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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.cc

Issue 826663002: Support multiple video decoders and encoders (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address patch set 7 review comments Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 14 matching lines...) Expand all
25 25
26 #if defined(OS_WIN) 26 #if defined(OS_WIN)
27 #include "base/win/windows_version.h" 27 #include "base/win/windows_version.h"
28 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" 28 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
29 #elif defined(OS_MACOSX) 29 #elif defined(OS_MACOSX)
30 #include "content/common/gpu/media/vt_video_decode_accelerator.h" 30 #include "content/common/gpu/media/vt_video_decode_accelerator.h"
31 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) 31 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11)
32 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h" 32 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
33 #include "content/common/gpu/media/v4l2_video_device.h" 33 #include "content/common/gpu/media/v4l2_video_device.h"
34 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) 34 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11)
35 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h"
36 #include "content/common/gpu/media/v4l2_video_device.h"
35 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" 37 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
36 #include "ui/gl/gl_context_glx.h" 38 #include "ui/gl/gl_context_glx.h"
37 #include "ui/gl/gl_implementation.h" 39 #include "ui/gl/gl_implementation.h"
38 #elif defined(USE_OZONE) 40 #elif defined(USE_OZONE)
39 #include "media/ozone/media_ozone_platform.h" 41 #include "media/ozone/media_ozone_platform.h"
40 #elif defined(OS_ANDROID) 42 #elif defined(OS_ANDROID)
41 #include "content/common/gpu/media/android_video_decode_accelerator.h" 43 #include "content/common/gpu/media/android_video_decode_accelerator.h"
42 #endif 44 #endif
43 45
44 #include "ui/gfx/size.h" 46 #include "ui/gfx/size.h"
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 240
239 #if !defined(OS_WIN) 241 #if !defined(OS_WIN)
240 // Ensure we will be able to get a GL context at all before initializing 242 // Ensure we will be able to get a GL context at all before initializing
241 // non-Windows VDAs. 243 // non-Windows VDAs.
242 if (!make_context_current_.Run()) { 244 if (!make_context_current_.Run()) {
243 SendCreateDecoderReply(init_done_msg, false); 245 SendCreateDecoderReply(init_done_msg, false);
244 return; 246 return;
245 } 247 }
246 #endif 248 #endif
247 249
248 #if defined(OS_WIN) 250 std::vector<GpuVideoDecodeAccelerator::CreateVDACb>
249 if (base::win::GetVersion() < base::win::VERSION_WIN7) { 251 create_vda_cbs = CreateVDACbs();
250 NOTIMPLEMENTED() << "HW video decode acceleration not available."; 252
251 SendCreateDecoderReply(init_done_msg, false); 253 for (size_t i = 0; i < create_vda_cbs.size(); ++i) {
254 video_decode_accelerator_ = create_vda_cbs[i].Run();
255 if (!video_decode_accelerator_ ||
256 !video_decode_accelerator_->Initialize(profile, this))
257 continue;
258
259 if (video_decode_accelerator_->CanDecodeOnIOThread()) {
260 filter_ = new MessageFilter(this, host_route_id_);
261 stub_->channel()->AddFilter(filter_.get());
262 }
263 SendCreateDecoderReply(init_done_msg, true);
252 return; 264 return;
253 } 265 }
254 DVLOG(0) << "Initializing DXVA HW decoder for windows."; 266 video_decode_accelerator_.reset();
255 video_decode_accelerator_.reset( 267 NOTIMPLEMENTED() << "HW video decode acceleration not available.";
256 new DXVAVideoDecodeAccelerator(make_context_current_)); 268 SendCreateDecoderReply(init_done_msg, false);
257 #elif defined(OS_MACOSX) 269 }
258 video_decode_accelerator_.reset(new VTVideoDecodeAccelerator( 270
259 static_cast<CGLContextObj>( 271 std::vector<GpuVideoDecodeAccelerator::CreateVDACb>
260 stub_->decoder()->GetGLContext()->GetHandle()), 272 GpuVideoDecodeAccelerator::CreateVDACbs() {
261 make_context_current_)); 273 std::vector<GpuVideoDecodeAccelerator::CreateVDACb> create_vda_cbs;
262 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) 274 create_vda_cbs.push_back(base::Bind(
275 &GpuVideoDecodeAccelerator::CreateDXVAVDA, base::Unretained(this)));
276 create_vda_cbs.push_back(base::Bind(
277 &GpuVideoDecodeAccelerator::CreateV4L2VDA, base::Unretained(this)));
278 create_vda_cbs.push_back(base::Bind(
279 &GpuVideoDecodeAccelerator::CreateVaapiVDA, base::Unretained(this)));
280 create_vda_cbs.push_back(base::Bind(
281 &GpuVideoDecodeAccelerator::CreateVTVDA, base::Unretained(this)));
282 create_vda_cbs.push_back(base::Bind(
283 &GpuVideoDecodeAccelerator::CreateAndroidVDA,
284 base::Unretained(this)));
285 create_vda_cbs.push_back(base::Bind(
286 &GpuVideoDecodeAccelerator::CreateOzoneVDA, base::Unretained(this)));
287 return create_vda_cbs;
288 }
289
290 scoped_ptr<media::VideoDecodeAccelerator>
291 GpuVideoDecodeAccelerator::CreateDXVAVDA() {
292 scoped_ptr<media::VideoDecodeAccelerator> decoder;
293 #if defined(OS_WIN)
294 if (base::win::GetVersion() >= base::win::VERSION_WIN7) {
295 DVLOG(0) << "Initializing DXVA HW decoder for windows.";
296 decoder.reset(new DXVAVideoDecodeAccelerator(make_context_current_));
297 } else {
298 NOTIMPLEMENTED() << "HW video decode acceleration not available.";
299 }
300 #endif
301 return decoder.Pass();
302 }
303
304 scoped_ptr<media::VideoDecodeAccelerator>
305 GpuVideoDecodeAccelerator::CreateV4L2VDA() {
306 scoped_ptr<media::VideoDecodeAccelerator> decoder;
307 #if defined(OS_CHROMEOS) && defined(USE_X11) && \
308 (defined(ARCH_CPU_X86_FAMILY) || defined(ARCH_CPU_ARMEL))
263 scoped_ptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); 309 scoped_ptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
264 if (!device.get()) { 310 if (device.get()) {
265 SendCreateDecoderReply(init_done_msg, false); 311 decoder.reset(new V4L2VideoDecodeAccelerator(
266 return; 312 gfx::GLSurfaceEGL::GetHardwareDisplay(),
313 stub_->decoder()->GetGLContext()->GetHandle(),
314 weak_factory_for_io_.GetWeakPtr(),
315 make_context_current_,
316 device.Pass(),
317 io_message_loop_));
267 } 318 }
268 video_decode_accelerator_.reset(new V4L2VideoDecodeAccelerator( 319 #endif
269 gfx::GLSurfaceEGL::GetHardwareDisplay(), 320 return decoder.Pass();
270 stub_->decoder()->GetGLContext()->GetHandle(), 321 }
271 weak_factory_for_io_.GetWeakPtr(), 322
272 make_context_current_, 323 scoped_ptr<media::VideoDecodeAccelerator>
273 device.Pass(), 324 GpuVideoDecodeAccelerator::CreateVaapiVDA() {
274 io_message_loop_)); 325 scoped_ptr<media::VideoDecodeAccelerator> decoder;
275 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) 326 #if defined(OS_CHROMEOS) && defined(USE_X11) && defined(ARCH_CPU_X86_FAMILY)
276 if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) { 327 if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) {
277 VLOG(1) << "HW video decode acceleration not available without " 328 VLOG(1) << "HW video decode acceleration not available without "
278 "DesktopGL (GLX)."; 329 "DesktopGL (GLX).";
279 SendCreateDecoderReply(init_done_msg, false); 330 return decoder.Pass();
280 return;
281 } 331 }
282 gfx::GLContextGLX* glx_context = 332 gfx::GLContextGLX* glx_context =
283 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); 333 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext());
284 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( 334 decoder.reset(new VaapiVideoDecodeAccelerator(
285 glx_context->display(), make_context_current_)); 335 glx_context->display(), make_context_current_));
286 #elif defined(USE_OZONE) 336 #endif
337 return decoder.Pass();
338 }
339
340 scoped_ptr<media::VideoDecodeAccelerator>
341 GpuVideoDecodeAccelerator::CreateVTVDA() {
342 scoped_ptr<media::VideoDecodeAccelerator> decoder;
343 #if defined(OS_MACOSX)
344 decoder.reset(new VTVideoDecodeAccelerator(
345 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()),
346 make_context_current_));
347 #endif
348 return decoder.Pass();
349 }
350
351 scoped_ptr<media::VideoDecodeAccelerator>
352 GpuVideoDecodeAccelerator::CreateAndroidVDA() {
353 scoped_ptr<media::VideoDecodeAccelerator> decoder;
354 #if defined(OS_ANDROID)
355 decoder.reset(new AndroidVideoDecodeAccelerator(
356 stub_->decoder()->AsWeakPtr(),
357 make_context_current_));
358 #endif
359 return decoder.Pass();
360 }
361
362 scoped_ptr<media::VideoDecodeAccelerator>
363 GpuVideoDecodeAccelerator::CreateOzoneVDA() {
364 scoped_ptr<media::VideoDecodeAccelerator> decoder;
365 #if defined(USE_OZONE)
287 media::MediaOzonePlatform* platform = 366 media::MediaOzonePlatform* platform =
288 media::MediaOzonePlatform::GetInstance(); 367 media::MediaOzonePlatform::GetInstance();
289 video_decode_accelerator_.reset(platform->CreateVideoDecodeAccelerator( 368 decoder.reset(platform->CreateVideoDecodeAccelerator(make_context_current_));
290 make_context_current_));
291 if (!video_decode_accelerator_) {
292 SendCreateDecoderReply(init_done_msg, false);
293 return;
294 }
295 #elif defined(OS_ANDROID)
296 video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator(
297 stub_->decoder()->AsWeakPtr(),
298 make_context_current_));
299 #else
300 NOTIMPLEMENTED() << "HW video decode acceleration not available.";
301 SendCreateDecoderReply(init_done_msg, false);
302 return;
303 #endif 369 #endif
304 370 return decoder.Pass();
305 if (video_decode_accelerator_->CanDecodeOnIOThread()) {
306 filter_ = new MessageFilter(this, host_route_id_);
307 stub_->channel()->AddFilter(filter_.get());
308 }
309
310 if (!video_decode_accelerator_->Initialize(profile, this)) {
311 SendCreateDecoderReply(init_done_msg, false);
312 return;
313 }
314
315 SendCreateDecoderReply(init_done_msg, true);
316 } 371 }
317 372
318 // Runs on IO thread if video_decode_accelerator_->CanDecodeOnIOThread() is 373 // Runs on IO thread if video_decode_accelerator_->CanDecodeOnIOThread() is
319 // true, otherwise on the main thread. 374 // true, otherwise on the main thread.
320 void GpuVideoDecodeAccelerator::OnDecode( 375 void GpuVideoDecodeAccelerator::OnDecode(
321 base::SharedMemoryHandle handle, int32 id, uint32 size) { 376 base::SharedMemoryHandle handle, int32 id, uint32 size) {
322 DCHECK(video_decode_accelerator_.get()); 377 DCHECK(video_decode_accelerator_.get());
323 if (id < 0) { 378 if (id < 0) {
324 DLOG(ERROR) << "BitstreamBuffer id " << id << " out of range"; 379 DLOG(ERROR) << "BitstreamBuffer id " << id << " out of range";
325 if (child_message_loop_->BelongsToCurrentThread()) { 380 if (child_message_loop_->BelongsToCurrentThread()) {
(...skipping 188 matching lines...) Expand 10 before | Expand all | Expand 10 after
514 return stub_->channel()->Send(message); 569 return stub_->channel()->Send(message);
515 } 570 }
516 571
517 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, 572 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message,
518 bool succeeded) { 573 bool succeeded) {
519 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); 574 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded);
520 Send(message); 575 Send(message);
521 } 576 }
522 577
523 } // namespace content 578 } // namespace content
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