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Side by Side Diff: ui/base/ime/input_method.h

Issue 826713002: [ChromeOS] Show autofill popup after keyboard (if any) is shown. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address comments. Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_IME_INPUT_METHOD_H_ 5 #ifndef UI_BASE_IME_INPUT_METHOD_H_
6 #define UI_BASE_IME_INPUT_METHOD_H_ 6 #define UI_BASE_IME_INPUT_METHOD_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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71 71
72 // Called when the focused window receives native IME messages that are not 72 // Called when the focused window receives native IME messages that are not
73 // translated into other predefined event callbacks. Currently this method is 73 // translated into other predefined event callbacks. Currently this method is
74 // used only for IME functionalities specific to Windows. 74 // used only for IME functionalities specific to Windows.
75 // TODO(ime): Break down these messages into platform-neutral methods. 75 // TODO(ime): Break down these messages into platform-neutral methods.
76 virtual bool OnUntranslatedIMEMessage(const base::NativeEvent& event, 76 virtual bool OnUntranslatedIMEMessage(const base::NativeEvent& event,
77 NativeEventResult* result) = 0; 77 NativeEventResult* result) = 0;
78 78
79 // Sets the text input client which receives text input events such as 79 // Sets the text input client which receives text input events such as
80 // SetCompositionText(). |client| can be NULL. A gfx::NativeWindow which 80 // SetCompositionText(). |client| can be NULL. A gfx::NativeWindow which
81 // implementes TextInputClient interface, e.g. NWA and RWHVA, should register 81 // implements TextInputClient interface, e.g. NWA and RWHVA, should register
82 // itself by calling the method when it is focused, and unregister itself by 82 // itself by calling the method when it is focused, and unregister itself by
83 // calling the method with NULL when it is unfocused. 83 // calling the method with NULL when it is unfocused.
84 virtual void SetFocusedTextInputClient(TextInputClient* client) = 0; 84 virtual void SetFocusedTextInputClient(TextInputClient* client) = 0;
85 85
86 // Detaches and forgets the |client| regardless of whether it has the focus or 86 // Detaches and forgets the |client| regardless of whether it has the focus or
87 // not. This method is meant to be called when the |client| is going to be 87 // not. This method is meant to be called when the |client| is going to be
88 // destroyed. 88 // destroyed.
89 virtual void DetachTextInputClient(TextInputClient* client) = 0; 89 virtual void DetachTextInputClient(TextInputClient* client) = 0;
90 90
91 // Gets the current text input client. Returns NULL when no client is set. 91 // Gets the current text input client. Returns NULL when no client is set.
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129 // keyboard event and generate composition or text result. 129 // keyboard event and generate composition or text result.
130 // If the input method is inactive, then it's not necessary to inform it the 130 // If the input method is inactive, then it's not necessary to inform it the
131 // changes of caret bounds and text input type. 131 // changes of caret bounds and text input type.
132 // Note: character results may still be generated and sent to the text input 132 // Note: character results may still be generated and sent to the text input
133 // client by calling TextInputClient::InsertChar(), even if the input method 133 // client by calling TextInputClient::InsertChar(), even if the input method
134 // is not active. 134 // is not active.
135 virtual bool IsActive() = 0; 135 virtual bool IsActive() = 0;
136 136
137 // TODO(yoichio): Following 3 methods(GetTextInputType, GetTextInputMode and 137 // TODO(yoichio): Following 3 methods(GetTextInputType, GetTextInputMode and
138 // CanComposeInline) calls client's same method and returns its value. It is 138 // CanComposeInline) calls client's same method and returns its value. It is
139 // not InputMethod itself's infomation. So rename these to 139 // not InputMethod itself's information. So rename these to
140 // GetClientTextInputType and so on. 140 // GetClientTextInputType and so on.
141 // Gets the text input type of the focused text input client. Returns 141 // Gets the text input type of the focused text input client. Returns
142 // ui::TEXT_INPUT_TYPE_NONE if there is no focused client. 142 // ui::TEXT_INPUT_TYPE_NONE if there is no focused client.
143 virtual TextInputType GetTextInputType() const = 0; 143 virtual TextInputType GetTextInputType() const = 0;
144 144
145 // Gets the text input mode of the focused text input client. Returns 145 // Gets the text input mode of the focused text input client. Returns
146 // ui::TEXT_INPUT_TYPE_DEFAULT if there is no focused client. 146 // ui::TEXT_INPUT_TYPE_DEFAULT if there is no focused client.
147 virtual TextInputMode GetTextInputMode() const = 0; 147 virtual TextInputMode GetTextInputMode() const = 0;
148 148
149 // Gets the text input flags of the focused text input client. Returns 149 // Gets the text input flags of the focused text input client. Returns
150 // 0 if there is no focused client. 150 // 0 if there is no focused client.
151 virtual int GetTextInputFlags() const = 0; 151 virtual int GetTextInputFlags() const = 0;
152 152
153 // Checks if the focused text input client supports inline composition. 153 // Checks if the focused text input client supports inline composition.
154 virtual bool CanComposeInline() const = 0; 154 virtual bool CanComposeInline() const = 0;
155 155
156 // Returns true if we know for sure that a candidate window (or IME suggest, 156 // Returns true if we know for sure that a candidate window (or IME suggest,
157 // etc.) is open. Returns false if no popup window is open or the detection 157 // etc.) is open. Returns false if no popup window is open or the detection
158 // of IME popups is not supported. 158 // of IME popups is not supported.
159 virtual bool IsCandidatePopupOpen() const = 0; 159 virtual bool IsCandidatePopupOpen() const = 0;
160 160
161 // Displays an on screen keyboard if enabled. 161 // Displays an on screen keyboard if enabled.
162 virtual void ShowImeIfNeeded() = 0; 162 virtual void ShowImeIfNeeded() = 0;
163 163
164 // Called by an on screen keyboard controller to specify whether focusing a
165 // text input element will show the on screen keyboard.
166 virtual void SetSupportsOnScreenKeyboard(bool supported) = 0;
Shu Chen 2015/01/06 02:19:51 As commented by yukawa@, this looks strange. I sup
Shu Chen 2015/01/06 02:35:25 A solution just came to my mind to leverage ui::in
Shu Chen 2015/01/06 02:38:39 Hold on, there is no platform specific implementat
167
168 // Returns true if focusing a text input element will show an on screen
169 // keyboard.
170 virtual bool SupportsOnScreenKeyboard() const = 0;
171
172 // Called by an on screen keyboard controller when the on screen keyboard was
173 // requested to be shown, but was already showing.
174 virtual void OnKeyboardBoundsUnchanged() = 0;
Shu Chen 2015/01/06 02:19:51 The naming may cause confusion as InputMethodObser
175
164 // Management of the observer list. 176 // Management of the observer list.
165 virtual void AddObserver(InputMethodObserver* observer) = 0; 177 virtual void AddObserver(InputMethodObserver* observer) = 0;
166 virtual void RemoveObserver(InputMethodObserver* observer) = 0; 178 virtual void RemoveObserver(InputMethodObserver* observer) = 0;
167 }; 179 };
168 180
169 } // namespace ui 181 } // namespace ui
170 182
171 #endif // UI_BASE_IME_INPUT_METHOD_H_ 183 #endif // UI_BASE_IME_INPUT_METHOD_H_
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