext.h"
+#include "GrFragmentProcessor.h"
+#include "GrInvariantOutput.h"
+#include "GrProcessor.h"
+#include "GrTexture.h"
+#include "gl/GrGLCaps.h"
+#include "gl/GrGLProcessor.h"
+#include "gl/GrGLProgramDataManager.h"
+#include "gl/builders/GrGLProgramBuilder.h"
+
+static const bool gUseUnpremul = false;
+
+class GLArithmeticFP : public GrGLFragmentProcessor {
+public:
+ GLArithmeticFP(const GrProcessor&);
+ virtual ~GLArithmeticFP();
+
+ virtual void emitCode(GrGLFPBuilder*,
+ const GrFragmentProcessor&,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray&,
+ const TextureSamplerArray&) SK_OVERRIDE;
+
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+
+ static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b);
+
+private:
+ GrGLProgramDataManager::UniformHandle fKUni;
+ bool fEnforcePMColor;
+
+ typedef GrGLFragmentProcessor INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4,
+ bool enforcePMColor, GrTexture* background)
+ : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
+ this->initClassID<GrArithmeticFP>();
+ if (background) {
+ fBackgroundTransform.reset(kLocal_GrCoordSet, background,
+ GrTextureParams::kNone_FilterMode);
+ this->addCoordTransform(&fBackgroundTransform);
+ fBackgroundAccess.reset(background);
+ this->addTextureAccess(&fBackgroundAccess);
+ } else {
+ this->setWillReadDstColor();
+ }
+}
+
+void GrArithmeticFP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const {
+ GLArithmeticFP::GenKey(*this, caps, b);
+}
+
+GrGLFragmentProcessor* GrArithmeticFP::createGLInstance() const {
+ return SkNEW_ARGS(GLArithmeticFP, (*this));
+}
+
+bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const {
+ const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>();
+ return fK1 == fp.fK1 &&
+ fK2 == fp.fK2 &&
+ fK3 == fp.fK3 &&
+ fK4 == fp.fK4 &&
+ fEnforcePMColor == fp.fEnforcePMColor;
+}
+
+void GrArithmeticFP::onComputeInvariantOutput(GrInvariantOutput* inout) const {
+ // TODO: optimize this
+ inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+GLArithmeticFP::GLArithmeticFP(const GrProcessor&)
+ : fEnforcePMColor(true) {
+}
+
+GLArithmeticFP::~GLArithmeticFP() {
+}
+
+void GLArithmeticFP::emitCode(GrGLFPBuilder* builder,
+ const GrFragmentProcessor& fp,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray& coords,
+ const TextureSamplerArray& samplers) {
+
+ GrTexture* backgroundTex = fp.cast<GrArithmeticFP>().backgroundTexture();
+ GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
+ const char* dstColor;
+ if (backgroundTex) {
+ fsBuilder->codeAppend("\t\tvec4 bgColor = ");
+ fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
+ fsBuilder->codeAppendf(";\n");
+ dstColor = "bgColor";
+ } else {
+ dstColor = fsBuilder->dstColor();
+ }
+
+ SkASSERT(dstColor);
+ fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
+ kVec4f_GrSLType, kDefault_GrSLPrecision,
+ "k");
+ const char* kUni = builder->getUniformCStr(fKUni);
+
+ // We don't try to optimize for this case at all
+ if (NULL == inputColor) {
+ fsBuilder->codeAppendf("\t\tconst vec4 src = vec4(1);\n");
+ } else {
+ fsBuilder->codeAppendf("\t\tvec4 src = %s;\n", inputColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
+ }
+ }
+
+ fsBuilder->codeAppendf("\t\tvec4 dst = %s;\n", dstColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
+ }
+
+ fsBuilder->codeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
+ fsBuilder->codeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
+ if (gUseUnpremul) {
+ fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
+ } else if (fEnforcePMColor) {
+ fsBuilder->codeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
+ }
+}
+
+void GLArithmeticFP::setData(const GrGLProgramDataManager& pdman, const GrProcessor& processor) {
+ const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
+ pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
+ fEnforcePMColor = arith.enforcePMColor();
+}
+
+void GLArithmeticFP::GenKey(const GrProcessor& processor, const GrGLCaps&,
+ GrProcessorKeyBuilder* b) {
+ const GrArithmeticFP& arith = processor.cast<GrArithmeticFP>();
+ uint32_t key = arith.enforcePMColor() ? 1 : 0;
+ if (arith.backgroundTexture()) {
+ key |= 2;
+ }
+ b->add32(key);
+}
+
+GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand,
+ GrContext*,
+ const GrDrawTargetCaps&,
+ GrTexture*[]) {
+ float k1 = rand->nextF();
+ float k2 = rand->nextF();
+ float k3 = rand->nextF();
+ float k4 = rand->nextF();
+ bool enforcePMColor = rand->nextBool();
+
+ return SkNEW_ARGS(GrArithmeticFP, (k1, k2, k3, k4, enforcePMColor, NULL));
+}
+
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
+
+#endif
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